/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // cl_parse.c -- parse a message received from the server #include "quakedef.h" char *svc_strings[128] = { "svc_bad", "svc_nop", "svc_disconnect", "svc_updatestat", "svc_version", // [long] server version "svc_setview", // [short] entity number "svc_sound", // "svc_time", // [float] server time "svc_print", // [string] null terminated string "svc_stufftext", // [string] stuffed into client's console buffer // the string should be \n terminated "svc_setangle", // [vec3] set the view angle to this absolute value "svc_serverinfo", // [long] version // [string] signon string // [string]..[0]model cache [string]...[0]sounds cache // [string]..[0]item cache "svc_lightstyle", // [byte] [string] "svc_updatename", // [byte] [string] "svc_updatefrags", // [byte] [short] "svc_clientdata", // "svc_stopsound", // "svc_updatecolors", // [byte] [byte] "svc_particle", // [vec3] "svc_damage", // [byte] impact [byte] blood [vec3] from "svc_spawnstatic", "OBSOLETE svc_spawnbinary", "svc_spawnbaseline", "svc_temp_entity", // "svc_setpause", "svc_signonnum", "svc_centerprint", "svc_killedmonster", "svc_foundsecret", "svc_spawnstaticsound", "svc_intermission", "svc_finale", // [string] music [string] text "svc_cdtrack", // [byte] track [byte] looptrack "svc_sellscreen", "svc_cutscene", "svc_showlmp", // [string] iconlabel [string] lmpfile [short] x [short] y "svc_hidelmp", // [string] iconlabel "svc_skybox", // [string] skyname "", // 38 "", // 39 "", // 40 "", // 41 "", // 42 "", // 43 "", // 44 "", // 45 "", // 46 "", // 47 "", // 48 "", // 49 "", // 50 "svc_fog", // 51 "svc_effect", // [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate "svc_effect2", // [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate }; //============================================================================= cvar_t demo_nehahra = {0, "demo_nehahra", "0"}; void CL_Parse_Init(void) { // LordHavoc: added demo_nehahra cvar Cvar_RegisterVariable (&demo_nehahra); if (gamemode == GAME_NEHAHRA) Cvar_SetValue("demo_nehahra", 1); } qboolean Nehahrademcompatibility; // LordHavoc: to allow playback of the early Nehahra movie segments qboolean dpprotocol; // LordHavoc: whether or not the current network stream is the enhanced DarkPlaces protocol /* =============== CL_EntityNum This error checks and tracks the total number of entities =============== */ entity_t *CL_EntityNum (int num) { /* if (num >= cl.num_entities) { if (num >= MAX_EDICTS) Host_Error ("CL_EntityNum: %i is an invalid number",num); cl.num_entities = num; // while (cl.num_entities <= num) // { // cl_entities[cl.num_entities].colormap = -1; // no special coloring // cl.num_entities++; // } } */ if (num >= MAX_EDICTS) Host_Error ("CL_EntityNum: %i is an invalid number",num); return &cl_entities[num]; } /* ================== CL_ParseStartSoundPacket ================== */ void CL_ParseStartSoundPacket(int largesoundindex) { vec3_t pos; int channel, ent; int sound_num; int volume; int field_mask; float attenuation; int i; field_mask = MSG_ReadByte(); if (field_mask & SND_VOLUME) volume = MSG_ReadByte (); else volume = DEFAULT_SOUND_PACKET_VOLUME; if (field_mask & SND_ATTENUATION) attenuation = MSG_ReadByte () / 64.0; else attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; channel = MSG_ReadShort (); if (largesoundindex) sound_num = (unsigned short) MSG_ReadShort (); else sound_num = MSG_ReadByte (); if (sound_num >= MAX_SOUNDS) Host_Error("CL_ParseStartSoundPacket: sound_num (%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS); ent = channel >> 3; channel &= 7; if (ent > MAX_EDICTS) Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent); for (i=0 ; i<3 ; i++) pos[i] = MSG_ReadCoord (); S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); } /* ================== CL_KeepaliveMessage When the client is taking a long time to load stuff, send keepalive messages so the server doesn't disconnect. ================== */ void CL_KeepaliveMessage (void) { float time; static float lastmsg; int ret; sizebuf_t old; byte olddata[8192]; if (sv.active) return; // no need if server is local if (cls.demoplayback) return; // read messages from server, should just be nops old = net_message; memcpy (olddata, net_message.data, net_message.cursize); do { ret = CL_GetMessage (); switch (ret) { default: Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed"); case 0: break; // nothing waiting case 1: Host_Error ("CL_KeepaliveMessage: received a message"); break; case 2: if (MSG_ReadByte() != svc_nop) Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop"); break; } } while (ret); net_message = old; memcpy (net_message.data, olddata, net_message.cursize); // check time time = Sys_DoubleTime (); if (time - lastmsg < 5) return; lastmsg = time; // write out a nop Con_Printf ("--> client to server keepalive\n"); MSG_WriteByte (&cls.message, clc_nop); NET_SendMessage (cls.netcon, &cls.message); SZ_Clear (&cls.message); } //FIXME finish this code! #define MAX_STATICLIGHTS 2048 // tyrlite types #define LIGHTFADE_LMINUSX 0 // light, arghlite, others? #define LIGHTFADE_LDIVX 1 #define LIGHTFADE_LDIVX2 2 // hlight #define LIGHTFADE_L 3 #define LIGHTFADE_DEFAULT 999999 // light util not yet identified, switched later typedef struct { int fadetype; // one of the LIGHTFADE_ values int style; vec3_t origin; vec_t radius; // the point at which lighting stops vec3_t direction; vec_t cone; // if non-zero, it is a spot light vec3_t color; vec_t distancescale; // attenuation vec_t lightsubtract; // biasing lighting toward black (hlight feature) } staticlight_t; staticlight_t staticlight[MAX_STATICLIGHTS]; int staticlights; int r_sunlightenabled; vec3_t r_sunlightdirection, r_sunlightcolor; vec3_t r_light_ambientcolor; void CL_ParseEntityLump(char *entdata) { char *data; char key[128], value[4096]; char targetnamebuffer[65536]; char *targetname[8192], *target[MAX_STATICLIGHTS], light_target[256]; vec3_t targetnameorigin[8192], targetnametemporigin, v; int targets, targetnames, targetnamebufferpos, targetnameorigintofillin; int i, j, n; float f1, f2, f3, f4; float ambientlight, ambientcolor[3], sunlight, sunlightdirection[3], sunlightcolor[3]; int light_fadetype, light_style, hlight, tyrlite, light_enable; float light_origin[3], light_light, light_distancescale, light_lightcolor[3], light_color[3], light_direction[3], light_cone, light_lightradius; FOG_clear(); // LordHavoc: no fog until set R_SetSkyBox(""); // LordHavoc: no environment mapped sky until set r_sunlightenabled = false; staticlights = 0; data = entdata; if (!data) return; data = COM_Parse(data); if (!data) return; // error if (com_token[0] != '{') return; // error hlight = false; tyrlite = false; ambientlight = 0; ambientcolor[0] = ambientcolor[1] = ambientcolor[2] = 1; sunlight = 0; sunlightcolor[0] = sunlightcolor[1] = sunlightcolor[2] = 1; sunlightdirection[0] = 0; sunlightdirection[1] = 0; sunlightdirection[2] = -1; targets = 0; targetnames = 0; targetnamebufferpos = 0; targetnameorigintofillin = -1; targetnametemporigin[0] = 0; targetnametemporigin[1] = 0; targetnametemporigin[2] = 0; while (1) { data = COM_Parse(data); if (!data) return; // error if (com_token[0] == '}') break; // end of worldspawn if (com_token[0] == '_') strcpy(key, com_token + 1); else strcpy(key, com_token); while (key[strlen(key)-1] == ' ') // remove trailing spaces key[strlen(key)-1] = 0; data = COM_Parse(data); if (!data) return; // error strcpy(value, com_token); if (!strcmp("sky", key)) R_SetSkyBox(value); else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh. R_SetSkyBox(value); else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK) R_SetSkyBox(value); else if (!strcmp("fog", key)) scanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue); else if (!strcmp("fog_density", key)) fog_density = atof(value); else if (!strcmp("fog_red", key)) fog_red = atof(value); else if (!strcmp("fog_green", key)) fog_green = atof(value); else if (!strcmp("fog_blue", key)) fog_blue = atof(value); else if (!strcmp("light", key)) ambientlight = atof(value); else if (!strcmp("sunlight", key)) { sunlight = atof(value); tyrlite = true; } else if (!strcmp("sun_color", key)) { if (scanf(value, "%f %f %f", &v[0], &v[1], &v[2]) == 3) VectorCopy(v, sunlightcolor); tyrlite = true; } else if (!strcmp("sun_mangle", key)) { if (scanf(value, "%f %f %f", &v[0], &v[1], &v[2]) == 3) AngleVectors(v, sunlightdirection, NULL, NULL); tyrlite = true; } else if (!strcmp("origin", key)) { if (scanf(value, "%f %f %f", &v[0], &v[1], &v[2]) == 3) { VectorCopy(v, targetnametemporigin); VectorCopy(v, light_origin); } } else if (!strcmp("targetname", key)) { if ((targetnames < 8192) && (strlen(value) + 1 + targetnamebufferpos <= 65536)) { targetname[targetnames] = targetnamebuffer + targetnamebufferpos; strcpy(targetnamebuffer + targetnamebufferpos, value); targetnamebufferpos += strlen(value) + 1; targetnameorigintofillin = targetnames++; } } } if (targetnameorigintofillin >= 0) VectorCopy(targetnametemporigin, targetnameorigin[targetnameorigintofillin]); if (sunlight) { r_sunlightenabled = true; VectorScale(sunlightcolor, sunlight, r_sunlightcolor); VectorCopy(sunlightdirection, r_sunlightdirection); } VectorScale(ambientcolor, ambientlight, r_light_ambientcolor); while(1) { data = COM_Parse(data); if (!data) break; // done if (com_token[0] != '{') break; // error light_light = 0; light_lightcolor[0] = light_lightcolor[1] = light_lightcolor[2] = 1.0f; light_color[0] = light_color[1] = light_color[2] = 1.0f; light_direction[0] = light_direction[1] = light_direction[2] = 0.0f; light_cone = -cos(20*M_PI/180); light_distancescale = 1.0f; light_fadetype = LIGHTFADE_DEFAULT; // replaced later when light util is identified light_style = 0; light_lightradius = 0; light_enable = false; targetnameorigintofillin = -1; targetnametemporigin[0] = 0; targetnametemporigin[1] = 0; targetnametemporigin[2] = 0; while (1) { data = COM_Parse(data); if (!data) return; // error if (com_token[0] == '}') break; if (com_token[0] == '_') strcpy(key, com_token + 1); else strcpy(key, com_token); while (key[strlen(key)-1] == ' ') // remove trailing spaces key[strlen(key)-1] = 0; data = COM_Parse(data); if (!data) return; // error strcpy(value, com_token); if (!strcmp("light", key)) { n = scanf(value, "%f %f %f %f", &f1, &f2, &f3, &f4); switch(n) { case 1: // id light, arghlite, tyrlite, others light_light = f1; light_lightcolor[0] = light_lightcolor[1] = light_lightcolor[2] = 1.0f; break; case 3: // hlight specific (supports all 3 light formats, but this one is unique to it) hlight = true; light_light = max(f1, max(f2, f3)); light_lightcolor[0] = f1 / light_light; light_lightcolor[1] = f2 / light_light; light_lightcolor[2] = f3 / light_light; break; case 4: // halflife hlight = true; // unless this is a halflife map, probably hlight light_light = f4; light_lightcolor[0] = f1 * (1.0f / 255.0f); light_lightcolor[1] = f1 * (1.0f / 255.0f); light_lightcolor[2] = f1 * (1.0f / 255.0f); break; default: // error break; } } else if (!strcmp("color", key)) { n = scanf(value, "%f %f %f", &f1, &f2, &f3); if (n == 3) { light_color[0] = f1; light_color[1] = f2; light_color[2] = f3; } // n != 3 is an error } else if (!strcmp("wait", key)) light_distancescale = atof(value); else if (!strcmp("delay", key)) { light_fadetype = atoi(value); tyrlite = true; } else if (!strcmp("angle", key)) light_cone = -cos(atof(value) * M_PI / 360); else if (!strcmp("mangle", key)) { n = scanf(value, "%f %f %f", &v[0], &v[1], &v[2]); if (n == 3) AngleVectors(v, light_direction, NULL, NULL); // n != 3 is an error tyrlite = true; } else if (!strcmp("style", key)) { n = atoi(value); if (n >= 0 && n < MAX_LIGHTSTYLES) light_style = n; } else if (!strcmp("lightradius", key)) { hlight = true; light_lightradius = atof(value); } else if (!strcmp("classname", key)) if (!strncmp(value, "light", 5)) light_enable = true; else if (!strcmp("origin", key)) { if (scanf(value, "%f %f %f", &v[0], &v[1], &v[2]) == 3) VectorCopy(v, targetnametemporigin); } else if (!strcmp("targetname", key)) { if ((targetnames < 8192) && (strlen(value) + 1 + targetnamebufferpos <= 65536)) { targetname[targetnames] = targetnamebuffer + targetnamebufferpos; strcpy(targetnamebuffer + targetnamebufferpos, value); targetnamebufferpos += strlen(value) + 1; targetnameorigintofillin = targetnames++; } } else if (!strcmp("target", key)) if (strlen(value) < sizeof(light_target)) strcpy(light_target, value); } if (targetnameorigintofillin >= 0) VectorCopy(targetnametemporigin, targetnameorigin[targetnameorigintofillin]); if (light_enable && staticlights < MAX_STATICLIGHTS && light_light != 0) { VectorCopy(light_origin, staticlight[staticlights].origin); staticlight[staticlights].color[0] = light_light * light_lightcolor[0] * light_color[0]; staticlight[staticlights].color[1] = light_light * light_lightcolor[1] * light_color[1]; staticlight[staticlights].color[2] = light_light * light_lightcolor[2] * light_color[2]; VectorCopy(light_direction, staticlight[staticlights].direction); staticlight[staticlights].cone = light_cone; staticlight[staticlights].distancescale = light_distancescale; staticlight[staticlights].fadetype = light_fadetype; staticlight[staticlights].style = light_style; if (light_target && (targets < 8192) && (strlen(value) + 1 + targetnamebufferpos <= 65536)) { target[staticlights] = targetnamebuffer + targetnamebufferpos; strcpy(targetnamebuffer + targetnamebufferpos, value); targetnamebufferpos += strlen(value) + 1; } else target[staticlights] = NULL; staticlight[staticlights].lightsubtract = 0; if (light_lightradius) { staticlight[staticlights].fadetype = LIGHTFADE_LDIVX2; staticlight[staticlights].lightsubtract = max(staticlight[staticlights].color[0], max(staticlight[staticlights].color[1], staticlight[staticlights].color[2])) * 0.5f / (light_lightradius * light_distancescale * light_lightradius * light_distancescale * (1.0f / 65536.0f) + 1.0f); } staticlights++; } } if (cl.worldmodel->ishlbsp) n = LIGHTFADE_LDIVX2; else if (tyrlite) n = LIGHTFADE_LMINUSX; else if (hlight) n = LIGHTFADE_LDIVX2; else n = LIGHTFADE_LMINUSX; for (i = 0;i < staticlights;i++) { if (staticlight[i].fadetype == LIGHTFADE_DEFAULT) staticlight[i].fadetype = n; if (target[i]) { for (j = 0;j < targetnames;j++) { if (!strcmp(target[i], targetname[j])) { VectorSubtract(targetnameorigin[j], staticlight[i].origin, v); VectorNormalize(v); VectorCopy(v, staticlight[i].direction); break; } } } if (staticlight[i].direction[0] == 0 && staticlight[i].direction[1] == 0 && staticlight[i].direction[2] == 0) staticlight[i].cone = 0; } } /* ===================== CL_SignonReply An svc_signonnum has been received, perform a client side setup ===================== */ static void CL_SignonReply (void) { char str[8192]; Con_DPrintf ("CL_SignonReply: %i\n", cls.signon); switch (cls.signon) { case 1: MSG_WriteByte (&cls.message, clc_stringcmd); MSG_WriteString (&cls.message, "prespawn"); break; case 2: MSG_WriteByte (&cls.message, clc_stringcmd); MSG_WriteString (&cls.message, va("name \"%s\"\n", cl_name.string)); MSG_WriteByte (&cls.message, clc_stringcmd); MSG_WriteString (&cls.message, va("color %i %i\n", cl_color.integer >> 4, cl_color.integer & 15)); if (cl_pmodel.integer) { MSG_WriteByte (&cls.message, clc_stringcmd); MSG_WriteString (&cls.message, va("pmodel %i\n", cl_pmodel.integer)); } MSG_WriteByte (&cls.message, clc_stringcmd); sprintf (str, "spawn %s", cls.spawnparms); MSG_WriteString (&cls.message, str); break; case 3: MSG_WriteByte (&cls.message, clc_stringcmd); MSG_WriteString (&cls.message, "begin"); break; case 4: // SCR_EndLoadingPlaque (); // allow normal screen updates Con_ClearNotify(); break; } } /* ================== CL_ParseServerInfo ================== */ void CL_ParseServerInfo (void) { char *str; int i; int nummodels, numsounds; char model_precache[MAX_MODELS][MAX_QPATH]; char sound_precache[MAX_SOUNDS][MAX_QPATH]; Con_DPrintf ("Serverinfo packet received.\n"); // // wipe the client_state_t struct // CL_ClearState (); // parse protocol version number i = MSG_ReadLong (); if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250) { Con_Printf ("Server returned version %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION); return; } Nehahrademcompatibility = false; if (i == 250) Nehahrademcompatibility = true; if (cls.demoplayback && demo_nehahra.integer) Nehahrademcompatibility = true; dpprotocol = i == DPPROTOCOL_VERSION; // parse maxclients cl.maxclients = MSG_ReadByte (); if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD) { Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients); return; } cl.scores = Mem_Alloc(cl_scores_mempool, cl.maxclients*sizeof(*cl.scores)); // parse gametype cl.gametype = MSG_ReadByte (); // parse signon message str = MSG_ReadString (); strncpy (cl.levelname, str, sizeof(cl.levelname)-1); // seperate the printfs so the server message can have a color if (!Nehahrademcompatibility) // no messages when playing the Nehahra movie { Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"); Con_Printf ("%c%s\n", 2, str); } // // first we go through and touch all of the precache data that still // happens to be in the cache, so precaching something else doesn't // needlessly purge it // Mem_CheckSentinelsGlobal(); Mod_ClearUsed(); Mem_CheckSentinelsGlobal(); // precache models memset (cl.model_precache, 0, sizeof(cl.model_precache)); for (nummodels=1 ; ; nummodels++) { str = MSG_ReadString (); if (!str[0]) break; if (nummodels==MAX_MODELS) { Con_Printf ("Server sent too many model precaches\n"); return; } if (strlen(str) >= MAX_QPATH) Host_Error ("Server sent a precache name of %i characters (max %i)", strlen(str), MAX_QPATH - 1); strcpy (model_precache[nummodels], str); Mod_TouchModel (str); } // precache sounds memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); for (numsounds=1 ; ; numsounds++) { str = MSG_ReadString (); if (!str[0]) break; if (numsounds==MAX_SOUNDS) { Con_Printf ("Server sent too many sound precaches\n"); return; } if (strlen(str) >= MAX_QPATH) Host_Error ("Server sent a precache name of %i characters (max %i)", strlen(str), MAX_QPATH - 1); strcpy (sound_precache[numsounds], str); S_TouchSound (str); } Mem_CheckSentinelsGlobal(); Mod_PurgeUnused(); // // now we try to load everything else until a cache allocation fails // Mem_CheckSentinelsGlobal(); for (i=1 ; iactive) return; if (s->modelindex >= MAX_MODELS) Host_Error("CL_ValidateState: modelindex (%i) >= MAX_MODELS (%i)\n", s->modelindex, MAX_MODELS); // colormap is client index + 1 if (s->colormap > cl.maxclients) Host_Error ("CL_ValidateState: colormap (%i) > cl.maxclients (%i)", s->colormap, cl.maxclients); model = cl.model_precache[s->modelindex]; Mod_CheckLoaded(model); if (model && s->frame >= model->numframes) { Con_Printf("CL_ValidateState: no such frame %i in \"%s\"\n", s->frame, model->name); s->frame = 0; } if (model && s->skin > 0 && s->skin >= model->numskins) { Con_Printf("CL_ValidateState: no such skin %i in \"%s\"\n", s->skin, model->name); s->skin = 0; } } /* ================== CL_ParseUpdate Parse an entity update message from the server If an entities model or origin changes from frame to frame, it must be relinked. Other attributes can change without relinking. ================== */ byte entkill[MAX_EDICTS]; int bitprofile[32], bitprofilecount = 0; void CL_ParseUpdate (int bits) { int i, num, deltadie; entity_t *ent; entity_state_t new; if (cls.signon == SIGNONS - 1) { // first update is the final signon stage cls.signon = SIGNONS; CL_SignonReply (); } if (bits & U_MOREBITS) bits |= (MSG_ReadByte()<<8); if ((bits & U_EXTEND1) && (!Nehahrademcompatibility)) { bits |= MSG_ReadByte() << 16; if (bits & U_EXTEND2) bits |= MSG_ReadByte() << 24; } if (bits & U_LONGENTITY) num = (unsigned) MSG_ReadShort (); else num = (unsigned) MSG_ReadByte (); if (num >= MAX_EDICTS) Host_Error("CL_ParseUpdate: entity number (%i) >= MAX_EDICTS (%i)\n", num, MAX_EDICTS); if (num < 1) Host_Error("CL_ParseUpdate: invalid entity number (%i)\n", num); // mark as visible (no kill) entkill[num] = 0; ent = CL_EntityNum (num); for (i = 0;i < 32;i++) if (bits & (1 << i)) bitprofile[i]++; bitprofilecount++; deltadie = false; if (bits & U_DELTA) { new = ent->state_current; if (!new.active) deltadie = true; // was not present in previous frame, leave hidden until next full update } else new = ent->state_baseline; new.time = cl.mtime[0]; new.flags = 0; new.active = true; if (bits & U_MODEL) new.modelindex = (new.modelindex & 0xFF00) | MSG_ReadByte(); if (bits & U_FRAME) new.frame = (new.frame & 0xFF00) | MSG_ReadByte(); if (bits & U_COLORMAP) new.colormap = MSG_ReadByte(); if (bits & U_SKIN) new.skin = MSG_ReadByte(); if (bits & U_EFFECTS) new.effects = (new.effects & 0xFF00) | MSG_ReadByte(); if (bits & U_ORIGIN1) new.origin[0] = MSG_ReadCoord(); if (bits & U_ANGLE1) new.angles[0] = MSG_ReadAngle(); if (bits & U_ORIGIN2) new.origin[1] = MSG_ReadCoord(); if (bits & U_ANGLE2) new.angles[1] = MSG_ReadAngle(); if (bits & U_ORIGIN3) new.origin[2] = MSG_ReadCoord(); if (bits & U_ANGLE3) new.angles[2] = MSG_ReadAngle(); if (bits & U_STEP) new.flags |= RENDER_STEP; if (bits & U_ALPHA) new.alpha = MSG_ReadByte(); if (bits & U_SCALE) new.scale = MSG_ReadByte(); if (bits & U_EFFECTS2) new.effects = (new.effects & 0x00FF) | (MSG_ReadByte() << 8); if (bits & U_GLOWSIZE) new.glowsize = MSG_ReadByte(); if (bits & U_GLOWCOLOR) new.glowcolor = MSG_ReadByte(); #if 0 if (bits & U_COLORMOD) {int i = MSG_ReadByte();float r = (((int) i >> 5) & 7) * 1.0 / 7, g = (((int) i >> 2) & 7) * 1.0 / 7, b = ((int) i & 3) * 1.0 / 3;Con_Printf("warning: U_COLORMOD %i (%1.2f %1.2f %1.2f) ignored\n", i, r, g, b);} #else // apparently the dpcrush demo uses this (unintended, and it uses white anyway) if (bits & U_COLORMOD) MSG_ReadByte(); #endif if (bits & U_GLOWTRAIL) new.flags |= RENDER_GLOWTRAIL; if (bits & U_FRAME2) new.frame = (new.frame & 0x00FF) | (MSG_ReadByte() << 8); if (bits & U_MODEL2) new.modelindex = (new.modelindex & 0x00FF) | (MSG_ReadByte() << 8); if (bits & U_VIEWMODEL) new.flags |= RENDER_VIEWMODEL; if (bits & U_EXTERIORMODEL) new.flags |= RENDER_EXTERIORMODEL; // LordHavoc: to allow playback of the Nehahra movie if (Nehahrademcompatibility && (bits & U_EXTEND1)) { // LordHavoc: evil format int i = MSG_ReadFloat(); int j = MSG_ReadFloat() * 255.0f; if (i == 2) { if (MSG_ReadFloat()) new.effects |= EF_FULLBRIGHT; } if (j < 0) new.alpha = 0; else if (j == 0 || j >= 255) new.alpha = 255; else new.alpha = j; } if (deltadie) { // hide the entity new.active = false; } else CL_ValidateState(&new); if (new.flags & RENDER_STEP) // FIXME: rename this flag? { // make time identical for memcmp new.time = ent->state_current.time; if (memcmp(&new, &ent->state_current, sizeof(entity_state_t))) { // state has changed ent->state_previous = ent->state_current; ent->state_current = new; // assume 10fps animation ent->state_previous.time = cl.mtime[0]; ent->state_current.time = cl.mtime[0] + 0.1; //ent->state_previous.time + 0.1; } } else { ent->state_previous = ent->state_current; ent->state_current = new; } } char *bitprofilenames[32] = { "U_MOREBITS", "U_ORIGIN1", "U_ORIGIN2", "U_ORIGIN3", "U_ANGLE2", "U_STEP", "U_FRAME", "U_SIGNAL", "U_ANGLE1", "U_ANGLE3", "U_MODEL", "U_COLORMAP", "U_SKIN", "U_EFFECTS", "U_LONGENTITY", "U_EXTEND1", "U_DELTA", "U_ALPHA", "U_SCALE", "U_EFFECTS2", "U_GLOWSIZE", "U_GLOWCOLOR", "obsolete U_COLORMOD", "U_EXTEND2", "U_GLOWTRAIL", "U_VIEWMODEL", "U_FRAME2", "U_MODEL2", "U_EXTERIORMODEL", "U_UNUSED29", "U_UNUSED30", "U_EXTEND3", }; void CL_BitProfile_f(void) { int i; Con_Printf("bitprofile: %i updates\n"); if (bitprofilecount) for (i = 0;i < 32;i++) // if (bitprofile[i]) Con_Printf("%s: %i %3.2f%%\n", bitprofilenames[i], bitprofile[i], bitprofile[i] * 100.0 / bitprofilecount); Con_Printf("\n"); for (i = 0;i < 32;i++) bitprofile[i] = 0; bitprofilecount = 0; } void CL_EntityUpdateSetup(void) { memset(entkill, 1, MAX_EDICTS); } void CL_EntityUpdateEnd(void) { int i; for (i = 1;i < MAX_EDICTS;i++) if (entkill[i]) cl_entities[i].state_previous.active = cl_entities[i].state_current.active = 0; } /* ================== CL_ParseBaseline ================== */ void CL_ParseBaseline (entity_t *ent, int large) { int i; memset(&ent->state_baseline, 0, sizeof(entity_state_t)); ent->state_baseline.active = true; if (large) { ent->state_baseline.modelindex = (unsigned short) MSG_ReadShort (); ent->state_baseline.frame = (unsigned short) MSG_ReadShort (); } else { ent->state_baseline.modelindex = MSG_ReadByte (); ent->state_baseline.frame = MSG_ReadByte (); } ent->state_baseline.colormap = MSG_ReadByte(); ent->state_baseline.skin = MSG_ReadByte(); for (i = 0;i < 3;i++) { ent->state_baseline.origin[i] = MSG_ReadCoord (); ent->state_baseline.angles[i] = MSG_ReadAngle (); } ent->state_baseline.alpha = 255; ent->state_baseline.scale = 16; ent->state_baseline.glowsize = 0; ent->state_baseline.glowcolor = 254; ent->state_previous = ent->state_current = ent->state_baseline; CL_ValidateState(&ent->state_baseline); } /* ================== CL_ParseClientdata Server information pertaining to this client only ================== */ void CL_ParseClientdata (int bits) { int i, j; bits &= 0xFFFF; if (bits & SU_EXTEND1) bits |= (MSG_ReadByte() << 16); if (bits & SU_EXTEND2) bits |= (MSG_ReadByte() << 24); if (bits & SU_VIEWHEIGHT) cl.viewheight = MSG_ReadChar (); else cl.viewheight = DEFAULT_VIEWHEIGHT; if (bits & SU_IDEALPITCH) cl.idealpitch = MSG_ReadChar (); else cl.idealpitch = 0; VectorCopy (cl.mvelocity[0], cl.mvelocity[1]); for (i=0 ; i<3 ; i++) { if (bits & (SU_PUNCH1<= MAX_STATIC_ENTITIES) Host_Error ("Too many static entities"); ent = &cl_static_entities[cl.num_statics++]; CL_ParseBaseline (ent, large); // copy it to the current state ent->render.model = cl.model_precache[ent->state_baseline.modelindex]; ent->render.frame = ent->render.frame1 = ent->render.frame2 = ent->state_baseline.frame; ent->render.framelerp = 0; // make torchs play out of sync ent->render.frame1time = ent->render.frame2time = lhrandom(-10, -1); ent->render.colormap = -1; // no special coloring ent->render.skinnum = ent->state_baseline.skin; ent->render.effects = ent->state_baseline.effects; ent->render.alpha = 1; ent->render.scale = 1; ent->render.alpha = 1; VectorCopy (ent->state_baseline.origin, ent->render.origin); VectorCopy (ent->state_baseline.angles, ent->render.angles); } /* =================== CL_ParseStaticSound =================== */ void CL_ParseStaticSound (int large) { vec3_t org; int sound_num, vol, atten; MSG_ReadVector(org); if (large) sound_num = (unsigned short) MSG_ReadShort (); else sound_num = MSG_ReadByte (); vol = MSG_ReadByte (); atten = MSG_ReadByte (); S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); } void CL_ParseEffect (void) { vec3_t org; int modelindex, startframe, framecount, framerate; MSG_ReadVector(org); modelindex = MSG_ReadByte (); startframe = MSG_ReadByte (); framecount = MSG_ReadByte (); framerate = MSG_ReadByte (); CL_Effect(org, modelindex, startframe, framecount, framerate); } void CL_ParseEffect2 (void) { vec3_t org; int modelindex, startframe, framecount, framerate; MSG_ReadVector(org); modelindex = MSG_ReadShort (); startframe = MSG_ReadShort (); framecount = MSG_ReadByte (); framerate = MSG_ReadByte (); CL_Effect(org, modelindex, startframe, framecount, framerate); } #define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x); /* ===================== CL_ParseServerMessage ===================== */ void CL_ParseServerMessage (void) { int cmd; int i, entitiesupdated; byte cmdlog[32]; char *cmdlogname[32], *temp; int cmdindex, cmdcount = 0; // // if recording demos, copy the message out // if (cl_shownet.integer == 1) Con_Printf ("%i ",net_message.cursize); else if (cl_shownet.integer == 2) Con_Printf ("------------------\n"); cl.onground = false; // unless the server says otherwise // // parse the message // MSG_BeginReading (); entitiesupdated = false; CL_EntityUpdateSetup(); while (1) { if (msg_badread) Host_Error ("CL_ParseServerMessage: Bad server message"); cmd = MSG_ReadByte (); if (cmd == -1) { SHOWNET("END OF MESSAGE"); break; // end of message } cmdindex = cmdcount & 31; cmdcount++; cmdlog[cmdindex] = cmd; // if the high bit of the command byte is set, it is a fast update if (cmd & 128) { // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) temp = "entity"; cmdlogname[cmdindex] = temp; SHOWNET("fast update"); CL_ParseUpdate (cmd&127); continue; } SHOWNET(svc_strings[cmd]); cmdlogname[cmdindex] = svc_strings[cmd]; if (!cmdlogname[cmdindex]) { // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) temp = ""; cmdlogname[cmdindex] = temp; } // other commands switch (cmd) { default: { char description[32*64], temp[64]; int count; strcpy(description, "packet dump: "); i = cmdcount - 32; if (i < 0) i = 0; count = cmdcount - i; i &= 31; while(count > 0) { sprintf(temp, "%3i:%s ", cmdlog[i], cmdlogname[i]); strcat(description, temp); count--; i++; i &= 31; } description[strlen(description)-1] = '\n'; // replace the last space with a newline Con_Printf("%s", description); Host_Error ("CL_ParseServerMessage: Illegible server message\n"); } break; case svc_nop: // Con_Printf ("svc_nop\n"); break; case svc_time: // handle old protocols which do not have entity update ranges entitiesupdated = true; cl.mtime[1] = cl.mtime[0]; cl.mtime[0] = MSG_ReadFloat (); break; case svc_clientdata: i = MSG_ReadShort (); CL_ParseClientdata (i); break; case svc_version: i = MSG_ReadLong (); if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250) Host_Error ("CL_ParseServerMessage: Server is protocol %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION); Nehahrademcompatibility = false; if (i == 250) Nehahrademcompatibility = true; if (cls.demoplayback && demo_nehahra.integer) Nehahrademcompatibility = true; dpprotocol = i == DPPROTOCOL_VERSION; break; case svc_disconnect: Host_EndGame ("Server disconnected\n"); case svc_print: Con_Printf ("%s", MSG_ReadString ()); break; case svc_centerprint: SCR_CenterPrint (MSG_ReadString ()); break; case svc_stufftext: Cbuf_AddText (MSG_ReadString ()); break; case svc_damage: V_ParseDamage (); break; case svc_serverinfo: CL_ParseServerInfo (); // vid.recalc_refdef = true; // leave intermission full screen break; case svc_setangle: for (i=0 ; i<3 ; i++) cl.viewangles[i] = MSG_ReadAngle (); break; case svc_setview: cl.viewentity = MSG_ReadShort (); break; case svc_lightstyle: i = MSG_ReadByte (); if (i >= MAX_LIGHTSTYLES) Host_Error ("svc_lightstyle >= MAX_LIGHTSTYLES"); strncpy (cl_lightstyle[i].map, MSG_ReadString(), MAX_STYLESTRING - 1); cl_lightstyle[i].map[MAX_STYLESTRING - 1] = 0; cl_lightstyle[i].length = strlen(cl_lightstyle[i].map); break; case svc_sound: CL_ParseStartSoundPacket(false); break; case svc_sound2: CL_ParseStartSoundPacket(true); break; case svc_stopsound: i = MSG_ReadShort(); S_StopSound(i>>3, i&7); break; case svc_updatename: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatename >= MAX_SCOREBOARD"); strcpy (cl.scores[i].name, MSG_ReadString ()); break; case svc_updatefrags: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatefrags >= MAX_SCOREBOARD"); cl.scores[i].frags = MSG_ReadShort (); break; case svc_updatecolors: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatecolors >= MAX_SCOREBOARD"); cl.scores[i].colors = MSG_ReadByte (); break; case svc_particle: CL_ParseParticleEffect (); break; case svc_effect: CL_ParseEffect (); break; case svc_effect2: CL_ParseEffect2 (); break; case svc_spawnbaseline: i = MSG_ReadShort (); // must use CL_EntityNum() to force cl.num_entities up CL_ParseBaseline (CL_EntityNum(i), false); break; case svc_spawnbaseline2: i = MSG_ReadShort (); // must use CL_EntityNum() to force cl.num_entities up CL_ParseBaseline (CL_EntityNum(i), true); break; case svc_spawnstatic: CL_ParseStatic (false); break; case svc_spawnstatic2: CL_ParseStatic (true); break; case svc_temp_entity: CL_ParseTEnt (); break; case svc_setpause: cl.paused = MSG_ReadByte (); if (cl.paused) CDAudio_Pause (); else CDAudio_Resume (); break; case svc_signonnum: i = MSG_ReadByte (); if (i <= cls.signon) Host_Error ("Received signon %i when at %i", i, cls.signon); cls.signon = i; CL_SignonReply (); break; case svc_killedmonster: cl.stats[STAT_MONSTERS]++; break; case svc_foundsecret: cl.stats[STAT_SECRETS]++; break; case svc_updatestat: i = MSG_ReadByte (); if (i < 0 || i >= MAX_CL_STATS) Host_Error ("svc_updatestat: %i is invalid", i); cl.stats[i] = MSG_ReadLong (); break; case svc_spawnstaticsound: CL_ParseStaticSound (false); break; case svc_spawnstaticsound2: CL_ParseStaticSound (true); break; case svc_cdtrack: cl.cdtrack = MSG_ReadByte (); cl.looptrack = MSG_ReadByte (); if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) ) CDAudio_Play ((byte)cls.forcetrack, true); else CDAudio_Play ((byte)cl.cdtrack, true); break; case svc_intermission: cl.intermission = 1; cl.completed_time = cl.time; // vid.recalc_refdef = true; // go to full screen break; case svc_finale: cl.intermission = 2; cl.completed_time = cl.time; // vid.recalc_refdef = true; // go to full screen SCR_CenterPrint (MSG_ReadString ()); break; case svc_cutscene: cl.intermission = 3; cl.completed_time = cl.time; // vid.recalc_refdef = true; // go to full screen SCR_CenterPrint (MSG_ReadString ()); break; case svc_sellscreen: Cmd_ExecuteString ("help", src_command); break; case svc_hidelmp: SHOWLMP_decodehide(); break; case svc_showlmp: SHOWLMP_decodeshow(); break; case svc_skybox: R_SetSkyBox(MSG_ReadString()); break; } } if (entitiesupdated) CL_EntityUpdateEnd(); }