for (j = 0;j < 3;j++)
for (i = 0;i < 6;i++)
Con_Printf("%s\"%s%s.tga\"", j + i > 0 ? ", " : "", basename, suffix[j][i].suffix);
- Con_Printf(" and was unable to find any of them.\n");
+ Con_Print(" and was unable to find any of them.\n");
}
return cubemaptexture;
}
if (radius < 15 || DotProduct(color, color) < 0.03)
{
- Con_Printf("R_Shadow_NewWorldLight: refusing to create a light too small/dim\n");
+ Con_Print("R_Shadow_NewWorldLight: refusing to create a light too small/dim\n");
return;
}
float origin[3], radius, color[3], angles[3], corona;
if (cl.worldmodel == NULL)
{
- Con_Printf("No map loaded.\n");
+ Con_Print("No map loaded.\n");
return;
}
FS_StripExtension (cl.worldmodel->name, name, sizeof (name));
return;
if (cl.worldmodel == NULL)
{
- Con_Printf("No map loaded.\n");
+ Con_Print("No map loaded.\n");
return;
}
FS_StripExtension (cl.worldmodel->name, name, sizeof (name));
float origin[3], radius, color[3], subtract, spotdir[3], spotcone, falloff, distbias;
if (cl.worldmodel == NULL)
{
- Con_Printf("No map loaded.\n");
+ Con_Print("No map loaded.\n");
return;
}
FS_StripExtension (cl.worldmodel->name, name, sizeof (name));
if (cl.worldmodel == NULL)
{
- Con_Printf("No map loaded.\n");
+ Con_Print("No map loaded.\n");
return;
}
data = cl.worldmodel->brush.entities;
vec3_t color;
if (!r_editlights.integer)
{
- Con_Printf("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
+ Con_Print("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
return;
}
if (Cmd_Argc() != 1)
{
- Con_Printf("r_editlights_spawn does not take parameters\n");
+ Con_Print("r_editlights_spawn does not take parameters\n");
return;
}
color[0] = color[1] = color[2] = 1;
char cubemapname[1024];
if (!r_editlights.integer)
{
- Con_Printf("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
+ Con_Print("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
return;
}
if (!r_shadow_selectedlight)
{
- Con_Printf("No selected light.\n");
+ Con_Print("No selected light.\n");
return;
}
VectorCopy(r_shadow_selectedlight->origin, origin);
}
else
{
- Con_Printf("usage: r_editlights_edit [property] [value]\n");
- Con_Printf("Selected light's properties:\n");
+ Con_Print("usage: r_editlights_edit [property] [value]\n");
+ Con_Print("Selected light's properties:\n");
Con_Printf("Origin : %f %f %f\n", r_shadow_selectedlight->origin[0], r_shadow_selectedlight->origin[1], r_shadow_selectedlight->origin[2]);
Con_Printf("Angles : %f %f %f\n", r_shadow_selectedlight->angles[0], r_shadow_selectedlight->angles[1], r_shadow_selectedlight->angles[2]);
Con_Printf("Color : %f %f %f\n", r_shadow_selectedlight->color[0], r_shadow_selectedlight->color[1], r_shadow_selectedlight->color[2]);
{
if (!r_editlights.integer)
{
- Con_Printf("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
+ Con_Print("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
return;
}
if (!r_shadow_selectedlight)
{
- Con_Printf("No selected light.\n");
+ Con_Print("No selected light.\n");
return;
}
R_Shadow_NewWorldLight(r_shadow_selectedlight->origin, r_shadow_selectedlight->angles, r_shadow_selectedlight->color, r_shadow_selectedlight->radius, r_shadow_selectedlight->corona, r_shadow_selectedlight->style, !r_shadow_selectedlight->shadow, r_shadow_selectedlight->cubemapname);
{
if (!r_editlights.integer)
{
- Con_Printf("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
+ Con_Print("Cannot spawn light when not in editing mode. Set r_editlights to 1.\n");
return;
}
if (!r_shadow_selectedlight)
{
- Con_Printf("No selected light.\n");
+ Con_Print("No selected light.\n");
return;
}
R_Shadow_NewWorldLight(r_shadow_selectedlight->origin, r_shadow_selectedlight->angles, r_shadow_selectedlight->color, r_shadow_selectedlight->radius, !r_shadow_selectedlight->corona, r_shadow_selectedlight->style, r_shadow_selectedlight->shadow, r_shadow_selectedlight->cubemapname);
{
if (!r_editlights.integer)
{
- Con_Printf("Cannot remove light when not in editing mode. Set r_editlights to 1.\n");
+ Con_Print("Cannot remove light when not in editing mode. Set r_editlights to 1.\n");
return;
}
if (!r_shadow_selectedlight)
{
- Con_Printf("No selected light.\n");
+ Con_Print("No selected light.\n");
return;
}
R_Shadow_FreeWorldLight(r_shadow_selectedlight);
void R_Shadow_EditLights_Help_f(void)
{
- Con_Printf(
+ Con_Print(
"Documentation on r_editlights system:\n"
"Settings:\n"
"r_editlights : enable/disable editing mode\n"