X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=server.h;h=770be3f7e9949e09c75e6919957599bbfc4be85a;hp=7b45edfad819aa2c05a8cae03aed51ddb5825cb7;hb=e62b3cddf070a28a1062acb2c4b61398670c1012;hpb=8aeb4438ea5f178bb27f8359b8df325337cb51ba diff --git a/server.h b/server.h index 7b45edfa..770be3f7 100644 --- a/server.h +++ b/server.h @@ -52,6 +52,9 @@ typedef struct // this disables extensions when using PROTOCOL_QUAKE qboolean netquakecompatible; + // used for running multiple steps in one frame, etc + double timer; + double time; double frametime; @@ -66,10 +69,14 @@ typedef struct char modelname[64]; struct model_s *worldmodel; // NULL terminated - char *model_precache[MAX_MODELS]; + // LordHavoc: precaches are now MAX_QPATH rather than a pointer + // updated by SV_ModelIndex + char model_precache[MAX_MODELS][MAX_QPATH]; struct model_s *models[MAX_MODELS]; // NULL terminated - char *sound_precache[MAX_SOUNDS]; + // LordHavoc: precaches are now MAX_QPATH rather than a pointer + // updated by SV_SoundIndex + char sound_precache[MAX_SOUNDS][MAX_QPATH]; char *lightstyles[MAX_LIGHTSTYLES]; int num_edicts; int max_edicts; @@ -153,6 +160,8 @@ typedef struct client_s char name[64], old_name[64]; int colors, old_colors; int frags, old_frags; + char playermodel[MAX_QPATH], old_model[MAX_QPATH]; + char playerskin[MAX_QPATH], old_skin[MAX_QPATH]; // visibility state float visibletime[MAX_EDICTS]; @@ -160,6 +169,9 @@ typedef struct client_s // prevent animated names float nametime; + // latest received clc_ackframe (used to detect packet loss) + int latestframenum; + entityframe_database_t *entitydatabase; entityframe4_database_t *entitydatabase4; entityframe5_database_t *entitydatabase5; @@ -264,9 +276,11 @@ extern cvar_t sv_gameplayfix_noairborncorpse; extern cvar_t sv_gameplayfix_stepdown; extern cvar_t sv_gameplayfix_stepwhilejumping; extern cvar_t sv_gameplayfix_swiminbmodels; +extern cvar_t sv_gameplayfix_setmodelrealbox; +extern cvar_t sv_gameplayfix_blowupfallenzombies; +extern cvar_t sv_gameplayfix_findradiusdistancetobox; -extern mempool_t *sv_clients_mempool; -extern mempool_t *sv_edicts_mempool; +extern mempool_t *sv_mempool; // persistant server info extern server_static_t svs; @@ -277,8 +291,6 @@ extern client_t *host_client; extern jmp_buf host_abortserver; -extern edict_t *sv_player; - //=========================================================== void SV_Init (void); @@ -287,6 +299,7 @@ void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count); void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount, int framerate); void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, float attenuation); +void SV_ConnectClient (int clientnum, netconn_t *netconnection); void SV_DropClient (qboolean crash); void SV_SendClientMessages (void); @@ -294,7 +307,12 @@ void SV_ClearDatagram (void); void SV_ReadClientMessage(void); -int SV_ModelIndex (const char *name); +// precachemode values: +// 0 = fail if not precached, +// 1 = warn if not found and precache if possible +// 2 = precache +int SV_ModelIndex(char *s, int precachemode); +int SV_SoundIndex(char *s, int precachemode); void SV_SetIdealPitch (void); @@ -313,7 +331,7 @@ qboolean SV_PlayerCheckGround (edict_t *ent); qboolean SV_CheckBottom (edict_t *ent); qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink); -void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg); +void SV_WriteClientdataToMessage (client_t *client, edict_t *ent, sizebuf_t *msg, int *stats); void SV_MoveToGoal (void);