]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
optimized AngleVectors calls (pass NULL for vectors that should not be generated)
[xonotic/darkplaces.git] / snd_mem.c
index f573c370365e49061e35837322f9ab92175b2591..09758a63057b1887860157b2b2315218433e95d1 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -30,10 +30,10 @@ byte *S_Alloc (int size);
 ResampleSfx
 ================
 */
-void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
+void ResampleSfx (sfx_t *sfx, int inrate, byte *data, char *name)
 {
        int             outcount;
-       int             srcsample;
+       int             srcsample, srclength;
        float   stepscale;
        int             i;
        int             samplefrac, fracstep;
@@ -45,6 +45,8 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
 
        stepscale = (float)inrate / shm->speed; // this is usually 0.5, 1, or 2
 
+       srclength = sc->length << sc->stereo;
+
        outcount = sc->length / stepscale;
        sc->length = outcount;
        if (sc->loopstart != -1)
@@ -62,6 +64,7 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
        if (stepscale == 1/* && inwidth == 1*/ && sc->width == 1)
        {
 // fast special case
+               /*
                // LordHavoc: I do not serve the readability gods...
                int *indata, *outdata;
                int count4, count1;
@@ -75,27 +78,18 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                        ((short*)outdata)[0] = ((short*)indata)[0] ^ 0x8080;
                if (count1 & 1)
                        ((char*)outdata)[2] = ((char*)indata)[2] ^ 0x80;
-               /*
-               if (sc->stereo) // LordHavoc: stereo sound support
-               {
-                       for (i=0 ; i<(outcount<<1) ; i++)
-                               ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128);
-               }
-               else
-               {
-                       for (i=0 ; i<outcount ; i++)
-                               ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128);
-               }
                */
+               if (sc->stereo) // LordHavoc: stereo sound support
+                       outcount *= 2;
+               for (i=0 ; i<outcount ; i++)
+                       ((signed char *)sc->data)[i] = ((unsigned char *)data)[i] - 128;
        }
        else if (stepscale == 1/* && inwidth == 2*/ && sc->width == 2) // LordHavoc: quick case for 16bit
        {
                if (sc->stereo) // LordHavoc: stereo sound support
-                       for (i=0 ; i<outcount*2 ;i++)
-                               ((short *)sc->data)[i] = LittleShort (((short *)data)[i]);
-               else
-                       for (i=0 ; i<outcount ;i++)
-                               ((short *)sc->data)[i] = LittleShort (((short *)data)[i]);
+                       outcount *= 2;
+               for (i=0 ; i<outcount ;i++)
+                       ((short *)sc->data)[i] = LittleShort (((short *)data)[i]);
        }
        else
        {
@@ -113,10 +107,10 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                                if (sc->stereo) // LordHavoc: stereo sound support
                                {
                                        fracstep <<= 1;
-                                       for (i=0 ; i<outcount ;)
+                                       for (i=0 ; i<outcount ; i++)
                                        {
-                                               *out++ = (short) LittleShort (in[srcsample  ]);
-                                               *out++ = (short) LittleShort (in[srcsample+1]);
+                                               *out++ = LittleShort (in[srcsample  ]);
+                                               *out++ = LittleShort (in[srcsample+1]);
                                                srcsample += fracstep;
                                        }
                                }
@@ -124,21 +118,22 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
-                                               *out++ = (short) LittleShort (in[srcsample  ]);
+                                               *out++ = LittleShort (in[srcsample  ]);
                                                srcsample += fracstep;
                                        }
                                }
                        }
                        else
                        {
-                               signed char *out = (void *)sc->data, *in = (void *)data;
+                               signed char *out = (void *)sc->data;
+                               unsigned char *in = (void *)data;
                                if (sc->stereo) // LordHavoc: stereo sound support
                                {
                                        fracstep <<= 1;
-                                       for (i=0 ; i<outcount ;)
+                                       for (i=0 ; i<outcount ; i++)
                                        {
-                                               *out++ = (signed char) in[srcsample  ] - 128;
-                                               *out++ = (signed char) in[srcsample+1] - 128;
+                                               *out++ = in[srcsample  ] - 128;
+                                               *out++ = in[srcsample+1] - 128;
                                                srcsample += fracstep;
                                        }
                                }
@@ -146,7 +141,7 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
-                                               *out++ = (signed char) in[srcsample  ] - 128;
+                                               *out++ = in[srcsample  ] - 128;
                                                srcsample += fracstep;
                                        }
                                }
@@ -155,19 +150,30 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                else
                {
                        int sample;
+                       int a, b;
                        if (sc->width == 2)
                        {
                                short *out = (void *)sc->data, *in = (void *)data;
                                if (sc->stereo) // LordHavoc: stereo sound support
                                {
-                                       for (i=0 ; i<outcount ;)
+                                       for (i=0 ; i<outcount ; i++)
                                        {
-                                               srcsample = (samplefrac >> 7) & ~1;
-                                               samplefrac += fracstep;
-                                               sample = (LittleShort (in[srcsample  ]) * (256 - (samplefrac & 255)) + LittleShort (in[srcsample+2]) * (samplefrac & 255)) >> 8;
+                                               srcsample = (samplefrac >> 8) << 1;
+                                               a = in[srcsample  ];
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+2];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
                                                *out++ = (short) sample;
-                                               sample = (LittleShort (in[srcsample+1]) * (256 - (samplefrac & 255)) + LittleShort (in[srcsample+3]) * (samplefrac & 255)) >> 8;
+                                               a = in[srcsample+1];
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+3];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
                                                *out++ = (short) sample;
+                                               samplefrac += fracstep;
                                        }
                                }
                                else
@@ -175,25 +181,41 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                                        for (i=0 ; i<outcount ; i++)
                                        {
                                                srcsample = samplefrac >> 8;
-                                               samplefrac += fracstep;
-                                               sample = (LittleShort (in[srcsample  ]) * (256 - (samplefrac & 255)) + LittleShort (in[srcsample+1]) * (samplefrac & 255)) >> 8;
+                                               a = in[srcsample  ];
+                                               if (srcsample+1 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+1];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
                                                *out++ = (short) sample;
+                                               samplefrac += fracstep;
                                        }
                                }
                        }
                        else
                        {
-                               signed char *out = (void *)sc->data, *in = (void *)data;
+                               signed char *out = (void *)sc->data;
+                               unsigned char *in = (void *)data;
                                if (sc->stereo) // LordHavoc: stereo sound support
                                {
-                                       for (i=0 ; i<outcount ;)
+                                       for (i=0 ; i<outcount ; i++)
                                        {
-                                               srcsample = (samplefrac >> 7) & ~1;
-                                               samplefrac += fracstep;
-                                               sample = ((((unsigned char) in[srcsample  ] - 128) * (256 - (samplefrac & 255))) + (((unsigned char) in[srcsample+2] - 128) * (samplefrac & 255))) >> 8;
+                                               srcsample = (samplefrac >> 8) << 1;
+                                               a = (int) in[srcsample  ] - 128;
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+2] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
                                                *out++ = (signed char) sample;
-                                               sample = ((((unsigned char) in[srcsample+1] - 128) * (256 - (samplefrac & 255))) + (((unsigned char) in[srcsample+3] - 128) * (samplefrac & 255))) >> 8;
+                                               a = (int) in[srcsample+1] - 128;
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+3] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
                                                *out++ = (signed char) sample;
+                                               samplefrac += fracstep;
                                        }
                                }
                                else
@@ -201,14 +223,24 @@ void ResampleSfx (sfx_t *sfx, int inrate, byte *data)
                                        for (i=0 ; i<outcount ; i++)
                                        {
                                                srcsample = samplefrac >> 8;
-                                               samplefrac += fracstep;
-                                               sample = ((((unsigned char) in[srcsample  ] - 128) * (256 - (samplefrac & 255))) + (((unsigned char) in[srcsample+1] - 128) * (samplefrac & 255))) >> 8;
+                                               a = (int) in[srcsample  ] - 128;
+                                               if (srcsample+1 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+1] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
                                                *out++ = (signed char) sample;
+                                               samplefrac += fracstep;
                                        }
                                }
                        }
                }
        }
+
+       // LordHavoc: use this for testing if it ever becomes useful again
+#if 0
+       COM_WriteFile (va("sound/%s.pcm", name), sc->data, (sc->length << sc->stereo) * sc->width);
+#endif
 }
 
 //=============================================================================
@@ -281,7 +313,7 @@ sfxcache_t *S_LoadSound (sfx_t *s)
        sc->width = info.width;
        sc->stereo = info.channels == 2;
 
-       ResampleSfx (s, sc->speed, data + info.dataofs);
+       ResampleSfx (s, sc->speed, data + info.dataofs, s->name);
 
        qfree(data);
        return sc;