This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
*/
// common.c -- misc functions used in client and server
+#include <stdlib.h>
+#include <fcntl.h>
+#ifdef WIN32
+#include <io.h>
+#else
+#include <unistd.h>
+#endif
+
#include "quakedef.h"
#define NUM_SAFE_ARGVS 7
static char *safeargvs[NUM_SAFE_ARGVS] =
{"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-dibonly"};
-cvar_t registered = {"registered","0"};
-cvar_t cmdline = {"cmdline","0", false, true};
+cvar_t registered = {0, "registered","0"};
+cvar_t cmdline = {0, "cmdline","0"};
qboolean com_modified; // set true if using non-id files
-qboolean proghack;
+//qboolean proghack;
-int static_registered = 1; // only for startup check, then set
+//int static_registered = 1; // only for startup check, then set
qboolean msg_suppress_1 = 0;
void COM_InitFilesystem (void);
-// if a packfile directory differs from this, it is assumed to be hacked
-#define PAK0_COUNT 339
-#define PAK0_CRC 32981
-
char com_token[1024];
int com_argc;
char **com_argv;
-#define CMDLINE_LENGTH 256
+// LordHavoc: made commandline 1024 characters instead of 256
+#define CMDLINE_LENGTH 1024
char com_cmdline[CMDLINE_LENGTH];
qboolean standard_quake = true, rogue = false, hipnotic = false, nehahra = false;
-// this graphic needs to be in the pak file to use registered features
-unsigned short pop[] =
-{
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x6600,0x0000,0x0000,0x0000,0x6600,0x0000
-,0x0000,0x0066,0x0000,0x0000,0x0000,0x0000,0x0067,0x0000
-,0x0000,0x6665,0x0000,0x0000,0x0000,0x0000,0x0065,0x6600
-,0x0063,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6563
-,0x0064,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6564
-,0x0064,0x6564,0x0000,0x6469,0x6969,0x6400,0x0064,0x6564
-,0x0063,0x6568,0x6200,0x0064,0x6864,0x0000,0x6268,0x6563
-,0x0000,0x6567,0x6963,0x0064,0x6764,0x0063,0x6967,0x6500
-,0x0000,0x6266,0x6769,0x6a68,0x6768,0x6a69,0x6766,0x6200
-,0x0000,0x0062,0x6566,0x6666,0x6666,0x6666,0x6562,0x0000
-,0x0000,0x0000,0x0062,0x6364,0x6664,0x6362,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0062,0x6662,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0061,0x6661,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0000,0x6500,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0000,0x6400,0x0000,0x0000,0x0000
-};
-
/*
FIXME:
The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently. This could be used to add a "-sspeed 22050" for the high quality sound edition. Because they are added at the end, they will not override an explicit setting on the original command line.
-
+
*/
//============================================================================
-// ClearLink is used for new headnodes
-void ClearLink (link_t *l)
-{
- l->prev = l->next = l;
-}
-
-void RemoveLink (link_t *l)
-{
- l->next->prev = l->prev;
- l->prev->next = l->next;
-}
-
-void InsertLinkBefore (link_t *l, link_t *before)
-{
- l->next = before;
- l->prev = before->prev;
- l->prev->next = l;
- l->next->prev = l;
-}
-void InsertLinkAfter (link_t *l, link_t *after)
-{
- l->next = after->next;
- l->prev = after;
- l->prev->next = l;
- l->next->prev = l;
-}
-
/*
============================================================================
void Q_memset (void *dest, int fill, int count)
{
int i;
-
+
if ( (((long)dest | count) & 3) == 0)
{
count >>= 2;
int Q_strncasecmp (char *s1, char *s2, int n)
{
int c1, c2;
-
+
while (1)
{
c1 = *s1++;
int val;
int sign;
int c;
-
+
if (*str == '-')
{
sign = -1;
val /= 10;
total--;
}
-
+
return val*sign;
}
*/
============================================================================
*/
-#ifndef WIN32
+#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
short (*BigShort) (short l);
short (*LittleShort) (short l);
int (*BigLong) (int l);
SZ_Write (sb, s, strlen(s)+1);
}
+// used by server (always dpprotocol)
+// moved to common.h as #define
+/*
+void MSG_WriteFloatCoord (sizebuf_t *sb, float f)
+{
+ MSG_WriteFloat(sb, f);
+}
+*/
+
+// used by client
void MSG_WriteCoord (sizebuf_t *sb, float f)
{
if (dpprotocol)
msg_badread = true;
return -1;
}
-
+
c = net_message.data[msg_readcount]
+ (net_message.data[msg_readcount+1]<<8)
+ (net_message.data[msg_readcount+2]<<16)
return string;
}
+// used by server (always dpprotocol)
+// moved to common.h as #define
+/*
+float MSG_ReadFloatCoord (void)
+{
+ return MSG_ReadFloat();
+}
+*/
+
+// used by client
float MSG_ReadCoord (void)
{
if (dpprotocol)
COM_StripExtension
============
*/
+// LordHavoc: replacement for severely broken COM_StripExtension that was used in original quake.
void COM_StripExtension (char *in, char *out)
{
- while (*in && *in != '.')
+ char *last = NULL;
+ while (*in)
+ {
+ if (*in == '.')
+ last = in;
+ if ((*in == '/') || (*in == '\\') || (*in == ':'))
+ last = NULL;
*out++ = *in++;
- *out = 0;
+ }
+ if (last)
+ *last = 0;
}
/*
*/
void COM_FileBase (char *in, char *out)
{
- char *s, *s2;
-
- s = in + strlen(in) - 1;
-
- while (s != in && *s != '.')
- s--;
-
- // LordHavoc: EWW bug bug bug bug bug... added previously missing s2 != in (yes, could go hunting through mem for /)
- for (s2 = s ; s2 != in && *s2 && *s2 != '/' ; s2--)
- ;
-
- if (s-s2 < 2)
+ char *slash, *dot;
+ char *s;
+
+ slash = in;
+ dot = NULL;
+ s = in;
+ while(*s)
+ {
+ if (*s == '/')
+ slash = s + 1;
+ if (*s == '.')
+ dot = s;
+ s++;
+ }
+ if (dot == NULL)
+ dot = s;
+ if (dot - slash < 2)
strcpy (out,"?model?");
else
{
- // LordHavoc: FIXME: examine this
- s--;
- strncpy (out,s2+1, s-s2);
- out[s-s2] = 0;
+ while (slash < dot)
+ *out++ = *slash++;
+ *out++ = 0;
}
}
*/
void COM_CheckRegistered (void)
{
- int h;
- unsigned short check[128];
- int i;
-
Cvar_Set ("cmdline", com_cmdline);
- COM_OpenFile("gfx/pop.lmp", &h, false);
- static_registered = 0;
+// static_registered = 0;
- if (h == -1)
+ if (!Sys_FileTime("gfx/pop.lmp"))
{
if (com_modified)
Con_Printf ("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
// Sys_Error ("You must have the registered version to use modified games");
return;
}
-
- Sys_FileRead (h, check, sizeof(check));
- COM_CloseFile (h);
-
- for (i=0 ; i<128 ; i++)
- if (pop[i] != (unsigned short)BigShort (check[i]))
- Sys_Error ("Corrupted data file.");
// Cvar_Set ("cmdline", com_cmdline);
Cvar_Set ("registered", "1");
- static_registered = 1;
+// static_registered = 1;
Con_Printf ("Playing registered version.\n");
}
qmalloctotal_alloc += size;
qmalloctotal_alloccount++;
mem = malloc(size+sizeof(unsigned int));
+ if (!mem)
+ return mem;
*mem = size;
return (void *)(mem + 1);
}
void qfree(void *mem)
{
unsigned int *m;
+ if (!mem)
+ return;
m = mem;
m--; // back up to size
qmalloctotal_free += *m; // size
free(m);
}
-void GL_TextureStats_PrintTotal(void);
+extern void GL_TextureStats_PrintTotal(void);
extern int hunk_low_used, hunk_high_used, hunk_size;
void COM_Memstats_f(void)
{
}
+extern void Mathlib_Init(void);
+
/*
================
COM_Init
*/
void COM_Init (char *basedir)
{
-#ifndef WIN32
+#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
byte swaptest[2] = {1,0};
// set the byte swapping variables in a portable manner
Cmd_AddCommand ("path", COM_Path_f);
Cmd_AddCommand ("memstats", COM_Memstats_f);
+ Mathlib_Init();
+
COM_InitFilesystem ();
COM_CheckRegistered ();
}
// LordHavoc: was 2048, increased to 16384 and changed info[MAX_PACK_FILES] to a temporary malloc to avoid stack overflows
#define MAX_FILES_IN_PACK 16384
-char com_cachedir[MAX_OSPATH];
-char com_gamedir[MAX_OSPATH];
+#if CACHEENABLE
+char com_cachedir[MAX_OSPATH];
+#endif
+char com_gamedir[MAX_OSPATH];
typedef struct searchpath_s
{
}
}
+/*
+============
+COM_CreatePath
+
+LordHavoc: Previously only used for CopyFile, now also used for COM_WriteFile.
+============
+*/
+void COM_CreatePath (char *path)
+{
+ char *ofs, save;
+
+ for (ofs = path+1 ; *ofs ; ofs++)
+ {
+ if (*ofs == '/' || *ofs == '\\' || *ofs == ':')
+ { // create the directory
+ save = *ofs;
+ *ofs = 0;
+ Sys_mkdir (path);
+ *ofs = save;
+ }
+ }
+}
+
+
/*
============
COM_WriteFile
sprintf (name, "%s/%s", com_gamedir, filename);
+ // LordHavoc: added this
+ COM_CreatePath (name); // create directories up to the file
+
handle = Sys_FileOpenWrite (name);
if (handle == -1)
{
}
-/*
-============
-COM_CreatePath
-
-Only used for CopyFile
-============
-*/
-void COM_CreatePath (char *path)
-{
- char *ofs;
-
- for (ofs = path+1 ; *ofs ; ofs++)
- {
- if (*ofs == '/')
- { // create the directory
- *ofs = 0;
- Sys_mkdir (path);
- *ofs = '/';
- }
- }
-}
-
-
/*
===========
COM_CopyFile
Sys_FileClose (out);
}
+/*
+===========
+COM_OpenRead
+===========
+*/
+QFile * COM_OpenRead (const char *path, int offs, int len, qboolean zip)
+{
+ int fd = open (path, O_RDONLY);
+ unsigned char id[2];
+ unsigned char len_bytes[4];
+
+ if (fd == -1)
+ {
+ Sys_Error ("Couldn't open %s", path);
+ return 0;
+ }
+ if (offs < 0 || len < 0)
+ {
+ // normal file
+ offs = 0;
+ len = lseek (fd, 0, SEEK_END);
+ lseek (fd, 0, SEEK_SET);
+ }
+ lseek (fd, offs, SEEK_SET);
+ if (zip)
+ {
+ read (fd, id, 2);
+ if (id[0] == 0x1f && id[1] == 0x8b)
+ {
+ lseek (fd, offs + len - 4, SEEK_SET);
+ read (fd, len_bytes, 4);
+ len = ((len_bytes[3] << 24)
+ | (len_bytes[2] << 16)
+ | (len_bytes[1] << 8)
+ | (len_bytes[0]));
+ }
+ }
+ lseek (fd, offs, SEEK_SET);
+ com_filesize = len;
+
+#ifdef WIN32
+ setmode (fd, O_BINARY);
+#endif
+ if (zip)
+ return Qdopen (fd, "rbz");
+ else
+ return Qdopen (fd, "rb");
+}
+
/*
===========
COM_FindFile
Sets com_filesize and one of handle or file
===========
*/
-int COM_FindFile (char *filename, int *handle, FILE **file, qboolean quiet)
+int COM_FindFile (char *filename, QFile **file, qboolean quiet, qboolean zip)
{
- searchpath_t *search;
- char netpath[MAX_OSPATH];
- char cachepath[MAX_OSPATH];
- pack_t *pak;
- int i;
- int findtime, cachetime;
-
- if (file && handle)
- Sys_Error ("COM_FindFile: both handle and file set");
- if (!file && !handle)
- Sys_Error ("COM_FindFile: neither handle or file set");
+ searchpath_t *search;
+ char netpath[MAX_OSPATH];
+#if CACHEENABLE
+ char cachepath[MAX_OSPATH];
+ int cachetime;
+#endif
+ pack_t *pak;
+ int i;
+ int findtime;
+ char gzfilename[MAX_OSPATH];
+ int filenamelen;
+
+ filenamelen = strlen (filename);
+ sprintf (gzfilename, "%s.gz", filename);
+
+ if (!file)
+ Sys_Error ("COM_FindFile: file not set");
//
// search through the path, one element at a time
//
search = com_searchpaths;
- if (proghack)
- { // gross hack to use quake 1 progs with quake 2 maps
- if (!strcmp(filename, "progs.dat"))
- search = search->next;
- }
+// if (proghack)
+// { // gross hack to use quake 1 progs with quake 2 maps
+// if (!strcmp(filename, "progs.dat"))
+// search = search->next;
+// }
for ( ; search ; search = search->next)
{
// look through all the pak file elements
pak = search->pack;
for (i=0 ; i<pak->numfiles ; i++)
- if (!strcmp (pak->files[i].name, filename))
+ if (!strcmp (pak->files[i].name, filename)
+ || !strcmp (pak->files[i].name, gzfilename))
{ // found it!
if (!quiet)
- Sys_Printf ("PackFile: %s : %s\n",pak->filename, filename);
- if (handle)
- {
- *handle = pak->handle;
- Sys_FileSeek (pak->handle, pak->files[i].filepos);
- }
- else
- { // open a new file on the pakfile
- *file = fopen (pak->filename, "rb");
- if (*file)
- fseek (*file, pak->files[i].filepos, SEEK_SET);
- }
- com_filesize = pak->files[i].filelen;
+ Sys_Printf ("PackFile: %s : %s\n",pak->filename, pak->files[i].name);
+ // open a new file on the pakfile
+ *file = COM_OpenRead (pak->filename, pak->files[i].filepos, pak->files[i].filelen, zip);
return com_filesize;
}
}
if (findtime == -1)
continue;
- // see if the file needs to be updated in the cache
- if (!com_cachedir[0])
- strcpy (cachepath, netpath);
- else
+#if CACHEENABLE
+ // see if the file needs to be updated in the cache
+ if (com_cachedir[0])
{
#if defined(_WIN32)
if ((strlen(netpath) < 2) || (netpath[1] != ':'))
COM_CopyFile (netpath, cachepath);
strcpy (netpath, cachepath);
}
+#endif
if (!quiet)
Sys_Printf ("FindFile: %s\n",netpath);
- com_filesize = Sys_FileOpenRead (netpath, &i);
- if (handle)
- *handle = i;
- else
- {
- Sys_FileClose (i);
- *file = fopen (netpath, "rb");
- }
+ *file = COM_OpenRead (netpath, -1, -1, zip);
return com_filesize;
}
if (!quiet)
Sys_Printf ("FindFile: can't find %s\n", filename);
- if (handle)
- *handle = -1;
- else
- *file = NULL;
+ *file = NULL;
com_filesize = -1;
return -1;
}
-/*
-===========
-COM_OpenFile
-
-filename never has a leading slash, but may contain directory walks
-returns a handle and a length
-it may actually be inside a pak file
-===========
-*/
-int COM_OpenFile (char *filename, int *handle, qboolean quiet)
-{
- return COM_FindFile (filename, handle, NULL, quiet);
-}
-
/*
===========
COM_FOpenFile
-If the requested file is inside a packfile, a new FILE * will be opened
+If the requested file is inside a packfile, a new QFile * will be opened
into the file.
===========
*/
-int COM_FOpenFile (char *filename, FILE **file, qboolean quiet)
-{
- return COM_FindFile (filename, NULL, file, quiet);
-}
-
-/*
-============
-COM_CloseFile
-
-If it is a pak file handle, don't really close it
-============
-*/
-void COM_CloseFile (int h)
+int COM_FOpenFile (char *filename, QFile **file, qboolean quiet, qboolean zip)
{
- searchpath_t *s;
-
- for (s = com_searchpaths ; s ; s=s->next)
- if (s->pack && s->pack->handle == h)
- return;
-
- Sys_FileClose (h);
+ return COM_FindFile (filename, file, quiet, zip);
}
COM_LoadFile
Filename are reletive to the quake directory.
-Allways appends a 0 byte.
+Always appends a 0 byte.
============
*/
-cache_user_t *loadcache;
-byte *loadbuf;
-int loadsize;
+cache_user_t *loadcache;
+byte *loadbuf;
+int loadsize;
byte *COM_LoadFile (char *path, int usehunk, qboolean quiet)
{
- int h;
+ QFile *h;
byte *buf;
- char base[32];
+ char base[1024];
int len;
buf = NULL; // quiet compiler warning
+ loadsize = 0;
// look for it in the filesystem or pack files
- len = COM_OpenFile (path, &h, quiet);
- if (h == -1)
+ len = COM_FOpenFile (path, &h, quiet, true);
+ if (!h)
return NULL;
+
+ loadsize = len;
// extract the filename base name for hunk tag
COM_FileBase (path, base);
- if (usehunk == 1)
- buf = Hunk_AllocName (len+1, base);
- else if (usehunk == 2)
- buf = Hunk_TempAlloc (len+1);
- else if (usehunk == 0)
- buf = Z_Malloc (len+1);
- else if (usehunk == 3)
- buf = Cache_Alloc (loadcache, len+1, base);
- else if (usehunk == 4)
- {
- if (len+1 > loadsize)
- buf = Hunk_TempAlloc (len+1);
- else
- buf = loadbuf;
- }
- else if (usehunk == 5)
+ switch (usehunk)
+ {
+ case 1:
+ buf = Hunk_AllocName (len+1, va("%s (file)", path));
+ if (!buf)
+ Sys_Error ("COM_LoadFile: not enough hunk space for %s (size %i)", path, len);
+ break;
+// case 0:
+// buf = Z_Malloc (len+1);
+// if (!buf)
+// Sys_Error ("COM_LoadFile: not enough zone space for %s (size %i)", path, len);
+// break;
+// case 3:
+// buf = Cache_Alloc (loadcache, len+1, base);
+// if (!buf)
+// Sys_Error ("COM_LoadFile: not enough cache space for %s (size %i)", path, len);
+// break;
+ case 5:
buf = qmalloc (len+1);
- else
+ if (!buf)
+ Sys_Error ("COM_LoadFile: not enough available memory for %s (size %i)", path, len);
+ break;
+ default:
Sys_Error ("COM_LoadFile: bad usehunk");
+ break;
+ }
- if (!buf)
- Sys_Error ("COM_LoadFile: not enough space for %s", path);
-
((byte *)buf)[len] = 0;
- Sys_FileRead (h, buf, len);
- COM_CloseFile (h);
+ Qread (h, buf, len);
+ Qclose (h);
return buf;
}
return COM_LoadFile (path, 1, quiet);
}
-byte *COM_LoadTempFile (char *path, qboolean quiet)
-{
- return COM_LoadFile (path, 2, quiet);
-}
-
// LordHavoc: returns malloc'd memory
byte *COM_LoadMallocFile (char *path, qboolean quiet)
{
return COM_LoadFile (path, 5, quiet);
}
+/*
void COM_LoadCacheFile (char *path, struct cache_user_s *cu, qboolean quiet)
{
loadcache = cu;
COM_LoadFile (path, 3, quiet);
}
-
-// uses temp hunk if larger than bufsize
-byte *COM_LoadStackFile (char *path, void *buffer, int bufsize, qboolean quiet)
-{
- byte *buf;
-
- loadbuf = (byte *)buffer;
- loadsize = bufsize;
- buf = COM_LoadFile (path, 4, quiet);
-
- return buf;
-}
+*/
/*
=================
*/
pack_t *COM_LoadPackFile (char *packfile)
{
- dpackheader_t header;
- int i;
- packfile_t *newfiles;
- int numpackfiles;
- pack_t *pack;
- int packhandle;
+ dpackheader_t header;
+ int i;
+ packfile_t *newfiles;
+ int numpackfiles;
+ pack_t *pack;
+ int packhandle;
// LordHavoc: changed from stack array to temporary malloc, allowing huge pack directories
- dpackfile_t *info;
- unsigned short crc;
+ dpackfile_t *info;
if (Sys_FileOpenRead (packfile, &packhandle) == -1)
{
if (numpackfiles > MAX_FILES_IN_PACK)
Sys_Error ("%s has %i files", packfile, numpackfiles);
- if (numpackfiles != PAK0_COUNT)
- com_modified = true; // not the original file
-
- newfiles = Hunk_AllocName (numpackfiles * sizeof(packfile_t), "packfile");
+ newfiles = Hunk_AllocName (numpackfiles * sizeof(packfile_t), "pack file-table");
info = qmalloc(sizeof(*info)*MAX_FILES_IN_PACK);
Sys_FileSeek (packhandle, header.dirofs);
Sys_FileRead (packhandle, (void *)info, header.dirlen);
-// crc the directory to check for modifications
- CRC_Init (&crc);
- // LordHavoc: speedup
- CRC_ProcessBytes(&crc, (byte *)info, header.dirlen);
-// for (i=0 ; i<header.dirlen ; i++)
-// CRC_ProcessByte (&crc, ((byte *)info)[i]);
- if (crc != PAK0_CRC)
- com_modified = true;
-
// parse the directory
for (i=0 ; i<numpackfiles ; i++)
{
}
qfree(info);
- pack = Hunk_Alloc (sizeof (pack_t));
+ pack = Hunk_AllocName (sizeof (pack_t), packfile);
strcpy (pack->filename, packfile);
pack->handle = packhandle;
pack->numfiles = numpackfiles;
//
// add the directory to the search path
//
- search = Hunk_Alloc (sizeof(searchpath_t));
+ search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
strcpy (search->filename, dir);
search->next = com_searchpaths;
com_searchpaths = search;
pak = COM_LoadPackFile (pakfile);
if (!pak)
break;
- search = Hunk_Alloc (sizeof(searchpath_t));
+ search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
search->pack = pak;
search->next = com_searchpaths;
- com_searchpaths = search;
+ com_searchpaths = search;
}
//
basedir[j-1] = 0;
}
+#if CACHEENABLE
//
// -cachedir <path>
// Overrides the system supplied cache directory (NULL or /qcache)
strcpy (com_cachedir, host_parms.cachedir);
else
com_cachedir[0] = 0;
+#endif
//
// start up with GAMENAME by default (id1)
//
// -path <dir or packfile> [<dir or packfile>] ...
-// Fully specifies the exact serach path, overriding the generated one
+// Fully specifies the exact search path, overriding the generated one
//
i = COM_CheckParm ("-path");
if (i)
if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
break;
- search = Hunk_Alloc (sizeof(searchpath_t));
+ search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
if ( !strcmp(COM_FileExtension(com_argv[i]), "pak") )
{
search->pack = COM_LoadPackFile (com_argv[i]);
}
}
- if (COM_CheckParm ("-proghack"))
- proghack = true;
+// if (COM_CheckParm ("-proghack"))
+// proghack = true;
}
int COM_FileExists(char *filename)
return false;
}
+
+
+//======================================
+// LordHavoc: added these because they are useful
+
+void COM_ToLowerString(char *in, char *out)
+{
+ while (*in)
+ {
+ if (*in >= 'A' && *in <= 'Z')
+ *out++ = *in++ + 'a' - 'A';
+ else
+ *out++ = *in++;
+ }
+}
+
+void COM_ToUpperString(char *in, char *out)
+{
+ while (*in)
+ {
+ if (*in >= 'a' && *in <= 'z')
+ *out++ = *in++ + 'A' - 'a';
+ else
+ *out++ = *in++;
+ }
+}