cleaned up a lot of particle rendering properties (mainly related to rain code),...
[xonotic/darkplaces.git] / client.h
index d9dbbe5b844a5538bbff17297015b01ac1a6afa8..6f436a420d1b8ff82715a4e91f5bba65236f1ec9 100644 (file)
--- a/client.h
+++ b/client.h
@@ -438,7 +438,8 @@ typedef struct renderparticle_s
        int                     tex;
        int                     orientation;
        int                     dynlight;
-       float           scale;
+       float           scalex;
+       float           scaley;
        float           org[3];
        float           dir[3];
        float           color[4];