*/
void SCR_CenterPrint (char *str)
{
- strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
+ strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
scr_centertime_off = scr_centertime.value;
scr_centertime_start = cl.time;
height = pic->height;
mesh.texture = pic->tex;
}
- mesh.numtriangles = 2;
- mesh.numvertices = 4;
- mesh.element3i = picelements;
- mesh.vertex3f = floats;
- mesh.texcoord2f = floats + 12;
- mesh.color4f = floats + 20;
+ mesh.num_triangles = 2;
+ mesh.num_vertices = 4;
+ mesh.data_element3i = picelements;
+ mesh.data_vertex3f = floats;
+ mesh.data_texcoord2f = floats + 12;
+ mesh.data_color4f = floats + 20;
memset(floats, 0, sizeof(floats));
- mesh.vertex3f[0] = mesh.vertex3f[9] = x;
- mesh.vertex3f[1] = mesh.vertex3f[4] = y;
- mesh.vertex3f[3] = mesh.vertex3f[6] = x + width;
- mesh.vertex3f[7] = mesh.vertex3f[10] = y + height;
- mesh.texcoord2f[0] = s1;mesh.texcoord2f[1] = t1;mesh.color4f[ 0] = r1;mesh.color4f[ 1] = g1;mesh.color4f[ 2] = b1;mesh.color4f[ 3] = a1;
- mesh.texcoord2f[2] = s2;mesh.texcoord2f[3] = t2;mesh.color4f[ 4] = r2;mesh.color4f[ 5] = g2;mesh.color4f[ 6] = b2;mesh.color4f[ 7] = a2;
- mesh.texcoord2f[4] = s4;mesh.texcoord2f[5] = t4;mesh.color4f[ 8] = r4;mesh.color4f[ 9] = g4;mesh.color4f[10] = b4;mesh.color4f[11] = a4;
- mesh.texcoord2f[6] = s3;mesh.texcoord2f[7] = t3;mesh.color4f[12] = r3;mesh.color4f[13] = g3;mesh.color4f[14] = b3;mesh.color4f[15] = a3;
+ mesh.data_vertex3f[0] = mesh.data_vertex3f[9] = x;
+ mesh.data_vertex3f[1] = mesh.data_vertex3f[4] = y;
+ mesh.data_vertex3f[3] = mesh.data_vertex3f[6] = x + width;
+ mesh.data_vertex3f[7] = mesh.data_vertex3f[10] = y + height;
+ mesh.data_texcoord2f[0] = s1;mesh.data_texcoord2f[1] = t1;mesh.data_color4f[ 0] = r1;mesh.data_color4f[ 1] = g1;mesh.data_color4f[ 2] = b1;mesh.data_color4f[ 3] = a1;
+ mesh.data_texcoord2f[2] = s2;mesh.data_texcoord2f[3] = t2;mesh.data_color4f[ 4] = r2;mesh.data_color4f[ 5] = g2;mesh.data_color4f[ 6] = b2;mesh.data_color4f[ 7] = a2;
+ mesh.data_texcoord2f[4] = s4;mesh.data_texcoord2f[5] = t4;mesh.data_color4f[ 8] = r4;mesh.data_color4f[ 9] = g4;mesh.data_color4f[10] = b4;mesh.data_color4f[11] = a4;
+ mesh.data_texcoord2f[6] = s3;mesh.data_texcoord2f[7] = t3;mesh.data_color4f[12] = r3;mesh.data_color4f[13] = g3;mesh.data_color4f[14] = b3;mesh.data_color4f[15] = a3;
DrawQ_Mesh (&mesh, flags);
}
drawqueuemesh_t *m;
size = sizeof(*dq);
size += sizeof(drawqueuemesh_t);
- size += sizeof(int[3]) * mesh->numtriangles;
- size += sizeof(float[3]) * mesh->numvertices;
- size += sizeof(float[2]) * mesh->numvertices;
- size += sizeof(float[4]) * mesh->numvertices;
+ size += sizeof(int[3]) * mesh->num_triangles;
+ size += sizeof(float[3]) * mesh->num_vertices;
+ size += sizeof(float[2]) * mesh->num_vertices;
+ size += sizeof(float[4]) * mesh->num_vertices;
if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
dq->scaley = 0;
p = (void *)(dq + 1);
m = p;(qbyte *)p += sizeof(drawqueuemesh_t);
- m->numtriangles = mesh->numtriangles;
- m->numvertices = mesh->numvertices;
+ m->num_triangles = mesh->num_triangles;
+ m->num_vertices = mesh->num_vertices;
m->texture = mesh->texture;
- m->element3i = p;memcpy(m->element3i , mesh->element3i , m->numtriangles * sizeof(int[3]));(qbyte *)p += m->numtriangles * sizeof(int[3]);
- m->vertex3f = p;memcpy(m->vertex3f , mesh->vertex3f , m->numvertices * sizeof(float[3]));(qbyte *)p += m->numvertices * sizeof(float[3]);
- m->texcoord2f = p;memcpy(m->texcoord2f, mesh->texcoord2f, m->numvertices * sizeof(float[2]));(qbyte *)p += m->numvertices * sizeof(float[2]);
- m->color4f = p;memcpy(m->color4f , mesh->color4f , m->numvertices * sizeof(float[4]));(qbyte *)p += m->numvertices * sizeof(float[4]);
+ m->data_element3i = p;memcpy(m->data_element3i , mesh->data_element3i , m->num_triangles * sizeof(int[3]));(qbyte *)p += m->num_triangles * sizeof(int[3]);
+ m->data_vertex3f = p;memcpy(m->data_vertex3f , mesh->data_vertex3f , m->num_vertices * sizeof(float[3]));(qbyte *)p += m->num_vertices * sizeof(float[3]);
+ m->data_texcoord2f = p;memcpy(m->data_texcoord2f, mesh->data_texcoord2f, m->num_vertices * sizeof(float[2]));(qbyte *)p += m->num_vertices * sizeof(float[2]);
+ m->data_color4f = p;memcpy(m->data_color4f , mesh->data_color4f , m->num_vertices * sizeof(float[4]));(qbyte *)p += m->num_vertices * sizeof(float[4]);
+ r_refdef.drawqueuesize += dq->size;
+}
+
+void DrawQ_SetClipArea(float x, float y, float width, float height)
+{
+ drawqueue_t * dq;
+ if(r_refdef.drawqueuesize + (int)sizeof(*dq) > r_refdef.maxdrawqueuesize)
+ {
+ Con_DPrintf("DrawQueue full !\n");
+ return;
+ }
+ dq = (void*) (r_refdef.drawqueue + r_refdef.drawqueuesize);
+ dq->size = sizeof(*dq);
+ dq->command = DRAWQUEUE_SETCLIP;
+ dq->x = x;
+ dq->y = y;
+ dq->scalex = width;
+ dq->scaley = height;
+ dq->flags = 0;
+ dq->color = 0;
+
+ r_refdef.drawqueuesize += dq->size;
+}
+
+void DrawQ_ResetClipArea(void)
+{
+ drawqueue_t *dq;
+ if(r_refdef.drawqueuesize + (int)sizeof(*dq) > r_refdef.maxdrawqueuesize)
+ {
+ Con_DPrintf("DrawQueue full !\n");
+ return;
+ }
+ dq = (void*) (r_refdef.drawqueue + r_refdef.drawqueuesize);
+ dq->size = sizeof(*dq);
+ dq->command = DRAWQUEUE_RESETCLIP;
+ dq->x = 0;
+ dq->y = 0;
+ dq->scalex = 0;
+ dq->scaley = 0;
+ dq->flags = 0;
+ dq->color = 0;
+
r_refdef.drawqueuesize += dq->size;
}
return;
}
- strcpy(basename, Cmd_Argv(1));
+ strlcpy (basename, Cmd_Argv(1), sizeof (basename));
size = atoi(Cmd_Argv(2));
if (size != 128 && size != 256 && size != 512 && size != 1024)
{
int i, k;
qbyte lmplabel[256], picname[256];
float x, y;
- strcpy(lmplabel,MSG_ReadString());
- strcpy(picname, MSG_ReadString());
+ strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
+ strlcpy (picname, MSG_ReadString(), sizeof (picname));
if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
{
x = MSG_ReadByte();
return; // none found to replace
// change existing one
showlmp[k].isactive = true;
- strcpy(showlmp[k].label, lmplabel);
- strcpy(showlmp[k].pic, picname);
+ strlcpy (showlmp[k].label, lmplabel, sizeof (showlmp[k].label));
+ strlcpy (showlmp[k].pic, picname, sizeof (showlmp[k].pic));
showlmp[k].x = x;
showlmp[k].y = y;
}
vid.conwidth = vid_conwidth.integer;
vid.conheight = vid_conheight.integer;
+/* if (vid.realheight > 240)
+ {
+ vid.conheight = (vid.realheight - 240) * scr_2dresolution.value + 240;
+ vid.conheight = bound(240, vid.conheight, vid.realheight);
+ }
+ else
+ vid.conheight = 240;*/
+
SCR_SetUpToDrawConsole();
// determine size of refresh window
SHOWLMP_drawall();
SCR_CheckDrawCenterString();
}
- ui_draw();
+ MR_Draw();
CL_DrawVideo();
- M_Draw();
+ ui_draw();
if (cls.signon == SIGNONS)
{
R_TimeReport("2d");