]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_main.c
-Added the cvar sv_progs, which allows you to set the name of the server
[xonotic/darkplaces.git] / sv_main.c
index 6d9a20b7d3d5123d308f8ff7666ea71b867d4d16..d4b6b2d50552436570e197a2c597ee6beb5b40cf 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -22,8 +22,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "quakedef.h"
 
 // select which protocol to host, by name
-// this is named the same as PROTOCOL_DARKPLACES5 for example, minus the PROTOCOL_ prefix
-cvar_t sv_protocolname = {0, "sv_protocolname", "DARKPLACES5"};
+// this is named the same as PROTOCOL_DARKPLACES6 for example, minus the PROTOCOL_ prefix
+cvar_t sv_protocolname = {0, "sv_protocolname", "DARKPLACES6"};
 cvar_t sv_ratelimitlocalplayer = {0, "sv_ratelimitlocalplayer", "0"};
 cvar_t sv_maxrate = {CVAR_SAVE | CVAR_NOTIFY, "sv_maxrate", "10000"};
 
@@ -32,17 +32,20 @@ static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "0"}; // tend
 static cvar_t sv_cullentities_stats = {0, "sv_cullentities_stats", "0"};
 static cvar_t sv_entpatch = {0, "sv_entpatch", "1"};
 
+extern cvar_t sys_ticrate;
+
 cvar_t sv_gameplayfix_grenadebouncedownslopes = {0, "sv_gameplayfix_grenadebouncedownslopes", "1"};
 cvar_t sv_gameplayfix_noairborncorpse = {0, "sv_gameplayfix_noairborncorpse", "1"};
 cvar_t sv_gameplayfix_stepdown = {0, "sv_gameplayfix_stepdown", "1"};
 cvar_t sv_gameplayfix_stepwhilejumping = {0, "sv_gameplayfix_stepwhilejumping", "1"};
 cvar_t sv_gameplayfix_swiminbmodels = {0, "sv_gameplayfix_swiminbmodels", "1"};
+cvar_t sv_gameplayfix_setmodelrealbox = {0, "sv_gameplayfix_setmodelrealbox", "1"};
+
+cvar_t sv_progs = {0, "sv_progs", "progs.dat" };
 
 server_t sv;
 server_static_t svs;
 
-static char localmodels[MAX_MODELS][5];                        // inline model names for precache
-
 mempool_t *sv_edicts_mempool = NULL;
 
 //============================================================================
@@ -58,8 +61,6 @@ SV_Init
 */
 void SV_Init (void)
 {
-       int i;
-
        Cmd_AddCommand("sv_saveentfile", SV_SaveEntFile_f);
        Cvar_RegisterVariable (&sv_maxvelocity);
        Cvar_RegisterVariable (&sv_gravity);
@@ -81,16 +82,15 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_gameplayfix_stepdown);
        Cvar_RegisterVariable (&sv_gameplayfix_stepwhilejumping);
        Cvar_RegisterVariable (&sv_gameplayfix_swiminbmodels);
+       Cvar_RegisterVariable (&sv_gameplayfix_setmodelrealbox);
        Cvar_RegisterVariable (&sv_protocolname);
        Cvar_RegisterVariable (&sv_ratelimitlocalplayer);
        Cvar_RegisterVariable (&sv_maxrate);
+       Cvar_RegisterVariable (&sv_progs);
 
        SV_Phys_Init();
        SV_World_Init();
 
-       for (i = 0;i < MAX_MODELS;i++)
-               sprintf (localmodels[i], "*%i", i);
-
        sv_edicts_mempool = Mem_AllocPool("server edicts", 0, NULL);
 }
 
@@ -106,6 +106,7 @@ static void SV_SaveEntFile_f(void)
        FS_WriteFile(va("%s.ent", basename), sv.worldmodel->brush.entities, strlen(sv.worldmodel->brush.entities));
 }
 
+
 /*
 =============================================================================
 
@@ -213,15 +214,9 @@ void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, floa
                return;
 
 // find precache number for sound
-       for (sound_num=1 ; sound_num<MAX_SOUNDS && sv.sound_precache[sound_num] ; sound_num++)
-               if (!strcmp(sample, sv.sound_precache[sound_num]))
-                       break;
-
-       if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] )
-       {
-               Con_Printf("SV_StartSound: %s not precached\n", sample);
+       sound_num = SV_SoundIndex(sample, 1);
+       if (!sound_num)
                return;
-       }
 
        ent = NUM_FOR_EDICT(entity);
 
@@ -275,14 +270,34 @@ This will be sent on the initial connection and upon each server load.
 */
 void SV_SendServerinfo (client_t *client)
 {
-       char                    **s;
-       char                    message[128];
+       int i;
+       char message[128];
 
        // edicts get reallocated on level changes, so we need to update it here
-       client->edict = EDICT_NUM(client->number + 1);
+       client->edict = EDICT_NUM((client - svs.clients) + 1);
 
+       // if client is a botclient coming from a level change, we need to set up
+       // client info that normally requires networking
+       if (!client->netconnection)
+       {
+               // set up the edict
+               ED_ClearEdict(client->edict);
+
+               // copy spawn parms out of the client_t
+               for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
+                       (&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
+
+               // call the spawn function
+               pr_global_struct->time = sv.time;
+               pr_global_struct->self = EDICT_TO_PROG(client->edict);
+               PR_ExecuteProgram (pr_global_struct->ClientConnect, "QC function ClientConnect is missing");
+               PR_ExecuteProgram (pr_global_struct->PutClientInServer, "QC function PutClientInServer is missing");
+               host_client->spawned = true;
+               return;
+       }
 
        // LordHavoc: clear entityframe tracking
+       client->latestframenum = 0;
 
        if (client->entitydatabase)
                EntityFrame_FreeDatabase(client->entitydatabase);
@@ -295,7 +310,7 @@ void SV_SendServerinfo (client_t *client)
                client->entitydatabase = EntityFrame_AllocDatabase(sv_clients_mempool);
        if (sv.protocol == PROTOCOL_DARKPLACES4)
                client->entitydatabase4 = EntityFrame4_AllocDatabase(sv_clients_mempool);
-       if (sv.protocol == PROTOCOL_DARKPLACES5)
+       if (sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
                client->entitydatabase5 = EntityFrame5_AllocDatabase(sv_clients_mempool);
 
        MSG_WriteByte (&client->message, svc_print);
@@ -313,12 +328,12 @@ void SV_SendServerinfo (client_t *client)
 
        MSG_WriteString (&client->message,PR_GetString(sv.edicts->v->message));
 
-       for (s = sv.model_precache+1 ; *s ; s++)
-               MSG_WriteString (&client->message, *s);
+       for (i = 1;i < MAX_MODELS && sv.model_precache[i][0];i++)
+               MSG_WriteString (&client->message, sv.model_precache[i]);
        MSG_WriteByte (&client->message, 0);
 
-       for (s = sv.sound_precache+1 ; *s ; s++)
-               MSG_WriteString (&client->message, *s);
+       for (i = 1;i < MAX_SOUNDS && sv.sound_precache[i][0];i++)
+               MSG_WriteString (&client->message, sv.sound_precache[i]);
        MSG_WriteByte (&client->message, 0);
 
 // send music
@@ -360,16 +375,21 @@ void SV_ConnectClient (int clientnum, netconn_t *netconnection)
        client->active = true;
        client->netconnection = netconnection;
 
-       Con_DPrintf("Client %s connected\n", client->netconnection->address);
+       Con_DPrintf("Client %s connected\n", client->netconnection ? client->netconnection->address : "botclient");
 
        strcpy(client->name, "unconnected");
        strcpy(client->old_name, "unconnected");
-       client->number = clientnum;
        client->spawned = false;
        client->edict = EDICT_NUM(clientnum+1);
        client->message.data = client->msgbuf;
        client->message.maxsize = sizeof(client->msgbuf);
        client->message.allowoverflow = true;           // we can catch it
+       // updated by receiving "rate" command from client
+       client->rate = NET_MINRATE;
+       // no limits for local player
+       if (client->netconnection && LHNETADDRESS_GetAddressType(&client->netconnection->peeraddress) == LHNETADDRESSTYPE_LOOP)
+               client->rate = 1000000000;
+       client->connecttime = realtime;
 
        if (sv.loadgame)
                memcpy (client->spawn_parms, spawn_parms, sizeof(spawn_parms));
@@ -381,7 +401,12 @@ void SV_ConnectClient (int clientnum, netconn_t *netconnection)
                        client->spawn_parms[i] = (&pr_global_struct->parm1)[i];
        }
 
-       SV_SendServerinfo (client);
+       // don't call SendServerinfo for a fresh botclient because its fields have
+       // not been set up by the qc yet
+       if (client->netconnection)
+               SV_SendServerinfo (client);
+       else
+               client->spawned = true;
 }
 
 
@@ -622,9 +647,12 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                        if (sententities[s->tagentity] != sententitiesmark)
                                return;
                }
+               // skip invalid modelindexes to avoid crashes
+               else if (s->modelindex >= MAX_MODELS)
+                       return;
                // always send world submodels, they don't generate much traffic
                // except in PROTOCOL_QUAKE where they hog bandwidth like crazy
-               else if ((!(isbmodel = (model = sv.models[s->modelindex]) != NULL && model->name[0] == '*') && !(s->effects & EF_NODEPTHTEST)) || sv.protocol == PROTOCOL_QUAKE)
+               else if (!(s->effects & EF_NODEPTHTEST) && (!(isbmodel = (model = sv.models[s->modelindex]) != NULL && model->name[0] == '*') || sv.protocol == PROTOCOL_QUAKE))
                {
                        Mod_CheckLoaded(model);
                        // entity has survived every check so far, check if visible
@@ -719,7 +747,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
 
 entity_state_t sendstates[MAX_EDICTS]; 
 
-void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
+void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg, int *stats)
 {
        int i, numsendstates;
        entity_state_t *s;
@@ -767,7 +795,7 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                Con_Printf("client \"%s\" entities: %d total, %d visible, %d culled by: %d pvs %d trace\n", client->name, sv_writeentitiestoclient_totalentities, sv_writeentitiestoclient_visibleentities, sv_writeentitiestoclient_culled_pvs + sv_writeentitiestoclient_culled_trace, sv_writeentitiestoclient_culled_pvs, sv_writeentitiestoclient_culled_trace);
 
        if (client->entitydatabase5)
-               EntityFrame5_WriteFrame(msg, client->entitydatabase5, numsendstates, sendstates, client - svs.clients + 1);
+               EntityFrame5_WriteFrame(msg, client->entitydatabase5, numsendstates, sendstates, client - svs.clients + 1, stats);
        else if (client->entitydatabase4)
                EntityFrame4_WriteFrame(msg, client->entitydatabase4, numsendstates, sendstates);
        else if (client->entitydatabase)
@@ -798,7 +826,7 @@ SV_WriteClientdataToMessage
 
 ==================
 */
-void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
+void SV_WriteClientdataToMessage (client_t *client, edict_t *ent, sizebuf_t *msg, int *stats)
 {
        int             bits;
        int             i;
@@ -807,6 +835,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        eval_t  *val;
        vec3_t  punchvector;
        qbyte   viewzoom;
+       int             weaponmodelindex;
 
 //
 // send a damage message
@@ -838,78 +867,86 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                ent->v->fixangle = 0;
        }
 
-       bits = 0;
-
-       if (ent->v->view_ofs[2] != DEFAULT_VIEWHEIGHT)
-               bits |= SU_VIEWHEIGHT;
-
-       if (ent->v->idealpitch)
-               bits |= SU_IDEALPITCH;
-
-// stuff the sigil bits into the high bits of items for sbar, or else
-// mix in items2
+       // stuff the sigil bits into the high bits of items for sbar, or else
+       // mix in items2
        val = GETEDICTFIELDVALUE(ent, eval_items2);
-
        if (val)
                items = (int)ent->v->items | ((int)val->_float << 23);
        else
                items = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
 
-       bits |= SU_ITEMS;
-
-       if ( (int)ent->v->flags & FL_ONGROUND)
-               bits |= SU_ONGROUND;
-
-       if ( ent->v->waterlevel >= 2)
-               bits |= SU_INWATER;
-
-       // PROTOCOL_DARKPLACES
        VectorClear(punchvector);
        if ((val = GETEDICTFIELDVALUE(ent, eval_punchvector)))
                VectorCopy(val->vector, punchvector);
 
-       i = 255;
+       weaponmodelindex = SV_ModelIndex(PR_GetString(ent->v->weaponmodel), 1);
+
+       viewzoom = 255;
        if ((val = GETEDICTFIELDVALUE(ent, eval_viewzoom)))
-       {
-               i = val->_float * 255.0f;
-               if (i == 0)
-                       i = 255;
-               else
-                       i = bound(0, i, 65535);
-       }
-       viewzoom = i;
+               viewzoom = val->_float * 255.0f;
+       if (viewzoom == 0)
+               viewzoom = 255;
 
-       // FIXME: which protocols support this?  does PROTOCOL_DARKPLACES3 support viewzoom?
-       if (sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
-               if (viewzoom != 255)
-                       bits |= SU_VIEWZOOM;
+       bits = 0;
+
+       if ((int)ent->v->flags & FL_ONGROUND)
+               bits |= SU_ONGROUND;
+       if (ent->v->waterlevel >= 2)
+               bits |= SU_INWATER;
+       if (ent->v->idealpitch)
+               bits |= SU_IDEALPITCH;
 
        for (i=0 ; i<3 ; i++)
        {
                if (ent->v->punchangle[i])
                        bits |= (SU_PUNCH1<<i);
-               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
                        if (punchvector[i])
                                bits |= (SU_PUNCHVEC1<<i);
                if (ent->v->velocity[i])
                        bits |= (SU_VELOCITY1<<i);
        }
 
-       if (ent->v->weaponframe)
-               bits |= SU_WEAPONFRAME;
-
-       if (ent->v->armorvalue)
-               bits |= SU_ARMOR;
-
-       bits |= SU_WEAPON;
+       memset(stats, 0, sizeof(int[MAX_CL_STATS]));
+       stats[STAT_VIEWHEIGHT] = ent->v->view_ofs[2];
+       stats[STAT_ITEMS] = items;
+       stats[STAT_WEAPONFRAME] = ent->v->weaponframe;
+       stats[STAT_ARMOR] = ent->v->armorvalue;
+       stats[STAT_WEAPON] = weaponmodelindex;
+       stats[STAT_HEALTH] = ent->v->health;
+       stats[STAT_AMMO] = ent->v->currentammo;
+       stats[STAT_SHELLS] = ent->v->ammo_shells;
+       stats[STAT_NAILS] = ent->v->ammo_nails;
+       stats[STAT_ROCKETS] = ent->v->ammo_rockets;
+       stats[STAT_CELLS] = ent->v->ammo_cells;
+       stats[STAT_ACTIVEWEAPON] = ent->v->weapon;
+       stats[STAT_VIEWZOOM] = viewzoom;
+       // the QC bumps these itself by sending svc_'s, so we have to keep them
+       // zero or they'll be corrected by the engine
+       //stats[STAT_TOTALSECRETS] = pr_global_struct->total_secrets;
+       //stats[STAT_TOTALMONSTERS] = pr_global_struct->total_monsters;
+       //stats[STAT_SECRETS] = pr_global_struct->found_secrets;
+       //stats[STAT_MONSTERS] = pr_global_struct->killed_monsters;
+
+       if (sv.protocol != PROTOCOL_DARKPLACES6)
+       {
+               if (stats[STAT_VIEWHEIGHT] != DEFAULT_VIEWHEIGHT) bits |= SU_VIEWHEIGHT;
+               bits |= SU_ITEMS;
+               if (stats[STAT_WEAPONFRAME]) bits |= SU_WEAPONFRAME;
+               if (stats[STAT_ARMOR]) bits |= SU_ARMOR;
+               bits |= SU_WEAPON;
+               // FIXME: which protocols support this?  does PROTOCOL_DARKPLACES3 support viewzoom?
+               if (sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+                       if (viewzoom != 255)
+                               bits |= SU_VIEWZOOM;
+       }
 
        if (bits >= 65536)
                bits |= SU_EXTEND1;
        if (bits >= 16777216)
                bits |= SU_EXTEND2;
 
-// send the data
-
+       // send the data
        MSG_WriteByte (msg, svc_clientdata);
        MSG_WriteShort (msg, bits);
        if (bits & SU_EXTEND1)
@@ -918,7 +955,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                MSG_WriteByte(msg, bits >> 24);
 
        if (bits & SU_VIEWHEIGHT)
-               MSG_WriteChar (msg, ent->v->view_ofs[2]);
+               MSG_WriteChar (msg, stats[STAT_VIEWHEIGHT]);
 
        if (bits & SU_IDEALPITCH)
                MSG_WriteChar (msg, ent->v->idealpitch);
@@ -929,16 +966,16 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                {
                        if (sv.protocol == PROTOCOL_QUAKE)
                                MSG_WriteChar(msg, ent->v->punchangle[i]);
-                       else if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+                       else if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
                                MSG_WriteAngle16i(msg, ent->v->punchangle[i]);
                }
-               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
                {
                        if (bits & (SU_PUNCHVEC1<<i))
                        {
                                if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4)
                                        MSG_WriteCoord16i(msg, punchvector[i]);
-                               else if (sv.protocol == PROTOCOL_DARKPLACES5)
+                               else if (sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
                                        MSG_WriteCoord32f(msg, punchvector[i]);
                        }
                }
@@ -946,92 +983,61 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                {
                        if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4)
                                MSG_WriteChar(msg, ent->v->velocity[i] * (1.0f / 16.0f));
-                       else if (sv.protocol == PROTOCOL_DARKPLACES5)
+                       else if (sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
                                MSG_WriteCoord32f(msg, ent->v->velocity[i]);
                }
        }
 
-// [always sent]       if (bits & SU_ITEMS)
-       MSG_WriteLong (msg, items);
+       if (bits & SU_ITEMS)
+               MSG_WriteLong (msg, stats[STAT_ITEMS]);
 
        if (sv.protocol == PROTOCOL_DARKPLACES5)
        {
                if (bits & SU_WEAPONFRAME)
-                       MSG_WriteShort (msg, ent->v->weaponframe);
+                       MSG_WriteShort (msg, stats[STAT_WEAPONFRAME]);
                if (bits & SU_ARMOR)
-                       MSG_WriteShort (msg, ent->v->armorvalue);
+                       MSG_WriteShort (msg, stats[STAT_ARMOR]);
                if (bits & SU_WEAPON)
-               {
-                       i = SV_ModelIndex(PR_GetString(ent->v->weaponmodel));
-                       if (i < 0)
-                       {
-                               Con_DPrintf("weaponmodel \"%s\" not precached\n", PR_GetString(ent->v->weaponmodel));
-                               i = 0;
-                       }
-                       MSG_WriteShort (msg, i);
-               }
-
-               MSG_WriteShort (msg, ent->v->health);
-               MSG_WriteShort (msg, ent->v->currentammo);
-               MSG_WriteShort (msg, ent->v->ammo_shells);
-               MSG_WriteShort (msg, ent->v->ammo_nails);
-               MSG_WriteShort (msg, ent->v->ammo_rockets);
-               MSG_WriteShort (msg, ent->v->ammo_cells);
-
-               MSG_WriteShort (msg, ent->v->weapon);
-       
+                       MSG_WriteShort (msg, stats[STAT_WEAPON]);
+               MSG_WriteShort (msg, stats[STAT_HEALTH]);
+               MSG_WriteShort (msg, stats[STAT_AMMO]);
+               MSG_WriteShort (msg, stats[STAT_SHELLS]);
+               MSG_WriteShort (msg, stats[STAT_NAILS]);
+               MSG_WriteShort (msg, stats[STAT_ROCKETS]);
+               MSG_WriteShort (msg, stats[STAT_CELLS]);
+               MSG_WriteShort (msg, stats[STAT_ACTIVEWEAPON]);
                if (bits & SU_VIEWZOOM)
-                       MSG_WriteShort (msg, viewzoom);
+                       MSG_WriteShort (msg, min(stats[STAT_VIEWZOOM], 65535));
        }
-       else
+       else if (sv.protocol != PROTOCOL_DARKPLACES6)
        {
                if (bits & SU_WEAPONFRAME)
-                       MSG_WriteByte (msg, ent->v->weaponframe);
+                       MSG_WriteByte (msg, stats[STAT_WEAPONFRAME]);
                if (bits & SU_ARMOR)
-                       MSG_WriteByte (msg, ent->v->armorvalue);
+                       MSG_WriteByte (msg, stats[STAT_ARMOR]);
                if (bits & SU_WEAPON)
-               {
-                       i = SV_ModelIndex(PR_GetString(ent->v->weaponmodel));
-                       if (i < 0)
-                       {
-                               Con_DPrintf("weaponmodel \"%s\" not precached\n", PR_GetString(ent->v->weaponmodel));
-                               i = 0;
-                       }
-                       MSG_WriteByte (msg, i);
-               }
-
-               MSG_WriteShort (msg, ent->v->health);
-               MSG_WriteByte (msg, ent->v->currentammo);
-               MSG_WriteByte (msg, ent->v->ammo_shells);
-               MSG_WriteByte (msg, ent->v->ammo_nails);
-               MSG_WriteByte (msg, ent->v->ammo_rockets);
-               MSG_WriteByte (msg, ent->v->ammo_cells);
-
+                       MSG_WriteByte (msg, stats[STAT_WEAPON]);
+               MSG_WriteShort (msg, stats[STAT_HEALTH]);
+               MSG_WriteByte (msg, stats[STAT_AMMO]);
+               MSG_WriteByte (msg, stats[STAT_SHELLS]);
+               MSG_WriteByte (msg, stats[STAT_NAILS]);
+               MSG_WriteByte (msg, stats[STAT_ROCKETS]);
+               MSG_WriteByte (msg, stats[STAT_CELLS]);
                if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ)
                {
-                       for(i=0;i<32;i++)
-                       {
-                               if ( ((int)ent->v->weapon) & (1<<i) )
-                               {
-                                       MSG_WriteByte (msg, i);
+                       for (i = 0;i < 32;i++)
+                               if (stats[STAT_WEAPON] & (1<<i))
                                        break;
-                               }
-                       }
+                       MSG_WriteByte (msg, i);
                }
                else
-               {
-                       MSG_WriteByte (msg, ent->v->weapon);
-               }
-       
+                       MSG_WriteByte (msg, stats[STAT_WEAPON]);
                if (bits & SU_VIEWZOOM)
                {
                        if (sv.protocol == PROTOCOL_DARKPLACES4)
-                       {
-                               viewzoom = min(viewzoom, 255);
-                               MSG_WriteByte (msg, viewzoom);
-                       }
-                       else if (sv.protocol == PROTOCOL_DARKPLACES5)
-                               MSG_WriteShort (msg, viewzoom);
+                               MSG_WriteByte (msg, min(stats[STAT_VIEWZOOM], 255));
+                       else if (sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
+                               MSG_WriteShort (msg, min(stats[STAT_VIEWZOOM], 65535));
                }
        }
 }
@@ -1046,6 +1052,7 @@ qboolean SV_SendClientDatagram (client_t *client)
 {
        int rate, maxrate, maxsize, maxsize2;
        sizebuf_t msg;
+       int stats[MAX_CL_STATS];
 
        if (LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) == LHNETADDRESSTYPE_LOOP && !sv_ratelimitlocalplayer.integer)
        {
@@ -1053,15 +1060,15 @@ qboolean SV_SendClientDatagram (client_t *client)
                maxsize = sizeof(sv_sendclientdatagram_buf);
                maxsize2 = sizeof(sv_sendclientdatagram_buf);
        }
-       else if (sv.protocol == PROTOCOL_DARKPLACES5)
+       else if (sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
        {
                // PROTOCOL_DARKPLACES5 supports packet size limiting of updates
                maxrate = bound(NET_MINRATE, sv_maxrate.integer, NET_MAXRATE);
                if (sv_maxrate.integer != maxrate)
                        Cvar_SetValueQuick(&sv_maxrate, maxrate);
 
-               rate = bound(NET_MINRATE, client->netconnection->rate, maxrate);
-               rate = (int)(client->netconnection->rate * sys_ticrate.value);
+               rate = bound(NET_MINRATE, client->rate, maxrate);
+               rate = (int)(client->rate * sys_ticrate.value);
                maxsize = bound(100, rate, 1400);
                maxsize2 = 1400;
        }
@@ -1082,9 +1089,8 @@ qboolean SV_SendClientDatagram (client_t *client)
        MSG_WriteFloat (&msg, sv.time);
 
        // add the client specific data to the datagram
-       SV_WriteClientdataToMessage (client->edict, &msg);
-
-       SV_WriteEntitiesToClient (client, client->edict, &msg);
+       SV_WriteClientdataToMessage (client, client->edict, &msg, stats);
+       SV_WriteEntitiesToClient (client, client->edict, &msg, stats);
 
        // expand packet size to allow effects to go over the rate limit
        // (dropping them is FAR too ugly)
@@ -1116,20 +1122,22 @@ void SV_UpdateToReliableMessages (void)
        client_t *client;
        eval_t *val;
        char *name;
+       char *model;
+       char *skin;
 
 // check for changes to be sent over the reliable streams
        for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
        {
                // update the host_client fields we care about according to the entity fields
-               sv_player = EDICT_NUM(i+1);
+               host_client->edict = EDICT_NUM(i+1);
 
                // DP_SV_CLIENTNAME
-               name = PR_GetString(sv_player->v->netname);
+               name = PR_GetString(host_client->edict->v->netname);
                if (name == NULL)
                        name = "";
                // always point the string back at host_client->name to keep it safe
                strlcpy (host_client->name, name, sizeof (host_client->name));
-               sv_player->v->netname = PR_SetString(host_client->name);
+               host_client->edict->v->netname = PR_SetString(host_client->name);
                if (strcmp(host_client->old_name, host_client->name))
                {
                        if (host_client->spawned)
@@ -1137,31 +1145,51 @@ void SV_UpdateToReliableMessages (void)
                        strcpy(host_client->old_name, host_client->name);
                        // send notification to all clients
                        MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
-                       MSG_WriteByte (&sv.reliable_datagram, host_client->number);
+                       MSG_WriteByte (&sv.reliable_datagram, i);
                        MSG_WriteString (&sv.reliable_datagram, host_client->name);
                }
 
                // DP_SV_CLIENTCOLORS
                // this is always found (since it's added by the progs loader)
-               if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
+               if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_clientcolors)))
                        host_client->colors = (int)val->_float;
                if (host_client->old_colors != host_client->colors)
                {
                        host_client->old_colors = host_client->colors;
                        // send notification to all clients
                        MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
-                       MSG_WriteByte (&sv.reliable_datagram, host_client->number);
+                       MSG_WriteByte (&sv.reliable_datagram, i);
                        MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
                }
 
+               // NEXUIZ_PLAYERMODEL
+               if( eval_playermodel ) {
+                       model = PR_GetString(GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string);
+                       if (model == NULL)
+                               model = "";
+                       // always point the string back at host_client->name to keep it safe
+                       strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
+                       GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PR_SetString(host_client->playermodel);
+               }
+
+               // NEXUIZ_PLAYERSKIN
+               if( eval_playerskin ) {
+                       skin = PR_GetString(GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string);
+                       if (skin == NULL)
+                               skin = "";
+                       // always point the string back at host_client->name to keep it safe
+                       strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
+                       GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string = PR_SetString(host_client->playerskin);
+               }
+
                // frags
-               host_client->frags = (int)sv_player->v->frags;
+               host_client->frags = (int)host_client->edict->v->frags;
                if (host_client->old_frags != host_client->frags)
                {
                        host_client->old_frags = host_client->frags;
                        // send notification to all clients
                        MSG_WriteByte (&sv.reliable_datagram, svc_updatefrags);
-                       MSG_WriteByte (&sv.reliable_datagram, host_client->number);
+                       MSG_WriteByte (&sv.reliable_datagram, i);
                        MSG_WriteShort (&sv.reliable_datagram, host_client->frags);
                }
        }
@@ -1290,22 +1318,95 @@ SV_ModelIndex
 
 ================
 */
-int SV_ModelIndex (const char *name)
+int SV_ModelIndex(char *s, int precachemode)
 {
-       int i;
-
-       if (!name || !name[0])
+       int i, limit = (sv.protocol == PROTOCOL_QUAKE ? 256 : MAX_MODELS);
+       char filename[MAX_QPATH];
+       if (!s || !*s)
                return 0;
-
-       for (i=0 ; i<MAX_MODELS && sv.model_precache[i] ; i++)
-               if (!strcmp(sv.model_precache[i], name))
+       // testing
+       //if (precachemode == 2)
+       //      return 0;
+       strlcpy(filename, s, sizeof(filename));
+       for (i = 2;i < limit;i++)
+       {
+               if (!sv.model_precache[i][0])
+               {
+                       if (precachemode)
+                       {
+                               if (sv.state != ss_loading && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5))
+                               {
+                                       Con_Printf("SV_ModelIndex(\"%s\"): precache_model can only be done in spawn functions\n", filename);
+                                       return 0;
+                               }
+                               if (precachemode == 1)
+                                       Con_Printf("SV_ModelIndex(\"%s\"): not precached (fix your code), precaching anyway\n", filename);
+                               strlcpy(sv.model_precache[i], filename, sizeof(sv.model_precache[i]));
+                               sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, false);
+                               if (sv.protocol == PROTOCOL_DARKPLACES6)
+                               {
+                                       MSG_WriteByte(&sv.reliable_datagram, svc_precache);
+                                       MSG_WriteShort(&sv.reliable_datagram, i);
+                                       MSG_WriteString(&sv.reliable_datagram, filename);
+                               }
+                               return i;
+                       }
+                       Con_Printf("SV_ModelIndex(\"%s\"): not precached\n", filename);
+                       return 0;
+               }
+               if (!strcmp(sv.model_precache[i], filename))
                        return i;
-       if (i==MAX_MODELS || !sv.model_precache[i])
+       }
+       Con_Printf("SV_ModelIndex(\"%s\"): i (%i) == MAX_MODELS (%i)\n", filename, i, MAX_MODELS);
+       return 0;
+}
+
+/*
+================
+SV_SoundIndex
+
+================
+*/
+int SV_SoundIndex(char *s, int precachemode)
+{
+       int i, limit = (sv.protocol == PROTOCOL_QUAKE ? 256 : MAX_SOUNDS);
+       char filename[MAX_QPATH];
+       if (!s || !*s)
+               return 0;
+       // testing
+       //if (precachemode == 2)
+       //      return 0;
+       strlcpy(filename, s, sizeof(filename));
+       for (i = 1;i < limit;i++)
        {
-               Con_DPrintf ("SV_ModelIndex: model %s not precached", name);
-               return -1;
+               if (!sv.sound_precache[i][0])
+               {
+                       if (precachemode)
+                       {
+                               if (sv.state != ss_loading && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5))
+                               {
+                                       Con_Printf("SV_SoundIndex(\"%s\"): precache_sound can only be done in spawn functions\n", filename);
+                                       return 0;
+                               }
+                               if (precachemode == 1)
+                                       Con_Printf("SV_SoundIndex(\"%s\"): not precached (fix your code), precaching anyway\n", filename);
+                               strlcpy(sv.sound_precache[i], filename, sizeof(sv.sound_precache[i]));
+                               if (sv.protocol == PROTOCOL_DARKPLACES6)
+                               {
+                                       MSG_WriteByte(&sv.reliable_datagram, svc_precache);
+                                       MSG_WriteShort(&sv.reliable_datagram, i + 32768);
+                                       MSG_WriteString(&sv.reliable_datagram, filename);
+                               }
+                               return i;
+                       }
+                       Con_Printf("SV_SoundIndex(\"%s\"): not precached\n", filename);
+                       return 0;
+               }
+               if (!strcmp(sv.sound_precache[i], filename))
+                       return i;
        }
-       return i;
+       Con_Printf("SV_SoundIndex(\"%s\"): i (%i) == MAX_SOUNDS (%i)\n", filename, i, MAX_SOUNDS);
+       return 0;
 }
 
 /*
@@ -1341,10 +1442,7 @@ void SV_CreateBaseline (void)
                if (entnum > 0 && entnum <= svs.maxclients)
                {
                        svent->e->baseline.colormap = entnum;
-                       i = SV_ModelIndex("progs/player.mdl");
-                       if (i < 0)
-                               i = 0;
-                       svent->e->baseline.modelindex = i;
+                       svent->e->baseline.modelindex = SV_ModelIndex("progs/player.mdl", 1);
                }
                else
                {
@@ -1543,51 +1641,34 @@ void SV_SpawnServer (const char *server)
 
        strlcpy (sv.name, server, sizeof (sv.name));
 
-       // FIXME: cvar
+       sv.netquakecompatible = false;
        if (!strcasecmp(sv_protocolname.string, "QUAKE"))
        {
                sv.protocol = PROTOCOL_QUAKE;
                sv.netquakecompatible = true;
        }
        else if (!strcasecmp(sv_protocolname.string, "QUAKEDP"))
-       {
                sv.protocol = PROTOCOL_QUAKE;
-               sv.netquakecompatible = false;
-       }
        else if (!strcasecmp(sv_protocolname.string, "DARKPLACES1"))
-       {
                sv.protocol = PROTOCOL_DARKPLACES1;
-               sv.netquakecompatible = false;
-       }
        else if (!strcasecmp(sv_protocolname.string, "DARKPLACES2"))
-       {
                sv.protocol = PROTOCOL_DARKPLACES2;
-               sv.netquakecompatible = false;
-       }
        else if (!strcasecmp(sv_protocolname.string, "DARKPLACES3"))
-       {
                sv.protocol = PROTOCOL_DARKPLACES3;
-               sv.netquakecompatible = false;
-       }
        else if (!strcasecmp(sv_protocolname.string, "DARKPLACES4"))
-       {
                sv.protocol = PROTOCOL_DARKPLACES4;
-               sv.netquakecompatible = false;
-       }
        else if (!strcasecmp(sv_protocolname.string, "DARKPLACES5"))
-       {
                sv.protocol = PROTOCOL_DARKPLACES5;
-               sv.netquakecompatible = false;
-       }
+       else if (!strcasecmp(sv_protocolname.string, "DARKPLACES6"))
+               sv.protocol = PROTOCOL_DARKPLACES6;
        else
        {
-               sv.protocol = PROTOCOL_DARKPLACES5;
-               sv.netquakecompatible = false;
-               Con_Printf("Unknown sv_protocolname \"%s\", valid values are QUAKE, QUAKEDP, DARKPLACES1, DARKPLACES2, DARKPLACES3, DARKPLACES4, DARKPLACES5, falling back to DARKPLACES5 protocol\n", sv_protocolname.string);
+               sv.protocol = PROTOCOL_DARKPLACES6;
+               Con_Printf("Unknown sv_protocolname \"%s\", valid values are QUAKE, QUAKEDP, DARKPLACES1, DARKPLACES2, DARKPLACES3, DARKPLACES4, DARKPLACES5, DARKPLACES6, falling back to DARKPLACES6 protocol\n", sv_protocolname.string);
        }
 
 // load progs to get entity field count
-       PR_LoadProgs ();
+       PR_LoadProgs ( sv_progs.string );
 
 // allocate server memory
        // start out with just enough room for clients and a reasonable estimate of entities
@@ -1611,6 +1692,10 @@ void SV_SpawnServer (const char *server)
                ent->v = (void *)((qbyte *)sv.edictsfields + i * pr_edict_size);
        }
 
+       // fix up client->edict pointers for returning clients right away...
+       for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
+               host_client->edict = EDICT_NUM(i + 1);
+
        sv.datagram.maxsize = sizeof(sv.datagram_buf);
        sv.datagram.cursize = 0;
        sv.datagram.data = sv.datagram_buf;
@@ -1644,14 +1729,14 @@ void SV_SpawnServer (const char *server)
 //
        SV_ClearWorld ();
 
-       sv.sound_precache[0] = "";
+       strlcpy(sv.sound_precache[0], "", sizeof(sv.sound_precache[0]));
 
-       sv.model_precache[0] = "";
-       sv.model_precache[1] = sv.modelname;
+       strlcpy(sv.model_precache[0], "", sizeof(sv.model_precache[0]));
+       strlcpy(sv.model_precache[1], sv.modelname, sizeof(sv.model_precache[1]));
        for (i = 1;i < sv.worldmodel->brush.numsubmodels;i++)
        {
-               sv.model_precache[i+1] = localmodels[i];
-               sv.models[i+1] = Mod_ForName (localmodels[i], false, false, false);
+               snprintf(sv.model_precache[i+1], sizeof(sv.model_precache[i+1]), "*%i", i);
+               sv.models[i+1] = Mod_ForName (sv.model_precache[i+1], false, false, false);
        }
 
 //
@@ -1711,8 +1796,9 @@ void SV_SpawnServer (const char *server)
                SV_CreateBaseline ();
 
 // send serverinfo to all connected clients
+       // (note this also handles botclients coming back from a level change)
        for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
-               if (host_client->netconnection)
+               if (host_client->active)
                        SV_SendServerinfo(host_client);
 
        Con_DPrint("Server spawned.\n");