Cvar_RegisterVariable(&r_mipskins);
}
-static void Mod_Alias_SERAddEntity(void)
-{
- R_Clip_AddBox(currentrenderentity->mins, currentrenderentity->maxs, R_Entity_Callback, currentrenderentity, NULL);
-}
-
// LordHavoc: proper bounding box considerations
static float aliasbboxmin[3], aliasbboxmax[3], modelyawradius, modelradius;
Con_Printf("Mod_ConvertAliasVerts: \"%s\", %i invalid normal indices found\n", loadmodel->name, invalidnormals);
}
-static void Mod_MDL_LoadFrames (long datapointer, int inverts, int outverts, vec3_t scale, vec3_t translate)
+static void Mod_MDL_LoadFrames (qbyte * datapointer, int inverts, int outverts, vec3_t scale, vec3_t translate)
{
daliasframetype_t *pframetype;
daliasframe_t *pinframe;
}
}
-static rtexture_t *GL_SkinSplitShirt(byte *in, byte *out, int width, int height, int bits, char *name, int precache)
+static rtexture_t *GL_SkinSplitShirt(qbyte *in, qbyte *out, int width, int height, int bits, char *name, int precache)
{
int i, pixels, passed;
- byte pixeltest[16];
+ qbyte pixeltest[16];
for (i = 0;i < 16;i++)
pixeltest[i] = (bits & (1 << i)) != 0;
pixels = width*height;
return NULL;
}
-static rtexture_t *GL_SkinSplit(byte *in, byte *out, int width, int height, int bits, char *name, int precache)
+static rtexture_t *GL_SkinSplit(qbyte *in, qbyte *out, int width, int height, int bits, char *name, int precache)
{
int i, pixels, passed;
- byte pixeltest[16];
+ qbyte pixeltest[16];
for (i = 0;i < 16;i++)
pixeltest[i] = (bits & (1 << i)) != 0;
pixels = width*height;
return NULL;
}
-static void Mod_LoadSkin (char *basename, byte *skindata, byte *skintemp, int width, int height, skinframe_t *skinframe, int precache)
+static void Mod_LoadSkin (char *basename, qbyte *skindata, qbyte *skintemp, int width, int height, skinframe_t *skinframe, int precache)
{
skinframe->base = loadtextureimagewithmask(loadmodel->texturepool, va("%s_normal", basename), 0, 0, false, r_mipskins.integer, precache);
skinframe->fog = image_masktex;
daliasframetype_t *pinframetype;
daliasgroup_t *pinframegroup;
float scales, scalet, scale[3], translate[3], interval;
- long datapointer, startframes, startskins;
+ qbyte *datapointer, *startframes, *startskins;
char name[MAX_QPATH];
- byte *skintemp = NULL;
+ qbyte *skintemp = NULL;
modelyawradius = 0;
modelradius = 0;
- datapointer = (long) buffer;
+ datapointer = buffer;
pinmodel = (mdl_t *)datapointer;
datapointer += sizeof(mdl_t);
sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
else
sprintf (name, "%s_%i", loadmodel->name, i);
- Mod_LoadSkin(name, (byte *)datapointer, skintemp, skinwidth, skinheight, loadmodel->skinframes + totalskins, i == 0);
+ Mod_LoadSkin(name, (qbyte *)datapointer, skintemp, skinwidth, skinheight, loadmodel->skinframes + totalskins, i == 0);
datapointer += skinwidth * skinheight;
totalskins++;
}
Mod_MDL_LoadFrames (startframes, numverts, totalverts, scale, translate);
- // LordHavoc: fixed model bbox - was //FIXME: do this right
- //loadmodel->mins[0] = loadmodel->mins[1] = loadmodel->mins[2] = -16;
- //loadmodel->maxs[0] = loadmodel->maxs[1] = loadmodel->maxs[2] = 16;
modelyawradius = sqrt(modelyawradius);
modelradius = sqrt(modelradius);
-// loadmodel->modelradius = modelradius;
for (j = 0;j < 3;j++)
{
loadmodel->normalmins[j] = aliasbboxmin[j];
loadmodel->yawmins[2] = loadmodel->normalmins[2];
loadmodel->yawmaxs[2] = loadmodel->normalmaxs[2];
- loadmodel->SERAddEntity = Mod_Alias_SERAddEntity;
loadmodel->Draw = R_DrawAliasModel;
loadmodel->DrawSky = NULL;
loadmodel->DrawShadow = NULL;
{
int *vertremap;
md2_t *pinmodel;
- long base;
+ qbyte *base;
int version, end;
int i, j, k, hashindex, num, numxyz, numst, xyz, st;
float *stverts, s, t;
float st[2];
}
*hash, **md2verthash, *md2verthashdata;
- long datapointer;
+ qbyte *datapointer;
md2frame_t *pinframe;
char *inskin;
md2triangle_t *intri;
int skinwidth, skinheight;
pinmodel = buffer;
- base = (long) buffer;
+ base = buffer;
version = LittleLong (pinmodel->version);
if (version != MD2ALIAS_VERSION)
loadmodel->type = mod_alias;
loadmodel->aliastype = ALIASTYPE_MDLMD2;
- loadmodel->SERAddEntity = Mod_Alias_SERAddEntity;
loadmodel->Draw = R_DrawAliasModel;
loadmodel->DrawSky = NULL;
loadmodel->DrawShadow = NULL;
// LordHavoc: model bbox
modelyawradius = sqrt(modelyawradius);
modelradius = sqrt(modelradius);
-// loadmodel->modelradius = modelradius;
for (j = 0;j < 3;j++)
{
loadmodel->normalmins[j] = aliasbboxmin[j];
void Mod_LoadZymoticModel(model_t *mod, void *buffer)
{
- int i, pbase, *bonecount;
+ int i, pbase, *bonecount, numposes;
unsigned int count, a, b, c, *renderlist, *renderlistend;
rtexture_t **texture;
char *shadername;
loadmodel->skinframes->glow = NULL;
loadmodel->skinframes->merged = NULL;
loadmodel->numskins = 1;
+ numposes = pheader->lump_poses.length / sizeof(float[3][4]) / pheader->numbones;
// go through the lumps, swapping things
loadmodel->animscenes[i].framerate = scene->framerate;
loadmodel->animscenes[i].loop = (scene->flags & ZYMSCENEFLAG_NOLOOP) == 0;
+ if ((unsigned int) loadmodel->animscenes[i].firstframe >= numposes)
+ Host_Error("Mod_LoadZymoticModel: scene firstframe (%i) >= numposes (%i)\n", loadmodel->animscenes[i].firstframe, numposes);
+ if ((unsigned int) loadmodel->animscenes[i].firstframe + (unsigned int) loadmodel->animscenes[i].framecount > numposes)
+ Host_Error("Mod_LoadZymoticModel: scene firstframe (%i) + framecount (%i) >= numposes (%i)\n", loadmodel->animscenes[i].firstframe, loadmodel->animscenes[i].framecount, numposes);
+ if (loadmodel->animscenes[i].framerate < 0)
+ Host_Error("Mod_LoadZymoticModel: scene framerate (%f) < 0\n", loadmodel->animscenes[i].framerate);
scene++;
}
zymswapintblock((void *) (pheader->lump_render.start + pbase), pheader->lump_render.length);
// validate renderlist and swap winding order of tris
renderlist = (void *) (pheader->lump_render.start + pbase);
- renderlistend = (void *) ((byte *) renderlist + pheader->lump_render.length);
+ renderlistend = (void *) ((qbyte *) renderlist + pheader->lump_render.length);
i = pheader->numshaders * sizeof(int) + pheader->numtris * sizeof(int[3]);
if (pheader->lump_render.length != i)
Host_Error("Mod_LoadZymoticModel: renderlist is wrong size in %s (is %i bytes, should be %i bytes)\n", loadmodel->name, pheader->lump_render.length, i);
// model bbox
modelradius = pheader->radius;
-// loadmodel->modelradius = pheader->radius;
for (i = 0;i < 3;i++)
{
loadmodel->normalmins[i] = pheader->mins[i];
loadmodel->yawmins[2] = loadmodel->normalmins[2];
loadmodel->yawmaxs[2] = loadmodel->normalmaxs[2];
- loadmodel->SERAddEntity = Mod_Alias_SERAddEntity;
loadmodel->Draw = R_DrawAliasModel;
loadmodel->DrawSky = NULL;
loadmodel->DrawShadow = NULL;
}
+