]> de.git.xonotic.org Git - voretournament/voretournament.git/shortlog
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2010-09-21 MirceaKitsuneReflect the map we re-decided on in the storyline
2010-09-20 MirceaKitsuneGreatwall revisited shader
2010-09-20 MirceaKitsuneGreatwall Revisited models
2010-09-20 MirceaKitsuneGreatwall revisited textures
2010-09-20 MirceaKitsuneGreatwall revisited radar
2010-09-20 MirceaKitsuneThe outdoor map Greatwall Revisited :D
2010-09-20 MirceaKitsuneUpdate some parts of defaultVoretournament.cfg from...
2010-09-20 MirceaKitsuneWe don't have lod models in Vore Tournament any more
2010-09-20 MirceaKitsuneDebrand the Nexuiz logo from the lag clock
2010-09-20 MirceaKitsune_radar, not _mini
2010-09-20 MirceaKitsuneFix NetRadiant options. Ambient Occlusion is the defaul...
2010-09-19 MirceaKitsuneOops, forgot to commit this skybox
2010-09-19 MirceaKitsuneRevert that last change. Turrets already take damage...
2010-09-19 MirceaKitsuneAllow turrets to take damage by grabber alt fire.
2010-09-19 MirceaKitsuneGive turrets a reasonable difficulty for VoreTournament...
2010-09-19 MirceaKitsuneEither way, now that settemp_for_type all works again...
2010-09-19 MirceaKitsuneEither way, we only need to set this for dom in Arahia
2010-09-19 MirceaKitsuneFix settemp_for_type all. I have NO idea why that numbe...
2010-09-19 MirceaKitsuneWaypoints.cache and something important in mapinfo
2010-09-19 MirceaKitsuneTurrets on Arahia
2010-09-19 MirceaKitsuneGreatwall Overloaded waypoints (bots still can't naviga...
2010-09-18 MirceaKitsuneGreatwall overloaded shaders
2010-09-18 MirceaKitsuneGreatwall Overloaded textures
2010-09-18 MirceaKitsuneGreatwall Overloaded minimap
2010-09-18 MirceaKitsuneThe map Greatwall Overloaded, with CTF mode too
2010-09-18 MirceaKitsuneLower sv_maxspeed by default
2010-09-18 MirceaKitsuneNew TODO
2010-09-18 MirceaKitsuneArahia textures.
2010-09-18 MirceaKitsuneArahia models
2010-09-18 MirceaKitsuneArahia shader
2010-09-18 MirceaKitsuneArahia minimap image
2010-09-18 MirceaKitsuneMorphed's wonderful outdoor map, Arahia :) With Onslaug...
2010-09-16 MirceaKitsuneBetter defaults for Onslaught. You can only damage...
2010-09-15 MirceaKitsuneMerge what's been done of my campaign so far. Many...
2010-09-15 MirceaKitsuneForgotten parts of the Gasolinepowered map
2010-09-15 MirceaKitsuneUse the new team forcing cvar, so you don't risk ending...
2010-09-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-15 MirceaKitsuneLog the team change too.
2010-09-15 MirceaKitsuneAdd a cvar to allow forcing the player in a given team...
2010-09-14 MirceaKitsuneRemove the bot_vs_human cvars. Bot teams are forced...
2010-09-14 MirceaKitsuneLevel 10 done! For Level 11, we will need to port a...
2010-09-14 MirceaKitsuneA change to the original bots.txt, to reflect our chara...
2010-09-14 MirceaKitsuneChange the bots a little
2010-09-14 MirceaKitsuneLevel 9 now up and working.
2010-09-14 MirceaKitsuneSome adjustments to the dialogs in level 8
2010-09-14 MirceaKitsuneLevel 8. Where you get your first team :)
2010-09-14 MirceaKitsuneTeam overrides for campaign bots
2010-09-14 MirceaKitsuneLevel 7, with small tweaks to 6
2010-09-14 MirceaKitsuneAnd level 6 :D
2010-09-14 MirceaKitsuneLevel 5 of the campaign :)
2010-09-14 MirceaKitsuneLevel 4 of the campaign, with a small change to basement.
2010-09-13 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-13 MirceaKitsuneThe song Total Meltdown by Sc0rp. Also add new shader...
2010-09-13 MirceaKitsuneWaypoints for Gasolinepowered
2010-09-13 MirceaKitsuneRadar for Gasolinepowered
2010-09-13 MirceaKitsunePort the non-official Nexuiz map Gasolinepowered
2010-09-13 MirceaKitsune3rd level of the campaign
2010-09-13 MirceaKitsuneCorrect dialogs for the first two campaign levels,...
2010-09-13 MirceaKitsuneWhy force this win mode in campaign CTF?
2010-09-13 MirceaKitsuneBots for the second campaign level
2010-09-13 MirceaKitsuneAt last, the chat scripts for the campaign. They echo...
2010-09-13 MirceaKitsuneCvars for that last change
2010-09-13 MirceaKitsuneCampaign mode hooks
2010-09-13 MirceaKitsuneServer one too
2010-09-13 MirceaKitsuneSomething i forgot
2010-09-12 MirceaKitsunePer campaign level cfg files. eg. if your campaign...
2010-09-12 MirceaKitsuneAdd a cvar that disables automatically loading the...
2010-09-12 MirceaKitsuneSecond level of my campaign, and some cvar fixes
2010-09-12 MirceaKitsuneBots for that campaign level
2010-09-12 MirceaKitsuneFirst part of VoreTournament campaign (storyline)....
2010-09-12 MirceaKitsuneFix that last arrangement
2010-09-12 MirceaKitsuneArrange the campaign text a little differently (so...
2010-09-12 MirceaKitsuneI've had autoexec.cfg in the repo? Nooooooooo!!
2010-09-12 MirceaKitsuneI like this song more here
2010-09-12 MirceaKitsuneMapinfo updates for the new maps
2010-09-12 MirceaKitsuneAdd a new song
2010-09-12 MirceaKitsuneFarewell's radar image
2010-09-12 MirceaKitsunePort the map Farewell from Nexuiz
2010-09-12 MirceaKitsuneRecompile Stormkeep2 with the fixed texture
2010-09-12 MirceaKitsuneFix a missing texture on Stormkeep2
2010-09-12 MirceaKitsuneMinimap for Stormkeep2
2010-09-12 MirceaKitsunePort the map Stormkeep2 from Nexuiz
2010-09-12 MirceaKitsuneReslimed radar image
2010-09-12 MirceaKitsunePort the Nexuiz map Reslimed to Vore Tournament
2010-09-12 MirceaKitsuneSmall arrangements to my last change
2010-09-12 MirceaKitsuneAdd a cvar that allows disabling the vore system. Yes...
2010-09-12 MirceaKitsuneNew feature; Reversed vore scoring. When enabled, the...
2010-09-11 MirceaKitsuneSome arrangements to the credits file
2010-09-11 MirceaKitsuneCredit artwork authors in the credits menu
2010-09-11 MirceaKitsuneSplit the credits file in two, and list the Nexuiz...
2010-09-11 MirceaKitsuneMore realistic falling damage by default. Be careful...
2010-09-11 MirceaKitsuneFix the view offset issues by handling the view offset...
2010-09-11 MirceaKitsuneFix some death messages
2010-09-11 MirceaKitsuneFix a bug causing the exterior weapon entity to show...
2010-09-10 MirceaKitsuneMore changes to the RPG scoreboard
2010-09-10 MirceaKitsuneScoreboard should be called Players in RPG, since it...
2010-09-10 MirceaKitsune0.3 has been released, this GIT is now 0.4
2010-09-10 MirceaKitsuneAdd updated netradiant
2010-09-10 MirceaKitsuneUpdate netradiant. Remove the old one first
2010-09-10 MirceaKitsuneUpdate modinfo file too
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