#endif
-extern int gl_textureshader;
-#ifndef GL_TEXTURE_SHADER_NV
-#define GL_TEXTURE_SHADER_NV 0x86DE
-#define GL_SHADER_OPERATION_NV 0x86DF
-#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
-#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
-#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
-#define GL_DSDT_NV 0x86F5
-#define GL_DSDT8_NV 0x8709
-#endif
-
extern int gl_texture3d;
extern int gl_max_3d_texture_size;
#ifndef GL_TEXTURE_3D