X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=sound.h;h=7fd841ded43dc871e549ac345a5fcbbf73ce1cd3;hp=8f34de9a542218f2ebfa0472b2c11f9c2043fb6b;hb=af0b7a1fa11c2ceedeb9f66ca950f6c0bff8ad8f;hpb=c4ee1bbcc6b2f917465f07269ad09942bbf40849 diff --git a/sound.h b/sound.h index 8f34de9a..7fd841de 100644 --- a/sound.h +++ b/sound.h @@ -46,6 +46,7 @@ typedef struct sfx_s char name[MAX_QPATH]; mempool_t *mempool; sfxcache_t *sfxcache; + int silentlymissing; // true if missing and loaded with complain = false } sfx_t; typedef struct @@ -65,6 +66,7 @@ typedef struct typedef struct { sfx_t *sfx; // sfx number + int forceloop; // force looping even if the sound is not looped int leftvol; // 0-255 volume int rightvol; // 0-255 volume int end; // end time in global paintsamples @@ -90,6 +92,8 @@ typedef struct void S_Init (void); void S_Startup (void); void S_Shutdown (void); +void S_Open (void); +void S_Close (void); void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation); void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation); void S_StopSound (int entnum, int entchannel); @@ -98,7 +102,7 @@ void S_ClearBuffer (void); void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up); void S_ExtraUpdate (void); -sfx_t *S_PrecacheSound (char *sample); +sfx_t *S_PrecacheSound (char *sample, int complain); void S_TouchSound (char *sample); void S_ClearPrecache (void); void S_BeginPrecaching (void); @@ -110,7 +114,7 @@ void S_InitPaintChannels (void); channel_t *SND_PickChannel(int entnum, int entchannel); // spatializes a channel -void SND_Spatialize(channel_t *ch); +void SND_Spatialize(channel_t *ch, int isstatic); // initializes cycling through a DMA buffer and returns information on it qboolean SNDDMA_Init(void); @@ -167,7 +171,7 @@ extern qboolean snd_initialized; extern int snd_blocked; void S_LocalSound (char *s); -sfxcache_t *S_LoadSound (sfx_t *s); +sfxcache_t *S_LoadSound (sfx_t *s, int complain); wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength); @@ -177,4 +181,23 @@ void SNDDMA_Submit(void); void S_AmbientOff (void); void S_AmbientOn (void); +void *S_LockBuffer(void); +void S_UnlockBuffer(void); + +// add some data to the tail of the rawsamples queue +void S_RawSamples_Enqueue(short *samples, unsigned int length); +// read and remove some data from the head of the rawsamples queue +void S_RawSamples_Dequeue(int *samples, unsigned int length); +// empty the rawsamples queue +void S_RawSamples_ClearQueue(void); +// returns how much more data the queue wants, or 0 if it is already full enough +int S_RawSamples_QueueWantsMore(void); + +// resamples one sound buffer into another, while changing the length +void S_ResampleBuffer16Stereo(short *input, int inputlength, short *output, int outputlength); + +// returns the rate that the rawsamples system is running at +int S_RawSamples_SampleRate(void); + #endif +