MSG_WriteByte (&client->message, host_client - svs.clients);
MSG_WriteByte (&client->message, 0);
}
+
+ NET_Heartbeat ();
}
/*
// stop all client sounds immediately
CL_Disconnect ();
+ NET_Heartbeat ();
+ NET_Heartbeat ();
+
// flush any pending messages - like the score!!!
start = Sys_DoubleTime();
do
Render_Init();
S_Init ();
CDAudio_Init ();
- Sbar_Init ();
CL_Init ();
#ifdef _WIN32 // on non win32, mouse comes before video for security reasons
IN_Init ();