if ((temp = FS_LoadFile ("gfx.wad", false)))
{
if (memcmp(temp, "WAD2", 4))
- Con_Printf("gfx.wad doesn't have WAD2 id\n");
+ Con_Print("gfx.wad doesn't have WAD2 id\n");
else
{
wad_mempool = Mem_AllocPool("gfx.wad");
if (!file)
{
if (complain)
- Con_Printf ("W_LoadTextureWadFile: couldn't find %s", filename);
+ Con_Printf("W_LoadTextureWadFile: couldn't find %s\n", filename);
return;
}
if (FS_Read(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
- {Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;}
+ {Con_Print("W_LoadTextureWadFile: unable to read wad header\n");return;}
if(memcmp(header.identification, "WAD3", 4))
- {Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
+ {Con_Printf("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
numlumps = LittleLong(header.numlumps);
if (numlumps < 1 || numlumps > TEXWAD_MAXIMAGES)
- {Con_Printf ("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;}
+ {Con_Printf("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;}
infotableofs = LittleLong(header.infotableofs);
if (FS_Seek (file, infotableofs, SEEK_SET))
- {Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");return;}
+ {Con_Print("W_LoadTextureWadFile: unable to seek to lump table\n");return;}
if (!(lumps = Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
- {Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");return;}
+ {Con_Print("W_LoadTextureWadFile: unable to allocate temporary memory for lump table\n");return;}
if (FS_Read(file, lumps, sizeof(lumpinfo_t) * numlumps) != sizeof(lumpinfo_t) * (size_t)numlumps)
- {Con_Printf ("W_LoadTextureWadFile: unable to read lump table");return;}
+ {Con_Print("W_LoadTextureWadFile: unable to read lump table\n");return;}
for (i=0, lump_p = lumps ; i<numlumps ; i++,lump_p++)
{
{
file = texwadlump[i].file;
if (FS_Seek(file, texwadlump[i].position, SEEK_SET))
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
+ {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
tex = Mem_Alloc(tempmempool, texwadlump[i].size);
if (!tex)
return NULL;
if (FS_Read(file, tex, texwadlump[i].size) < (size_t)texwadlump[i].size)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
+ {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
tex->width = LittleLong(tex->width);
tex->height = LittleLong(tex->height);