return;
}
- if (pr_global_struct->deathmatch && !host_client->privileged)
+ if (pr_global_struct->deathmatch)
return;
sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE;
return;
}
- if (pr_global_struct->deathmatch && !host_client->privileged)
+ if (pr_global_struct->deathmatch)
return;
sv_player->v.flags = (int)sv_player->v.flags ^ FL_NOTARGET;
return;
}
- if (pr_global_struct->deathmatch && !host_client->privileged)
+ if (pr_global_struct->deathmatch)
return;
if (sv_player->v.movetype != MOVETYPE_NOCLIP)
return;
}
- if (pr_global_struct->deathmatch && !host_client->privileged)
+ if (pr_global_struct->deathmatch)
return;
if (sv_player->v.movetype != MOVETYPE_FLY)
Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
}
-#ifdef IDGODS
-void Host_Please_f (void)
-{
- client_t *cl;
- int j;
-
- if (cmd_source != src_command)
- return;
-
- if ((Cmd_Argc () == 3) && strcmp(Cmd_Argv(1), "#") == 0)
- {
- j = atof(Cmd_Argv(2)) - 1;
- if (j < 0 || j >= svs.maxclients)
- return;
- if (!svs.clients[j].active)
- return;
- cl = &svs.clients[j];
- if (cl->privileged)
- {
- cl->privileged = false;
- cl->edict->v.flags = (int)cl->edict->v.flags & ~(FL_GODMODE|FL_NOTARGET);
- cl->edict->v.movetype = MOVETYPE_WALK;
- noclip_anglehack = false;
- }
- else
- cl->privileged = true;
- }
-
- if (Cmd_Argc () != 2)
- return;
-
- for (j=0, cl = svs.clients ; j<svs.maxclients ; j++, cl++)
- {
- if (!cl->active)
- continue;
- if (strcasecmp(cl->name, Cmd_Argv(1)) == 0)
- {
- if (cl->privileged)
- {
- cl->privileged = false;
- cl->edict->v.flags = (int)cl->edict->v.flags & ~(FL_GODMODE|FL_NOTARGET);
- cl->edict->v.movetype = MOVETYPE_WALK;
- noclip_anglehack = false;
- }
- else
- cl->privileged = true;
- break;
- }
- }
-}
-#endif
-
-
void Host_Say(qboolean teamonly)
{
client_t *client;
// if this is the last client to be connected, unpause
sv.paused = false;
- if (f = ED_FindFunction ("RestoreGame"))
- if (RestoreGame = (func_t)(f - pr_functions))
+ if ((f = ED_FindFunction ("RestoreGame")))
+ if ((RestoreGame = (func_t)(f - pr_functions)))
{
Con_DPrintf("Calling RestoreGame\n");
pr_global_struct->time = sv.time;
ent->v.colormap = NUM_FOR_EDICT(ent);
ent->v.team = (host_client->colors & 15) + 1;
ent->v.netname = host_client->name - pr_strings;
- if (val = GETEDICTFIELDVALUE(host_client->edict, eval_pmodel))
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_pmodel)))
val->_float = host_client->pmodel;
// copy spawn parms out of the client_t
return;
}
}
- else if (pr_global_struct->deathmatch && !host_client->privileged)
+ else if (pr_global_struct->deathmatch)
return;
save = host_client;
return;
}
- if (pr_global_struct->deathmatch && !host_client->privileged)
+ if (pr_global_struct->deathmatch)
return;
t = Cmd_Argv(1);
case 's':
if (rogue)
{
- if (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))
+ if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
val->_float = v;
}
case 'n':
if (rogue)
{
- if (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1))
+ if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1)))
{
val->_float = v;
if (sv_player->v.weapon <= IT_LIGHTNING)
Cmd_AddCommand ("reconnect", Host_Reconnect_f);
Cmd_AddCommand ("name", Host_Name_f);
Cmd_AddCommand ("version", Host_Version_f);
-#ifdef IDGODS
- Cmd_AddCommand ("please", Host_Please_f);
-#endif
Cmd_AddCommand ("say", Host_Say_f);
Cmd_AddCommand ("say_team", Host_Say_Team_f);
Cmd_AddCommand ("tell", Host_Tell_f);