// TODO: support these features more directly
#define Q3TEXTUREFLAG_TWOSIDED 1
#define Q3TEXTUREFLAG_NOPICMIP 16
+#define Q3TEXTUREFLAG_POLYGONOFFSET 32
#define Q3PATHLENGTH 64
#define TEXTURE_MAXFRAMES 64
// current PolygonOffset values for rendering this material
float currentpolygonfactor;
float currentpolygonoffset;
+ float basepolygonfactor;
+ float basepolygonoffset;
// textures to use when rendering this material
skinframe_t *currentskinframe;