removed detection of GL_NV_texture_shader extension which was previously used for...
[xonotic/darkplaces.git] / vid.h
diff --git a/vid.h b/vid.h
index c2b3e1f1e59343188d0d4dee8416504416c40729..5aae1b4d5220406ebf0f9d3e6d4ab004c2e14ef2 100644 (file)
--- a/vid.h
+++ b/vid.h
@@ -101,11 +101,6 @@ extern int gl_videosyncavailable;
 void *GL_GetProcAddress(const char *name);
 int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent);
 
-// this attempts to use vendor extensions to allocate faster vertex memory if
-// the fast parameter is true, if unsuccessful it uses Mem_Alloc instead
-void *VID_AllocVertexArrays(mempool_t *pool, int size, int fast, float readfrequency, float writefrequency, float priority);
-void VID_FreeVertexArrays(void *pointer);
-
 void VID_Shared_Init(void);
 
 void GL_Init (void);