From 41fe018e5301b2fa1886224ef84ec3a9e2062ed7 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Wed, 4 May 2011 01:43:29 +0300 Subject: [PATCH] Rename cvar --- data/defaultVT.cfg | 2 +- data/qcsrc/server/cl_client.qc | 2 +- data/qcsrc/server/vore.qc | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index 61ad681a..3a56068a 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -1564,7 +1564,7 @@ set g_vore_regurgitatecolor_release "0.4 0.6 0.1" "the color players will have w set g_vore_regurgitatecolor_release_fade 0.01 "how quickly the regurgitation color washes off players once they leave the stomach" set g_vore_regurgitatecolor_digest "0.15 0.25 0" "the color players will have when digested, only works when g_vore_keepdeadprey is disabled" set g_vore_keepdeadprey 0.75 "If enabled, prey remains in the stomach after dying, else the predator throws up their dead body. 0 = disabled, 1 = ernabled, anything between = probability" -set g_vore_preydistance 16 "Distance by which prey inside the same stomach are positioned away from each other. 0 disables seeing neighboring prey" +set g_vore_neighborprey_distance 16 "Distance by which prey inside the same stomach are positioned away from each other. 0 disables seeing neighboring prey" set g_healthsize 100 "Players who are low on health shrink and become smaller, value specifies health at which the player has default size" set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping and running" diff --git a/data/qcsrc/server/cl_client.qc b/data/qcsrc/server/cl_client.qc index ae99b363..e954308e 100644 --- a/data/qcsrc/server/cl_client.qc +++ b/data/qcsrc/server/cl_client.qc @@ -530,7 +530,7 @@ float Client_customizeentityforclient() Client_setmodel(setmodel_state()); if not(self.stat_eaten || self.fakeprey) self.alpha = default_player_alpha; - else if(cvar("g_vore_preydistance") && self.predator == other.predator && self != other && !(other.cvar_chase_active || other.classname == "observer")) + else if(cvar("g_vore_neighborprey_distance") && self.predator == other.predator && self != other && !(other.cvar_chase_active || other.classname == "observer")) self.alpha = default_player_alpha; // allow seeing neighboring prey else self.alpha = -1; // hide prey diff --git a/data/qcsrc/server/vore.qc b/data/qcsrc/server/vore.qc index b44e6ec4..0202e5af 100644 --- a/data/qcsrc/server/vore.qc +++ b/data/qcsrc/server/vore.qc @@ -150,7 +150,7 @@ void Vore_SetCamera() break; } // since prey have their predators set as an aiment, view_ofs will specify the real origin of prey, not just the view offset - head.view_ofs = PL_PREY_VIEW_OFS + (v_forward + origin_apply * cvar("g_vore_preydistance")); + head.view_ofs = PL_PREY_VIEW_OFS + (v_forward + origin_apply * cvar("g_vore_neighborprey_distance")); position_counter += 1; } } -- 2.39.2