]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
removed CL_InitTEnts function, moved its contents (cl_sfx precaches) to CL_ParseServe...
[xonotic/darkplaces.git] / cl_parse.c
index 3edb16abc43d863638d9245c89b28b57d945662b..245e094f0c62c4a459d5c3cd6340a84788fc492a 100644 (file)
@@ -331,11 +331,15 @@ void CL_ParseServerInfo (void)
 {
        char *str;
        int i;
+       protocolversion_t protocol;
        int nummodels, numsounds;
        entity_t *ent;
 
        Con_DPrint("Serverinfo packet received.\n");
 
+       // check memory integrity
+       Mem_CheckSentinelsGlobal();
+
 //
 // wipe the client_state_t struct
 //
@@ -343,16 +347,17 @@ void CL_ParseServerInfo (void)
 
 // parse protocol version number
        i = MSG_ReadLong ();
-       // hack for unmarked Nehahra movie demos which had a custom protocol
-       if (i == PROTOCOL_QUAKE && cls.demoplayback && demo_nehahra.integer)
-               i = PROTOCOL_NEHAHRAMOVIE;
-       if (i != PROTOCOL_QUAKE && i != PROTOCOL_DARKPLACES1 && i != PROTOCOL_DARKPLACES2 && i != PROTOCOL_DARKPLACES3 && i != PROTOCOL_DARKPLACES4 && i != PROTOCOL_DARKPLACES5 && i != PROTOCOL_DARKPLACES6 && i != PROTOCOL_NEHAHRAMOVIE)
+       protocol = Protocol_EnumForNumber(i);
+       if (protocol == PROTOCOL_UNKNOWN)
        {
-               Host_Error("CL_ParseServerInfo: Server is protocol %i, not %i (Quake), %i (DP1), %i (DP2), %i (DP3), %i (DP4), %i (DP5), %i (DP6), or %i (Nehahra movie)", i, PROTOCOL_QUAKE, PROTOCOL_DARKPLACES1, PROTOCOL_DARKPLACES2, PROTOCOL_DARKPLACES3, PROTOCOL_DARKPLACES4, PROTOCOL_DARKPLACES5, PROTOCOL_DARKPLACES6, PROTOCOL_NEHAHRAMOVIE);
+               Host_Error("CL_ParseServerInfo: Server is unrecognized protocol number (%i)\n", i);
                return;
        }
-       cl.protocol = i;
-       Con_DPrintf("Server protocol is %i\n", cl.protocol);
+       // hack for unmarked Nehahra movie demos which had a custom protocol
+       if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && demo_nehahra.integer)
+               protocol = PROTOCOL_NEHAHRAMOVIE;
+       cl.protocol = protocol;
+       Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cl.protocol));
 
 // parse maxclients
        cl.maxclients = MSG_ReadByte ();
@@ -418,11 +423,26 @@ void CL_ParseServerInfo (void)
        Mod_ClearUsed();
        for (i = 1;i < nummodels;i++)
                Mod_FindName(parse_model_precache[i]);
+       // precache any models used by the client (this also marks them used)
+       cl.model_bolt = Mod_ForName("progs/bolt.mdl", false, false, false);
+       cl.model_bolt2 = Mod_ForName("progs/bolt2.mdl", false, false, false);
+       cl.model_bolt3 = Mod_ForName("progs/bolt3.mdl", true, false, false);
+       cl.model_beam = Mod_ForName("progs/beam.mdl", true, false, false);
        Mod_PurgeUnused();
 
        // do the same for sounds
+       // FIXME: S_ServerSounds does not know about cl.sfx_ sounds
        S_ServerSounds (parse_sound_precache, numsounds);
 
+       // precache any sounds used by the client
+       cl.sfx_wizhit = S_PrecacheSound("sound/wizard/hit.wav", false, true);
+       cl.sfx_knighthit = S_PrecacheSound("sound/hknight/hit.wav", false, true);
+       cl.sfx_tink1 = S_PrecacheSound("sound/weapons/tink1.wav", false, true);
+       cl.sfx_ric1 = S_PrecacheSound("sound/weapons/ric1.wav", false, true);
+       cl.sfx_ric2 = S_PrecacheSound("sound/weapons/ric2.wav", false, true);
+       cl.sfx_ric3 = S_PrecacheSound("sound/weapons/ric3.wav", false, true);
+       cl.sfx_r_exp3 = S_PrecacheSound("sound/weapons/r_exp3.wav", false, true);
+
        // now we try to load everything that is new
 
        // world model
@@ -615,7 +635,7 @@ void CL_ParseClientdata (void)
        VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
        cl.mviewzoom[1] = cl.mviewzoom[0];
 
-       if (cl.protocol != PROTOCOL_DARKPLACES6)
+       if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_QUAKEDP || cl.protocol == PROTOCOL_NEHAHRAMOVIE || cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
        {
                cl.stats[STAT_VIEWHEIGHT] = DEFAULT_VIEWHEIGHT;
                cl.stats[STAT_ITEMS] = 0;
@@ -649,44 +669,35 @@ void CL_ParseClientdata (void)
        {
                if (bits & (SU_PUNCH1<<i) )
                {
-                       if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
-                               cl.mpunchangle[0][i] = MSG_ReadAngle16i();
-                       else if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_NEHAHRAMOVIE)
+                       if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_QUAKEDP || cl.protocol == PROTOCOL_NEHAHRAMOVIE)
                                cl.mpunchangle[0][i] = MSG_ReadChar();
                        else
-                               Host_Error("CL_ParseClientData: unknown cl.protocol %i\n", cl.protocol);
+                               cl.mpunchangle[0][i] = MSG_ReadAngle16i();
                }
                if (bits & (SU_PUNCHVEC1<<i))
                {
                        if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
                                cl.mpunchvector[0][i] = MSG_ReadCoord16i();
-                       else if (cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
-                               cl.mpunchvector[0][i] = MSG_ReadCoord32f();
                        else
-                               Host_Error("CL_ParseClientData: unknown cl.protocol %i\n", cl.protocol);
+                               cl.mpunchvector[0][i] = MSG_ReadCoord32f();
                }
                if (bits & (SU_VELOCITY1<<i) )
                {
-                       if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_NEHAHRAMOVIE || cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
+                       if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_QUAKEDP || cl.protocol == PROTOCOL_NEHAHRAMOVIE || cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
                                cl.mvelocity[0][i] = MSG_ReadChar()*16;
-                       else if (cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
-                               cl.mvelocity[0][i] = MSG_ReadCoord32f();
                        else
-                               Host_Error("CL_ParseClientData: unknown cl.protocol %i\n", cl.protocol);
+                               cl.mvelocity[0][i] = MSG_ReadCoord32f();
                }
        }
 
        // LordHavoc: hipnotic demos don't have this bit set but should
-       if (bits & SU_ITEMS || cl.protocol != PROTOCOL_DARKPLACES6)
+       if (bits & SU_ITEMS || cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_QUAKEDP || cl.protocol == PROTOCOL_NEHAHRAMOVIE || cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
                cl.stats[STAT_ITEMS] = MSG_ReadLong ();
 
        cl.onground = (bits & SU_ONGROUND) != 0;
        cl.inwater = (bits & SU_INWATER) != 0;
 
-       if (cl.protocol == PROTOCOL_DARKPLACES6)
-       {
-       }
-       else if (cl.protocol == PROTOCOL_DARKPLACES5)
+       if (cl.protocol == PROTOCOL_DARKPLACES5)
        {
                cl.stats[STAT_WEAPONFRAME] = (bits & SU_WEAPONFRAME) ? MSG_ReadShort() : 0;
                cl.stats[STAT_ARMOR] = (bits & SU_ARMOR) ? MSG_ReadShort() : 0;
@@ -699,7 +710,7 @@ void CL_ParseClientdata (void)
                cl.stats[STAT_CELLS] = MSG_ReadShort();
                cl.stats[STAT_ACTIVEWEAPON] = (unsigned short) MSG_ReadShort ();
        }
-       else
+       else if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_QUAKEDP || cl.protocol == PROTOCOL_NEHAHRAMOVIE || cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
        {
                cl.stats[STAT_WEAPONFRAME] = (bits & SU_WEAPONFRAME) ? MSG_ReadByte() : 0;
                cl.stats[STAT_ARMOR] = (bits & SU_ARMOR) ? MSG_ReadByte() : 0;
@@ -718,10 +729,10 @@ void CL_ParseClientdata (void)
 
        if (bits & SU_VIEWZOOM)
        {
-               if (cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
-                       cl.stats[STAT_VIEWZOOM] = (unsigned short) MSG_ReadShort();
-               else
+               if (cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
                        cl.stats[STAT_VIEWZOOM] = MSG_ReadByte();
+               else
+                       cl.stats[STAT_VIEWZOOM] = (unsigned short) MSG_ReadShort();
        }
 
        // check for important changes
@@ -829,35 +840,6 @@ void CL_ParseEffect2 (void)
        CL_Effect(org, modelindex, startframe, framecount, framerate);
 }
 
-model_t *cl_model_bolt = NULL;
-model_t *cl_model_bolt2 = NULL;
-model_t *cl_model_bolt3 = NULL;
-model_t *cl_model_beam = NULL;
-
-sfx_t *cl_sfx_wizhit;
-sfx_t *cl_sfx_knighthit;
-sfx_t *cl_sfx_tink1;
-sfx_t *cl_sfx_ric1;
-sfx_t *cl_sfx_ric2;
-sfx_t *cl_sfx_ric3;
-sfx_t *cl_sfx_r_exp3;
-
-/*
-=================
-CL_ParseTEnt
-=================
-*/
-void CL_InitTEnts (void)
-{
-       cl_sfx_wizhit = S_PrecacheSound ("sound/wizard/hit.wav", false, true);
-       cl_sfx_knighthit = S_PrecacheSound ("sound/hknight/hit.wav", false, true);
-       cl_sfx_tink1 = S_PrecacheSound ("sound/weapons/tink1.wav", false, true);
-       cl_sfx_ric1 = S_PrecacheSound ("sound/weapons/ric1.wav", false, true);
-       cl_sfx_ric2 = S_PrecacheSound ("sound/weapons/ric2.wav", false, true);
-       cl_sfx_ric3 = S_PrecacheSound ("sound/weapons/ric3.wav", false, true);
-       cl_sfx_r_exp3 = S_PrecacheSound ("sound/weapons/r_exp3.wav", false, true);
-}
-
 void CL_ParseBeam (model_t *m, int lightning)
 {
        int i, ent;
@@ -934,7 +916,7 @@ void CL_ParseTempEntity(void)
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 100, 0.12f, 0.50f, 0.12f, 500, 0.2, 0, -1, false, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                CL_RunParticleEffect(pos, vec3_origin, 20, 30);
-               S_StartSound(-1, 0, cl_sfx_wizhit, pos, 1, 1);
+               S_StartSound(-1, 0, cl.sfx_wizhit, pos, 1, 1);
                break;
 
        case TE_KNIGHTSPIKE:
@@ -944,7 +926,7 @@ void CL_ParseTempEntity(void)
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 100, 0.50f, 0.30f, 0.10f, 500, 0.2, 0, -1, false, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                CL_RunParticleEffect(pos, vec3_origin, 226, 20);
-               S_StartSound(-1, 0, cl_sfx_knighthit, pos, 1, 1);
+               S_StartSound(-1, 0, cl.sfx_knighthit, pos, 1, 1);
                break;
 
        case TE_SPIKE:
@@ -958,16 +940,16 @@ void CL_ParseTempEntity(void)
                        CL_BulletMark(pos);
                }
                if (rand() % 5)
-                       S_StartSound(-1, 0, cl_sfx_tink1, pos, 1, 1);
+                       S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
                else
                {
                        rnd = rand() & 3;
                        if (rnd == 1)
-                               S_StartSound(-1, 0, cl_sfx_ric1, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric1, pos, 1, 1);
                        else if (rnd == 2)
-                               S_StartSound(-1, 0, cl_sfx_ric2, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric2, pos, 1, 1);
                        else
-                               S_StartSound(-1, 0, cl_sfx_ric3, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric3, pos, 1, 1);
                }
                break;
        case TE_SPIKEQUAD:
@@ -983,18 +965,17 @@ void CL_ParseTempEntity(void)
                }
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                if (rand() % 5)
-                       S_StartSound(-1, 0, cl_sfx_tink1, pos, 1, 1);
+                       S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
                else
                {
                        rnd = rand() & 3;
                        if (rnd == 1)
-                               S_StartSound(-1, 0, cl_sfx_ric1, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric1, pos, 1, 1);
                        else if (rnd == 2)
-                               S_StartSound(-1, 0, cl_sfx_ric2, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric2, pos, 1, 1);
                        else
-                               S_StartSound(-1, 0, cl_sfx_ric3, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric3, pos, 1, 1);
                }
                break;
        case TE_SUPERSPIKE:
@@ -1009,16 +990,16 @@ void CL_ParseTempEntity(void)
                        CL_BulletMark(pos);
                }
                if (rand() % 5)
-                       S_StartSound(-1, 0, cl_sfx_tink1, pos, 1, 1);
+                       S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
                else
                {
                        rnd = rand() & 3;
                        if (rnd == 1)
-                               S_StartSound(-1, 0, cl_sfx_ric1, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric1, pos, 1, 1);
                        else if (rnd == 2)
-                               S_StartSound(-1, 0, cl_sfx_ric2, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric2, pos, 1, 1);
                        else
-                               S_StartSound(-1, 0, cl_sfx_ric3, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric3, pos, 1, 1);
                }
                break;
        case TE_SUPERSPIKEQUAD:
@@ -1035,16 +1016,16 @@ void CL_ParseTempEntity(void)
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                if (rand() % 5)
-                       S_StartSound(-1, 0, cl_sfx_tink1, pos, 1, 1);
+                       S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
                else
                {
                        rnd = rand() & 3;
                        if (rnd == 1)
-                               S_StartSound(-1, 0, cl_sfx_ric1, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric1, pos, 1, 1);
                        else if (rnd == 2)
-                               S_StartSound(-1, 0, cl_sfx_ric2, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric2, pos, 1, 1);
                        else
-                               S_StartSound(-1, 0, cl_sfx_ric3, pos, 1, 1);
+                               S_StartSound(-1, 0, cl.sfx_ric3, pos, 1, 1);
                }
                break;
                // LordHavoc: added for improved blood splatters
@@ -1144,7 +1125,8 @@ void CL_ParseTempEntity(void)
                // LordHavoc: boosted color from 1.0, 0.8, 0.4 to 1.25, 1.0, 0.5
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 350, 4.0f, 2.0f, 0.50f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                break;
 
        case TE_EXPLOSIONQUAD:
@@ -1154,7 +1136,8 @@ void CL_ParseTempEntity(void)
                CL_ParticleExplosion(pos);
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 350, 2.5f, 2.0f, 4.0f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                break;
 
        case TE_EXPLOSION3:
@@ -1167,7 +1150,8 @@ void CL_ParseTempEntity(void)
                color[1] = MSG_ReadCoord(cl.protocol) * (2.0f / 1.0f);
                color[2] = MSG_ReadCoord(cl.protocol) * (2.0f / 1.0f);
                CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                break;
 
        case TE_EXPLOSIONRGB:
@@ -1180,7 +1164,8 @@ void CL_ParseTempEntity(void)
                color[2] = MSG_ReadByte() * (2.0f / 255.0f);
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                break;
 
        case TE_TAREXPLOSION:
@@ -1189,8 +1174,8 @@ void CL_ParseTempEntity(void)
                CL_FindNonSolidLocation(pos, pos, 10);
                CL_BlobExplosion(pos);
 
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 600, 1.6f, 0.8f, 2.0f, 1200, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                break;
@@ -1205,7 +1190,7 @@ void CL_ParseTempEntity(void)
        case TE_CUSTOMFLASH:
                MSG_ReadVector(pos, cl.protocol);
                CL_FindNonSolidLocation(pos, pos, 4);
-               radius = MSG_ReadByte() * 8;
+               radius = (MSG_ReadByte() + 1) * 8;
                velspeed = (MSG_ReadByte() + 1) * (1.0 / 256.0);
                color[0] = MSG_ReadByte() * (2.0f / 255.0f);
                color[1] = MSG_ReadByte() * (2.0f / 255.0f);
@@ -1223,31 +1208,23 @@ void CL_ParseTempEntity(void)
 
        case TE_LIGHTNING1:
                // lightning bolts
-               if (!cl_model_bolt)
-                       cl_model_bolt = Mod_ForName("progs/bolt.mdl", false, false, false);
-               CL_ParseBeam(cl_model_bolt, true);
+               CL_ParseBeam(cl.model_bolt, true);
                break;
 
        case TE_LIGHTNING2:
                // lightning bolts
-               if (!cl_model_bolt2)
-                       cl_model_bolt2 = Mod_ForName("progs/bolt2.mdl", false, false, false);
-               CL_ParseBeam(cl_model_bolt2, true);
+               CL_ParseBeam(cl.model_bolt2, true);
                break;
 
        case TE_LIGHTNING3:
                // lightning bolts
-               if (!cl_model_bolt3)
-                       cl_model_bolt3 = Mod_ForName("progs/bolt3.mdl", true, false, false);
-               CL_ParseBeam(cl_model_bolt3, false);
+               CL_ParseBeam(cl.model_bolt3, false);
                break;
 
 // PGM 01/21/97
        case TE_BEAM:
                // grappling hook beam
-               if (!cl_model_beam)
-                       cl_model_beam = Mod_ForName("progs/beam.mdl", true, false, false);
-               CL_ParseBeam(cl_model_beam, false);
+               CL_ParseBeam(cl.model_beam, false);
                break;
 // PGM 01/21/97
 
@@ -1281,7 +1258,8 @@ void CL_ParseTempEntity(void)
                color[2] = tempcolor[2] * (2.0f / 255.0f);
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                break;
 
        case TE_TEI_G3:
@@ -1305,7 +1283,8 @@ void CL_ParseTempEntity(void)
                CL_ParticleExplosion(pos);
                Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
                CL_AllocDlight(NULL, &tempmatrix, 500, 2.5f, 2.0f, 1.0f, 500, 9999, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
-               S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
+               if (gamemode != GAME_NEXUIZ)
+                       S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                break;
 
        case TE_TEI_PLASMAHIT:
@@ -1337,9 +1316,11 @@ void CL_ParseServerMessage(void)
 {
        int                     cmd;
        int                     i;
+       protocolversion_t protocol;
        qbyte           cmdlog[32];
        char            *cmdlogname[32], *temp;
        int                     cmdindex, cmdcount = 0;
+       qboolean        sendmove = false;
 
        if (cls.demorecording)
                CL_WriteDemoMessage ();
@@ -1440,6 +1421,7 @@ void CL_ParseServerMessage(void)
                case svc_time:
                        cl.mtime[1] = cl.mtime[0];
                        cl.mtime[0] = MSG_ReadFloat ();
+                       sendmove = true;
                        break;
 
                case svc_clientdata:
@@ -1448,12 +1430,13 @@ void CL_ParseServerMessage(void)
 
                case svc_version:
                        i = MSG_ReadLong ();
+                       protocol = Protocol_EnumForNumber(i);
+                       if (protocol == PROTOCOL_UNKNOWN)
+                               Host_Error("CL_ParseServerMessage: Server is unrecognized protocol number (%i)\n", i);
                        // hack for unmarked Nehahra movie demos which had a custom protocol
-                       if (i == PROTOCOL_QUAKE && cls.demoplayback && demo_nehahra.integer)
-                               i = PROTOCOL_NEHAHRAMOVIE;
-                       if (i != PROTOCOL_QUAKE && i != PROTOCOL_DARKPLACES1 && i != PROTOCOL_DARKPLACES2 && i != PROTOCOL_DARKPLACES3 && i != PROTOCOL_DARKPLACES4 && i != PROTOCOL_DARKPLACES5 && i != PROTOCOL_DARKPLACES6 && i != PROTOCOL_NEHAHRAMOVIE)
-                               Host_Error("CL_ParseServerMessage: Server is protocol %i, not %i (Quake), %i (DP1), %i (DP2), %i (DP3), %i (DP4), %i (DP5), %i (DP6), or %i (Nehahra movie)", i, PROTOCOL_QUAKE, PROTOCOL_DARKPLACES1, PROTOCOL_DARKPLACES2, PROTOCOL_DARKPLACES3, PROTOCOL_DARKPLACES4, PROTOCOL_DARKPLACES5, PROTOCOL_DARKPLACES6, PROTOCOL_NEHAHRAMOVIE);
-                       cl.protocol = i;
+                       if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && demo_nehahra.integer)
+                               protocol = PROTOCOL_NEHAHRAMOVIE;
+                       cl.protocol = protocol;
                        break;
 
                case svc_disconnect:
@@ -1748,16 +1731,20 @@ void CL_ParseServerMessage(void)
                                EntityFrame_CL_ReadFrame();
                        else if (cl.protocol == PROTOCOL_DARKPLACES4)
                                EntityFrame4_CL_ReadFrame();
-                       else if (cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
-                               EntityFrame5_CL_ReadFrame();
                        else
-                               Host_Error("CL_ParseServerMessage: svc_entities: unknown cl.protocol %i\n", cl.protocol);
+                               EntityFrame5_CL_ReadFrame();
                        break;
                }
        }
 
        EntityFrameQuake_ISeeDeadEntities();
 
+       if (sendmove)
+       {
+               // send one move per server frame
+               CL_SendMove();
+       }
+
        parsingerror = false;
 }