extern cvar_t gl_paranoid;
extern cvar_t gl_printcheckerror;
-extern int c_meshelements, c_meshs;
-
//input to R_Mesh_State
typedef struct
{
void R_ClearScreen(void);
// invoke refresh of frame
void SCR_UpdateScreen(void);
+// invoke refresh of loading plaque (nothing else seen)
+void SCR_UpdateLoadingScreen(void);
// public structure
typedef struct rcachearrayrequest_s