feature list, with information on each feature, I hope it is still adequate
documentation.
+Input Tips:
+If mouse movement is jerky but framerate is high, try typing "gl_finish 1"
+(without quotes) into the console (makes cpu wait for gpu before ending frame,
+which gives lousy input drivers a chance to catch up).
+
Graphics Tips:
Visit the Color Control submenu of Options, it's near the top, fiddle with
gamma (or grey level if using the color levels mode) until the grey box
Video: -window performs +vid_fullscreen 0
Windows DirectSound: -primarysound locks the sound hardware for exclusive use
Windows DirectSound: -snoforceformat uses the format that DirectSound returns, rather than forcing it
-Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (ignored with -dinput, windows only)
-Windows GDI Input: -noforcemparms disables setting of mouse parameters (ignored with -dinput, windows only)
-Windows GDI Input: -noforcemspd disables setting of mouse speed (ignored with -dinput, windows only)
-Windows Input: -dinput uses DirectInput (instead of GDI) for mouse/joystick input, may be more precise or responsive, but probably not
+Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (not used with -dinput, windows only)
+Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
+Windows GDI Input: -noforcemspd disables setting of mouse speed (not used with -dinput, windows only)
+Windows Input: -dinput enables DirectInput for mouse/joystick input
Windows Input: -nojoy disables joystick support, may be a small speed increase
Windows Sound: -sndspeed <hz> chooses 44100 hz, 22100 hz, or 11025 hz sound output rate
Windows Sound: -wavonly uses wave sound instead of DirectSound