/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include "quakedef.h" int cl_available = false; void VID_Shutdown(void) { } void signal_handler(int sig) { Con_Printf("Received signal %d, exiting...\n", sig); Sys_Quit(); exit(0); } void InitSig(void) { #ifndef WIN32 signal(SIGHUP, signal_handler); signal(SIGINT, signal_handler); signal(SIGQUIT, signal_handler); signal(SIGILL, signal_handler); signal(SIGTRAP, signal_handler); signal(SIGIOT, signal_handler); signal(SIGBUS, signal_handler); signal(SIGFPE, signal_handler); signal(SIGSEGV, signal_handler); signal(SIGTERM, signal_handler); #endif } void VID_Finish (void) { } int VID_SetGamma(unsigned short *ramps) { return FALSE; } int VID_GetGamma(unsigned short *ramps) { return FALSE; } void VID_Init(void) { InitSig(); // trap evil signals } int VID_InitMode(int fullscreen, int width, int height, int bpp) { return false; } void *GL_GetProcAddress(const char *name) { return NULL; } void Sys_SendKeyEvents(void) { } void IN_Move(void) { }