]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
changed some prints to dprints
[xonotic/darkplaces.git] / snd_mem.c
index 15e571b37c1a368b185ff034a755b4df453ca86f..3da76b39b108d3c4f98990e5f0570409a6ad6e92 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -80,7 +80,7 @@ snd_buffer_t *Snd_CreateSndBuffer (const unsigned char *samples, unsigned int sa
 {
        size_t newsampleframes, memsize;
        snd_buffer_t* sb;
-       
+
        newsampleframes = (double)sampleframes * (double)sb_speed / (double)in_format->speed;
 
        memsize = newsampleframes * in_format->channels * in_format->width;
@@ -311,6 +311,7 @@ qboolean S_LoadSound (sfx_t *sfx, qboolean complain)
                return true;
 
        // If we weren't able to load it previously, no need to retry
+       // Note: S_PrecacheSound clears this flag to cause a retry
        if (sfx->flags & SFXFLAG_FILEMISSING)
                return false;
 
@@ -325,7 +326,7 @@ qboolean S_LoadSound (sfx_t *sfx, qboolean complain)
                if (len < 0)
                {
                        // name too long
-                       Con_Printf("S_LoadSound: name \"%s\" is too long\n", sfx->name);
+                       Con_DPrintf("S_LoadSound: name \"%s\" is too long\n", sfx->name);
                        return false;
                }
                if (S_LoadWavFile (namebuffer, sfx))
@@ -341,7 +342,7 @@ qboolean S_LoadSound (sfx_t *sfx, qboolean complain)
        if (len < 0)
        {
                // name too long
-               Con_Printf("S_LoadSound: name \"%s\" is too long\n", sfx->name);
+               Con_DPrintf("S_LoadSound: name \"%s\" is too long\n", sfx->name);
                return false;
        }
        if (S_LoadWavFile (namebuffer, sfx))
@@ -354,6 +355,6 @@ qboolean S_LoadSound (sfx_t *sfx, qboolean complain)
        // Can't load the sound!
        sfx->flags |= SFXFLAG_FILEMISSING;
        if (complain)
-               Con_Printf("S_LoadSound: Couldn't load \"%s\"\n", sfx->name);
+               Con_DPrintf("S_LoadSound: Couldn't load \"%s\"\n", sfx->name);
        return false;
 }