removed detection of GL_NV_texture_shader extension which was previously used for...
[xonotic/darkplaces.git] / glquake.h
index f8066af5a2977d321e024eda3c97fb046a2739f8..a1199233a77425fec9dc88a466b733b59dbd9186 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -312,17 +312,6 @@ extern int gl_combine_extension;
 #endif
 
 
-extern int gl_textureshader;
-#ifndef GL_TEXTURE_SHADER_NV
-#define GL_TEXTURE_SHADER_NV                   0x86DE
-#define GL_SHADER_OPERATION_NV                 0x86DF
-#define GL_OFFSET_TEXTURE_MATRIX_NV            0x86E1
-#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4
-#define GL_OFFSET_TEXTURE_2D_NV                        0x86E8
-#define GL_DSDT_NV                                             0x86F5
-#define GL_DSDT8_NV                                            0x8709
-#endif
-
 extern int gl_texture3d;
 extern int gl_max_3d_texture_size;
 #ifndef GL_TEXTURE_3D