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voretournament/voretournament.git
2010-09-09 MirceaKitsuneFix an old, major issue (yes, happened when I renamed...
2010-09-09 MirceaKitsuneGet rid of networking a cvar by doing another check...
2010-09-09 MirceaKitsuneAnother tiny change in description
2010-09-09 MirceaKitsuneRename another cvar to reflect reality
2010-09-09 MirceaKitsuneThese two are balance cvars
2010-09-09 MirceaKitsuneFix the stealprey feature. Now it finally works as...
2010-09-09 MirceaKitsuneMore balance changes
2010-09-09 MirceaKitsunePunchangle effect when voring. Your view will get tilte...
2010-09-09 MirceaKitsuneGrammar! :D
2010-09-09 MirceaKitsunePlace an important code before the vore system delay
2010-09-09 MirceaKitsuneStomach kick defaults: Kick more often and do less...
2010-09-09 MirceaKitsuneAdd this in the shooting code too. No way to test so...
2010-09-09 MirceaKitsuneMore changes to the botattack RPG setting; "bot behavio...
2010-09-09 MirceaKitsuneTwo new RPg settings. The first one allows anyone to...
2010-09-09 MirceaKitsuneFix Nexuiz's "players hear bot announcers" bug
2010-09-09 MirceaKitsuneMore cvar descriptions
2010-09-09 MirceaKitsuneComments and descriptions
2010-09-09 MirceaKitsuneDon't base the swallowing re-check on skill, since...
2010-09-09 MirceaKitsuneSplit the vore_think skill in two categories (predator...
2010-09-09 MirceaKitsuneComments and stuff
2010-09-09 MirceaKitsuneMove this check here, makes more sense
2010-09-09 MirceaKitsuneNot the cvar names :P
2010-09-09 MirceaKitsuneChange some more float names
2010-09-09 MirceaKitsuneFix a bug. Apparently this was conflicting with a float...
2010-09-09 MirceaKitsuneMany changes and optimizations in the Vore AI too....
2010-09-09 MirceaKitsuneShare some duplicated code instead
2010-09-09 MirceaKitsuneMany cosmetic changes and rearrangements in the vore...
2010-09-08 MirceaKitsuneThis is no longer needed, since we don't allow vore...
2010-09-08 MirceaKitsuneFix an issue with movement in Arena
2010-09-08 MirceaKitsuneDon't allow vore before a round begins
2010-09-08 MirceaKitsuneFix a major issue that was just reported. Right before...
2010-09-08 MirceaKitsuneFix an issue i randomly found
2010-09-08 MirceaKitsuneI don't think we want this any more. Undo if I'm wrong
2010-09-08 MirceaKitsuneA space. To better delimit something...
2010-09-08 MirceaKitsuneMore yellow puke :)
2010-09-08 MirceaKitsuneWe can have a Grabber _inv image again
2010-09-08 MirceaKitsuneFix a comment
2010-09-08 MirceaKitsuneMany fixes and adaptations to the Accuracy Stats window...
2010-09-08 MirceaKitsuneWe are now version 0.3!
2010-09-08 MirceaKitsuneBetter regurgitating colors
2010-09-08 MirceaKitsuneBetter defaults for the radar
2010-09-08 MirceaKitsuneDo the same for the stomach model
2010-09-08 MirceaKitsuneGet the extension properly
2010-09-08 MirceaKitsuneuse a different system for applying the belly states
2010-09-08 MirceaKitsuneFix more cvar comments
2010-09-08 MirceaKitsuneFix an old temporary test code I had forgotten :)
2010-09-08 MirceaKitsuneDo it correctly
2010-09-08 MirceaKitsuneprey stealing: Don't do it for team mates
2010-09-08 MirceaKitsuneBetter cvar comments and names
2010-09-08 MirceaKitsuneUse MakeMulti until that slider is somehow fixed (old...
2010-09-08 MirceaKitsuneeater -> predator, because that's a more correct word
2010-09-08 MirceaKitsuneFix some gametype start ammo cvars
2010-09-08 MirceaKitsuneUse normal weapons in Clan Arena
2010-09-08 MirceaKitsuneComments
2010-09-08 MirceaKitsuneFix a little detail in the grabber code
2010-09-08 MirceaKitsuneChange some colors and update preview image
2010-09-08 MirceaKitsuneSome effects on the background image
2010-09-08 MirceaKitsuneL2 layer too
2010-09-08 MirceaKitsuneNew menu background
2010-09-08 MirceaKitsuneDon't put the background in the source image. Makes...
2010-09-08 MirceaKitsuneUse remove() instead. No need to keep the disabled...
2010-09-08 MirceaKitsuneFix for g_weapon_stay 3
2010-09-08 MirceaKitsuneComments
2010-09-08 MirceaKitsuneRespawn time -1 for items: Allows the item to never...
2010-09-08 MirceaKitsuneTeamheal AI: Don't swallow a team mate who is digesting...
2010-09-08 MirceaKitsuneFix two cvar names
2010-09-08 MirceaKitsune3 vore personalities for bots (multiplied by the bot_ai...
2010-09-08 MirceaKitsuneMore spawnpoints in Voretemple
2010-09-08 MirceaKitsuneFix a bug where the grabber would still stick to a...
2010-09-07 MirceaKitsuneAnother Todo
2010-09-07 MirceaKitsuneFix the other bug too. We now have no more known bugs :)
2010-09-07 MirceaKitsuneMy change to the Vore AI also fixed this bug
2010-09-07 MirceaKitsuneNah, why else?
2010-09-07 MirceaKitsuneOops, at highest skill
2010-09-07 MirceaKitsuneBase it on skill
2010-09-07 MirceaKitsuneVore AI: Team heal abandoning. When the probability...
2010-09-07 MirceaKitsuneImprove a message again
2010-09-07 MirceaKitsuneTeam heal indicator for the team bubble. You will now...
2010-09-07 MirceaKitsunecomment
2010-09-07 MirceaKitsuneTeach bots to use the "willingly leave" feature when...
2010-09-07 MirceaKitsuneMajor improvement in the bot AI. Don't execute the...
2010-09-07 MirceaKitsuneAlignment
2010-09-07 MirceaKitsuneOr maybe do bind it but in different order?
2010-09-07 MirceaKitsuneI think Jump is a more appropriate key for getting...
2010-09-07 MirceaKitsuneThis TODO is not needed any more, because we do damage...
2010-09-07 MirceaKitsuneHide that message differently for spectators
2010-09-07 MirceaKitsuneFix some comments for that last change
2010-09-07 MirceaKitsuneAdd a message that lets us know we can leave the belly...
2010-09-07 MirceaKitsuneFix a tiny issue
2010-09-07 MirceaKitsuneA comment
2010-09-07 MirceaKitsuneBad bot! Haven't I taught you not to kick team mate...
2010-09-07 MirceaKitsuneProper delays
2010-09-07 MirceaKitsuneBetter message
2010-09-07 MirceaKitsuneUse correct value in Vore_AI
2010-09-07 MirceaKitsuneStomach leaving feature (alt fire button for prey)...
2010-09-07 MirceaKitsuneCvar dependency for team healing AI
2010-09-07 MirceaKitsuneChange some item balances
2010-09-07 MirceaKitsuneAlso notify the prey when they're swallowed by a team...
2010-09-07 MirceaKitsuneTeam healing AI is now finished. It might still be...
2010-09-07 MirceaKitsuneTeam healing AI now working as intended, but not ready...
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