From b8904683605ed789ab69eb151fe286a1b1d1cd5b Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sat, 26 Feb 2011 03:18:42 +0200 Subject: [PATCH] Add sharpening effect in the menu --- data/qcsrc/menu/voret/dialog_settings_effects.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/menu/voret/dialog_settings_effects.c b/data/qcsrc/menu/voret/dialog_settings_effects.c index f876a2f4..cfc7faf9 100644 --- a/data/qcsrc/menu/voret/dialog_settings_effects.c +++ b/data/qcsrc/menu/voret/dialog_settings_effects.c @@ -173,7 +173,8 @@ void fillVoretEffectsSettingsTab(entity me) e.savedValue = 0.5; // default me.TD(me, 1, 2, s); me.TR(me); - me.TD(me, 1, 1, e = makeVoretCheckBox(0, "hud_postprocessing", "Damage & Water blur *")); + me.TD(me, 1, 2, e = makeVoretCheckBox(0, "hud_postprocessing", "Damage & Water blur *")); + me.TD(me, 1, 1, e = makeVoretCheckBox(0, "hud_postprocessing", "Sharpening")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1, e = makeVoretTextLabel(0, "* damage blur requires 'screen splashes'")); -- 2.39.2