#include <glide/sst1vid.h>
-cvar_t vid_mode = {"vid_mode","0",false};
-
viddef_t vid; // global video state
static void *dlhand = NULL;
Check for ARB, SGIS, or EXT multitexture support
*/
-void VID_CheckMultitexture()
+void VID_CheckMultitexture(void)
{
Con_Printf ("Checking for multitexture... ");
if (COM_CheckParm ("-nomtex"))
typedef void (GLAPIENTRY *gl3DfxSetDitherModeEXT_FUNC) (GrDitherMode_t mode);
-void VID_SetupDithering()
+void VID_SetupDithering(void)
{
Con_Printf ("Dithering: ");
return GR_RESOLUTION_640x480;
}
-void VID_Init()
+int VID_SetGamma(float prescale, float gamma, float scale, float base)
+{
+ return FALSE;
+}
+
+void VID_Init(void)
{
int i;
GLint attribs[32];
vid.width = vid.conwidth;
vid.height = vid.conheight;
- vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
-
InitSig(); // trap evil signals
GL_Init();
}
*/
}
-void VID_InitCvars ()
-{
-}
void VID_SetCaption (char *text)
{