From 9c43e5c4b15edfa5a84e47545086a41d4bf9c4ed Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 27 Feb 2011 23:24:11 +0200 Subject: [PATCH] Update another cvar description --- data/defaultVoretournament.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index 7b568c20..3b6e5cf5 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -1529,7 +1529,7 @@ set g_vore_gurglesound 1 "predators make an ambient gurgling sound" set g_vore_soundocclusion 0.25 "directional player sounds are cut to this amount of their initial volume for eaten players (simulates hearing harder from the stomach)" set g_vore_regurgitatecolor_release "0.4 0.6 0.1" "the color players will have when regurgitated alive" set g_vore_regurgitatecolor_release_fade 0.01 "how quickly the regurgitation color washes off players once they leave the stomach" -set g_vore_regurgitatecolor_digest "0.15 0.25 0" "the color players will have when digested" +set g_vore_regurgitatecolor_digest "0.15 0.25 0" "the color players will have when digested, only works when g_vore_keepdeadprey is disabled" set g_vore_keepdeadprey 1 "If enabled, prey remains inside the stomach after dying from digestion, else the predator throws up their dead body" // part of an ugly hack for the menu audio sliders to work with the cutsound feature -- 2.39.2