#define MAXCMDLINE 256
char key_lines[32][MAXCMDLINE];
int key_linepos;
-int shift_down=false;
+int shift_down = false;
int key_lastpress;
+int key_insert; // insert key toggle (for editing)
-int edit_line=0;
-int history_line=0;
+int edit_line = 0;
+int history_line = 0;
keydest_t key_dest;
*/
void Key_Console (int key)
{
- char *cmd;
-
if (key == K_ENTER)
{
Cbuf_AddText (key_lines[edit_line]+1); // skip the >
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
key_lines[edit_line][0] = ']';
+ key_lines[edit_line][1] = 0; // EvilTypeGuy: null terminate
key_linepos = 1;
if (cls.state == ca_disconnected)
SCR_UpdateScreen (); // force an update, because the command
- // may take some time
+ // may take some time
return;
}
if (key == K_TAB)
- { // command completion
- cmd = Cmd_CompleteCommand (key_lines[edit_line]+1);
- if (!cmd)
- cmd = Cvar_CompleteVariable (key_lines[edit_line]+1);
- if (cmd)
- {
- strcpy (key_lines[edit_line]+1, cmd);
- key_linepos = strlen(cmd)+1;
- key_lines[edit_line][key_linepos] = ' ';
- key_linepos++;
- key_lines[edit_line][key_linepos] = 0;
- return;
- }
+ {
+ // Enhanced command completion
+ // by EvilTypeGuy eviltypeguy@qeradiant.com
+ // Thanks to Fett, Taniwha
+ Con_CompleteCommandLine();
}
- if (key == K_BACKSPACE || key == K_LEFTARROW)
+ // Advanced Console Editing by Radix radix@planetquake.com
+ // Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
+
+ // left arrow will just move left one without erasing, backspace will
+ // actually erase charcter
+ if (key == K_LEFTARROW)
+ {
+ if (key_linepos > 1)
+ key_linepos--;
+ return;
+ }
+
+ if (key == K_BACKSPACE) // delete char before cursor
{
if (key_linepos > 1)
+ {
+ strcpy(key_lines[edit_line] + key_linepos - 1, key_lines[edit_line] + key_linepos);
key_linepos--;
+ }
+ return;
+ }
+
+ if (key == K_DEL) // delete char on cursor
+ {
+ if (key_linepos < strlen(key_lines[edit_line]))
+ strcpy(key_lines[edit_line] + key_linepos, key_lines[edit_line] + key_linepos + 1);
+ return;
+ }
+
+
+ // if we're at the end, get one character from previous line,
+ // otherwise just go right one
+ if (key == K_RIGHTARROW)
+ {
+ if (strlen(key_lines[edit_line]) == key_linepos)
+ {
+ if (strlen(key_lines[(edit_line + 31) & 31]) <= key_linepos)
+ return; // no character to get
+
+ key_lines[edit_line][key_linepos] = key_lines[(edit_line + 31) & 31][key_linepos];
+ key_linepos++;
+ key_lines[edit_line][key_linepos] = 0;
+ }
+ else
+ key_linepos++;
+
return;
}
+ if (key == K_INS) // toggle insert mode
+ {
+ key_insert ^= 1;
+ return;
+ }
+
+ // End Advanced Console Editing
+
if (key == K_UPARROW)
{
do
if (key < 32 || key > 127)
return; // non printable
+
+
if (key_linepos < MAXCMDLINE-1)
{
+ int i;
+
+ if (key_insert) // check insert mode
+ {
+ // can't do strcpy to move string to right
+ i = strlen(key_lines[edit_line]) - 1;
+
+ if (i == 254)
+ i--;
+
+ for (; i >= key_linepos; i--)
+ key_lines[edit_line][i + 1] = key_lines[edit_line][i];
+ }
+
+ // only null terminate if at the end
+ i = key_lines[edit_line][key_linepos];
key_lines[edit_line][key_linepos] = key;
key_linepos++;
- key_lines[edit_line][key_linepos] = 0;
- }
+ if (!i)
+ key_lines[edit_line][key_linepos] = 0;
+ }
}
//============================================================================
}
// LordHavoc: increased messagemode length (was 31)
- if (chat_bufferlen == 255)
+ if (chat_bufferlen == 240)
return; // all full
chat_buffer[chat_bufferlen++] = key;
Writes lines containing "bind key value"
============
*/
-void Key_WriteBindings (FILE *f)
+void Key_WriteBindings (QFile *f)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i])
if (*keybindings[i])
- fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+ Qprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
consolekeys[K_UPARROW] = true;
consolekeys[K_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
+ consolekeys[K_DEL] = true;
+ consolekeys[K_INS] = true;
consolekeys[K_PGUP] = true;
consolekeys[K_PGDN] = true;
consolekeys[K_SHIFT] = true;
key_lastpress = key;
key_count++;
if (key_count <= 0)
- {
return; // just catching keys for Con_NotifyBox
- }
// update auto-repeat status
if (down)
{
key_repeats[key]++;
if (key != K_BACKSPACE && key != K_PAUSE && key_repeats[key] > 1)
- {
return; // ignore most autorepeats
- }
if (key >= 200 && !keybindings[key])
Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
// key up events only generate commands if the game key binding is
// a button command (leading + sign). These will occur even in console mode,
// to keep the character from continuing an action started before a console
-// switch. Button commands include the kenum as a parameter, so multiple
+// switch. Button commands include the keynum as a parameter, so multiple
// downs can be matched with ups
//
if (!down)