]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_textures.c
no more warping meshs of any kind
[xonotic/darkplaces.git] / gl_textures.c
index a2b005fae9391cd4a6554def3a746732c9d25edd..10cba22dd64283763d771ab38a33bf646648671e 100644 (file)
@@ -18,15 +18,12 @@ static mempool_t *textureprocessingmempool;
 // note: this must not conflict with TEXF_ flags in r_textures.h
 // cleared when a texture is uploaded
 #define GLTEXF_UPLOAD 0x00010000
-// texture generated by code, also causes permanent GLTEXF_UPLOAD effect
-#define GLTEXF_PROCEDURAL 0x00020000
 // bitmask for mismatch checking
-#define GLTEXF_IMPORTANTBITS (GLTEXF_PROCEDURAL)
+#define GLTEXF_IMPORTANTBITS (0)
 // set when image is uploaded and freed
 #define GLTEXF_DESTROYED 0x00040000
 
 // size of images which hold fragment textures, ignores picmip and max_size
-//#define BLOCK_SIZE 256
 static int block_size;
 
 // really this number only governs gltexnuminuse
@@ -76,6 +73,10 @@ gltextureimage_t;
 
 typedef struct gltexture_s
 {
+       // this field is exposed to the R_GetTexture macro, for speed reasons
+       // (must be identical in rtexture_t)
+       int texnum; // GL texture slot number
+
        // pointer to texturepool (check this to see if the texture is allocated)
        struct gltexturepool_s *pool;
        // pointer to next texture in texturepool chain
@@ -90,17 +91,9 @@ typedef struct gltexture_s
        qbyte *inputtexels;
        // to identify cache mismatchs (this might be removed someday)
        int crc;
-       // flags supplied to the LoadTexture/ProceduralTexture functions
+       // flags supplied to the LoadTexture function
        // (might be altered to remove TEXF_ALPHA), and GLTEXF_ private flags
        int flags;
-       // procedural texture generation function, called once per frame if the texture is used
-       int (*generate)(qbyte *buffer, int width, int height, void *parameterdata, int parameterdatasize);
-       // data provided to generate, persistent from call to call
-       qbyte *proceduraldata;
-       // size of data
-       int proceduraldatasize;
-       // used only to avoid updating the texture more than once per frame
-       int proceduralframecount;
        // pointer to one of the textype_ structs
        textypeinfo_t *textype;
 }
@@ -179,26 +172,19 @@ static void R_PrecacheTexture(gltexture_t *glt)
                R_UploadTexture(glt);
 }
 
-int R_GetTexture(rtexture_t *rt)
+int R_RealGetTexture(rtexture_t *rt)
 {
-       gltexture_t *glt;
-       if (!rt)
-               return 0;
-       glt = (gltexture_t *)rt;
-       if (glt->flags & (GLTEXF_UPLOAD | GLTEXF_PROCEDURAL))
+       if (rt)
        {
-               if (glt->flags & GLTEXF_PROCEDURAL)
-               {
-                       if (glt->proceduralframecount != r_framecount)
-                       {
-                               glt->proceduralframecount = r_framecount;
-                               R_UploadTexture(glt);
-                       }
-               }
-               else
+               gltexture_t *glt;
+               glt = (gltexture_t *)rt;
+               if (glt->flags & GLTEXF_UPLOAD)
                        R_UploadTexture(glt);
+               glt->texnum = glt->image->texnum;
+               return glt->image->texnum;
        }
-       return glt->image->texnum;
+       else
+               return 0;
 }
 
 void R_FreeTexture(rtexture_t *rt)
@@ -244,8 +230,6 @@ void R_FreeTexture(rtexture_t *rt)
                Mem_Free(glt->identifier);
        if (glt->inputtexels)
                Mem_Free(glt->inputtexels);
-       if (glt->proceduraldata)
-               Mem_Free(glt->proceduraldata);
        Mem_Free(glt);
 }
 
@@ -448,10 +432,7 @@ static void R_TextureStats_f(void)
                for (glt = pool->gltchain;glt;glt = glt->chain)
                {
                        loaded = !(glt->flags & GLTEXF_UPLOAD);
-                       if (glt->flags & GLTEXF_PROCEDURAL)
-                               Con_Printf("%c%4i%c %4i  PROC %s %s %s %s\n"  , loaded ? '[' : ' ', (R_CalcTexelDataSize(glt) + 1023) / 1024, loaded ? ']' : ' ',                               (glt->width * glt->height * glt->textype->inputbytesperpixel + 1023) / 1024,                                         loaded ? "loaded" : "      ", (glt->flags & TEXF_MIPMAP) ? "mip" : "   ", (glt->flags & TEXF_ALPHA) ? "alpha" : "     ", glt->identifier ? glt->identifier : "<unnamed>");
-                       else
-                               Con_Printf("%c%4i%c%c%4i%c %04X %s %s %s %s\n", loaded ? '[' : ' ', (R_CalcTexelDataSize(glt) + 1023) / 1024, loaded ? ']' : ' ', glt->inputtexels ? '[' : ' ', (glt->width * glt->height * glt->textype->inputbytesperpixel + 1023) / 1024, glt->inputtexels ? ']' : ' ', glt->crc, loaded ? "loaded" : "      ", (glt->flags & TEXF_MIPMAP) ? "mip" : "   ", (glt->flags & TEXF_ALPHA) ? "alpha" : "     ", glt->identifier ? glt->identifier : "<unnamed>");
+                       Con_Printf("%c%4i%c%c%4i%c %04X %s %s %s %s\n", loaded ? '[' : ' ', (R_CalcTexelDataSize(glt) + 1023) / 1024, loaded ? ']' : ' ', glt->inputtexels ? '[' : ' ', (glt->width * glt->height * glt->textype->inputbytesperpixel + 1023) / 1024, glt->inputtexels ? ']' : ' ', glt->crc, loaded ? "loaded" : "      ", (glt->flags & TEXF_MIPMAP) ? "mip" : "   ", (glt->flags & TEXF_ALPHA) ? "alpha" : "     ", glt->identifier ? glt->identifier : "<unnamed>");
                }
                Con_Printf("pool %10p\n", pool);
        }
@@ -569,6 +550,7 @@ static void R_Upload(gltexture_t *glt, qbyte *data)
 
                qglTexSubImage2D(GL_TEXTURE_2D, 0, glt->x, glt->y, glt->width, glt->height, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer);
                CHECKGLERROR
+               glt->texnum = glt->image->texnum;
                return;
        }
 
@@ -653,6 +635,7 @@ static void R_Upload(gltexture_t *glt, qbyte *data)
                qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag);
                CHECKGLERROR
        }
+       glt->texnum = glt->image->texnum;
 }
 
 static void R_FindImageForTexture(gltexture_t *glt)
@@ -664,6 +647,9 @@ static void R_FindImageForTexture(gltexture_t *glt)
        texinfo = glt->textype;
        pool = glt->pool;
 
+       // remains -1 until uploaded
+       glt->texnum = -1;
+
        x = 0;
        y = 0;
        w = glt->width;
@@ -677,10 +663,11 @@ static void R_FindImageForTexture(gltexture_t *glt)
                                continue;
                        if (image->glformat != texinfo->glformat || image->glinternalformat != texinfo->glinternalformat)
                                continue;
+                       if (glt->width > image->width || glt->height > image->height)
+                               continue;
 
                        // got a fragments texture, find a place in it if we can
-                       best = block_size;
-                       for (best = block_size, i = 0;i < block_size - w;i += texinfo->align)
+                       for (best = image->width, i = 0;i < image->width - w;i += texinfo->align)
                        {
                                for (best2 = 0, j = 0;j < w;j++)
                                {
@@ -697,7 +684,7 @@ static void R_FindImageForTexture(gltexture_t *glt)
                                }
                        }
 
-                       if (best + h > block_size)
+                       if (best + h > image->height)
                                continue;
 
                        for (i = 0;i < w;i++)
@@ -714,10 +701,11 @@ static void R_FindImageForTexture(gltexture_t *glt)
                if (image == NULL)
                        Sys_Error("R_FindImageForTexture: ran out of memory\n");
                image->type = GLIMAGETYPE_FRAGMENTS;
-               image->width = block_size;
-               image->height = block_size;
-               image->blockallocation = Mem_Alloc(texturemempool, block_size * sizeof(short));
-               memset(image->blockallocation, 0, block_size * sizeof(short));
+               // make sure the created image is big enough for the fragment
+               for (image->width = block_size;image->width < glt->width;image->width <<= 1);
+               for (image->height = block_size;image->height < glt->height;image->height <<= 1);
+               image->blockallocation = Mem_Alloc(texturemempool, image->width * sizeof(short));
+               memset(image->blockallocation, 0, image->width * sizeof(short));
 
                x = 0;
                y = 0;
@@ -766,39 +754,21 @@ static void R_FindImageForTexture(gltexture_t *glt)
 // note: R_FindImageForTexture must be called before this
 static void R_UploadTexture (gltexture_t *glt)
 {
-       if (!(glt->flags & (GLTEXF_UPLOAD | GLTEXF_PROCEDURAL)))
+       if (!(glt->flags & GLTEXF_UPLOAD))
                return;
 
-       if (glt->flags & GLTEXF_PROCEDURAL)
-       {
-               if (glt->generate)
-               {
-                       if (texturebuffersize < glt->width * glt->height * glt->textype->inputbytesperpixel)
-                       {
-                               if (texturebuffer)
-                                       Mem_Free(texturebuffer);
-                               texturebuffersize = glt->width * glt->height * glt->textype->inputbytesperpixel;
-                               texturebuffer = Mem_Alloc(textureprocessingmempool, texturebuffersize);
-                       }
-
-                       glt->generate(texturebuffer, glt->width, glt->height, (void *)glt->proceduraldata, glt->proceduraldatasize);
-               }
-       }
-       else
+       R_Upload(glt, glt->inputtexels);
+       if (glt->inputtexels)
        {
-               R_Upload(glt, glt->inputtexels);
-               if (glt->inputtexels)
-               {
-                       Mem_Free(glt->inputtexels);
-                       glt->inputtexels = NULL;
-                       glt->flags |= GLTEXF_DESTROYED;
-               }
-               else if (glt->flags & GLTEXF_DESTROYED)
-                       Con_Printf("R_UploadTexture: Texture %s already uploaded and destroyed.  Can not upload original image again.  Uploaded blank texture.\n", glt->identifier);
+               Mem_Free(glt->inputtexels);
+               glt->inputtexels = NULL;
+               glt->flags |= GLTEXF_DESTROYED;
        }
+       else if (glt->flags & GLTEXF_DESTROYED)
+               Con_Printf("R_UploadTexture: Texture %s already uploaded and destroyed.  Can not upload original image again.  Uploaded blank texture.\n", glt->identifier);
 }
 
-static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int crc, int width, int height, int flags, textypeinfo_t *texinfo, qbyte *data, int (*generate)(qbyte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize)
+static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int crc, int width, int height, int flags, textypeinfo_t *texinfo, qbyte *data)
 {
        gltexture_t *glt;
        glt = Mem_Alloc(texturemempool, sizeof(gltexture_t));
@@ -828,17 +798,6 @@ static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int
        else
                glt->inputtexels = NULL;
 
-       glt->generate = generate;
-       glt->proceduraldatasize = proceduraldatasize;
-       if (proceduraldatasize)
-       {
-               glt->proceduraldata = Mem_Alloc(texturemempool, proceduraldatasize);
-               if (glt->proceduraldata == NULL)
-                       Sys_Error("R_SetupTexture: out of memory\n");
-       }
-       else
-               glt->proceduraldata = NULL;
-
        R_FindImageForTexture(glt);
        R_PrecacheTexture(glt);
 
@@ -864,12 +823,8 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w
        texinfo = R_GetTexTypeInfo(textype, flags);
 
        if (flags & TEXF_FRAGMENT)
-       {
-               if (width > block_size || height > block_size)
-                       Host_Error("R_LoadTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size);
                if ((width * texinfo->internalbytesperpixel) & 3)
                        Host_Error("R_LoadTexture: incompatible width for fragment");
-       }
 
        // clear the alpha flag if the texture has no transparent pixels
        switch(textype)
@@ -928,41 +883,7 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w
                R_FreeTexture((rtexture_t *)glt);
        }
 
-       return (rtexture_t *)R_SetupTexture(pool, identifier, crc, width, height, flags | GLTEXF_UPLOAD, texinfo, data, NULL, NULL, 0);
-}
-
-rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, int textype, int flags, int (*generate)(qbyte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize)
-{
-       gltexture_t             *glt;
-       gltexturepool_t *pool = (gltexturepool_t *)rtexturepool;
-       textypeinfo_t   *texinfo;
-
-       if (cls.state == ca_dedicated)
-               return NULL;
-
-       texinfo = R_GetTexTypeInfo(textype, flags);
-
-       if (flags & TEXF_FRAGMENT)
-       {
-               if (width > block_size || height > block_size)
-                       Host_Error("R_ProceduralTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size);
-               if ((width * texinfo->internalbytesperpixel) & 3)
-                       Host_Error("R_ProceduralTexture: incompatible width for fragment");
-       }
-
-       // see if the texture is already present
-       if (identifier && (glt = R_FindTexture(pool, identifier)))
-       {
-               if (width == glt->width && height == glt->height && texinfo == glt->textype && ((flags ^ glt->flags) & TEXF_IMPORTANTBITS) == 0 && ((flags ^ glt->flags) & GLTEXF_IMPORTANTBITS) == 0)
-               {
-                       Con_Printf("R_LoadTexture: exact match with existing texture %s\n", identifier);
-                       return (rtexture_t *)glt; // exact match, use existing
-               }
-               Con_Printf("R_LoadTexture: cache mismatch, replacing old texture\n");
-               R_FreeTexture((rtexture_t *)glt);
-       }
-
-       return (rtexture_t *)R_SetupTexture(pool, identifier, 0, width, height, flags | GLTEXF_PROCEDURAL | GLTEXF_UPLOAD, texinfo, NULL, generate, proceduraldata, proceduraldatasize);
+       return (rtexture_t *)R_SetupTexture(pool, identifier, crc, width, height, flags | GLTEXF_UPLOAD, texinfo, data);
 }
 
 int R_TextureHasAlpha(rtexture_t *rt)