extern int fs_numgamedirs;
extern char fs_gamedirs[MAX_GAMEDIRS][MAX_QPATH];
+typedef struct vfs_s
+{
+ char gamedir[MAX_OSPATH];
+ char basedir[MAX_OSPATH];
+ char userdir[MAX_OSPATH];
+ int numgamedirs;
+ char gamedirs[MAX_GAMEDIRS][MAX_QPATH];
+} vfs_t;
// ------ Main functions ------ //