X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid_wgl.c;h=d0954d01e4b4550da5611adc2a5bf0aefebb3cb2;hp=c6e0ff7404ecb9b4686385284611c67ff919e861;hb=77f8bde166d6e0061eb25faf3c33cc24fce2caca;hpb=71c88e4a876a4cfcccf312e3cd4ddbb1ced6d11f diff --git a/vid_wgl.c b/vid_wgl.c index c6e0ff74..d0954d01 100644 --- a/vid_wgl.c +++ b/vid_wgl.c @@ -19,14 +19,17 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // gl_vidnt.c -- NT GL vid component +// we don't need a very new dinput +#define DIRECTINPUT_VERSION 0x0300 + #include "quakedef.h" #include +#include #include #include "resource.h" #include +#include -extern void S_BlockSound (void); -extern void S_UnblockSound (void); extern HINSTANCE global_hInstance; @@ -37,19 +40,21 @@ extern HINSTANCE global_hInstance; // Tell startup code that we have a client int cl_available = true; -int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *); -int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); -//int (WINAPI *qwglGetPixelFormat)(HDC); -BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); -BOOL (WINAPI *qwglSwapBuffers)(HDC); -HGLRC (WINAPI *qwglCreateContext)(HDC); -BOOL (WINAPI *qwglDeleteContext)(HGLRC); -HGLRC (WINAPI *qwglGetCurrentContext)(VOID); -HDC (WINAPI *qwglGetCurrentDC)(VOID); -PROC (WINAPI *qwglGetProcAddress)(LPCSTR); -BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC); -BOOL (WINAPI *qwglSwapIntervalEXT)(int interval); -const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc); +qboolean vid_supportrefreshrate = true; + +static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *); +static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); +//static int (WINAPI *qwglGetPixelFormat)(HDC); +static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); +static BOOL (WINAPI *qwglSwapBuffers)(HDC); +static HGLRC (WINAPI *qwglCreateContext)(HDC); +static BOOL (WINAPI *qwglDeleteContext)(HGLRC); +static HGLRC (WINAPI *qwglGetCurrentContext)(VOID); +static HDC (WINAPI *qwglGetCurrentDC)(VOID); +static PROC (WINAPI *qwglGetProcAddress)(LPCSTR); +static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC); +static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval); +static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc); static dllfunction_t wglfuncs[] = { @@ -76,16 +81,20 @@ static dllfunction_t wglswapintervalfuncs[] = static DEVMODE gdevmode; static qboolean vid_initialized = false; static qboolean vid_wassuspended = false; -static int vid_usingmouse; +static qboolean vid_usingmouse = false; +static qboolean vid_usingvsync = false; +static qboolean vid_usevsync = false; static HICON hIcon; +// used by cd_win.c and snd_win.c HWND mainwindow; + static HDC baseDC; static HGLRC baseRC; //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow); -static int vid_isfullscreen; +static qboolean vid_isfullscreen; //void VID_MenuDraw (void); //void VID_MenuKey (int key); @@ -97,28 +106,19 @@ static int vid_isfullscreen; //==================================== -int window_x, window_y, window_width, window_height; -int window_center_x, window_center_y; +static int window_x, window_y; -void IN_ShowMouse (void); -void IN_DeactivateMouse (void); -void IN_HideMouse (void); -void IN_ActivateMouse (void); -void IN_MouseEvent (int mstate); -void IN_UpdateClipCursor (void); +static void IN_Activate (qboolean grab); -qboolean mouseinitialized; +static qboolean mouseinitialized; static qboolean dinput; // input code -#include - #define DINPUT_BUFFERSIZE 16 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d) -HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, - LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); +static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5 /* backslash :: imouse explorer buttons */ @@ -141,19 +141,14 @@ HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, /* :: backslash */ // mouse variables -int mouse_buttons; -int mouse_oldbuttonstate; -POINT current_pos; -int mouse_x, mouse_y, old_mouse_x, old_mouse_y; +static int mouse_buttons; +static int mouse_oldbuttonstate; static qboolean restore_spi; -static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; +static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0}; -unsigned int uiWheelMessage; -qboolean mouseactive; -//qboolean mouseinitialized; -static qboolean mouseparmsvalid, mouseactivatetoggle; -static qboolean mouseshowtoggle = 1; +static unsigned int uiWheelMessage; +static qboolean mouseparmsvalid; static qboolean dinput_acquired; static unsigned int mstate_di; @@ -175,46 +170,46 @@ enum _ControlList AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn }; -DWORD dwAxisFlags[JOY_MAX_AXES] = +static DWORD dwAxisFlags[JOY_MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV }; -DWORD dwAxisMap[JOY_MAX_AXES]; -DWORD dwControlMap[JOY_MAX_AXES]; -PDWORD pdwRawValue[JOY_MAX_AXES]; +static DWORD dwAxisMap[JOY_MAX_AXES]; +static DWORD dwControlMap[JOY_MAX_AXES]; +static PDWORD pdwRawValue[JOY_MAX_AXES]; // none of these cvars are saved over a session // this means that advanced controller configuration needs to be executed // each time. this avoids any problems with getting back to a default usage // or when changing from one controller to another. this way at least something // works. -cvar_t in_joystick = {CVAR_SAVE, "joystick","0"}; -cvar_t joy_name = {0, "joyname", "joystick"}; -cvar_t joy_advanced = {0, "joyadvanced", "0"}; -cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"}; -cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"}; -cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"}; -cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"}; -cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"}; -cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"}; -cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"}; -cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"}; -cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"}; -cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"}; -cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"}; -cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"}; -cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"}; -cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"}; -cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"}; -cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"}; - -qboolean joy_avail, joy_advancedinit, joy_haspov; -DWORD joy_oldbuttonstate, joy_oldpovstate; - -int joy_id; -DWORD joy_flags; -DWORD joy_numbuttons; +static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"}; +static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"}; +static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"}; +static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"}; +static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"}; +static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"}; +static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"}; +static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"}; +static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"}; +static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"}; +static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"}; +static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"}; +static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"}; +static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"}; +static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"}; +static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"}; +static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"}; +static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"}; +static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"}; + +static qboolean joy_avail, joy_advancedinit, joy_haspov; +static DWORD joy_oldbuttonstate, joy_oldpovstate; + +static int joy_id; +static DWORD joy_flags; +static DWORD joy_numbuttons; static LPDIRECTINPUT g_pdi; static LPDIRECTINPUTDEVICE g_pMouse; @@ -257,95 +252,46 @@ static DIDATAFORMAT df = { }; // forward-referenced functions -void IN_StartupJoystick (void); -void Joy_AdvancedUpdate_f (void); -void IN_JoyMove (void); -void IN_StartupMouse (void); - -/* -================ -VID_UpdateWindowStatus -================ -*/ -void VID_UpdateWindowStatus (void) -{ - window_center_x = window_x + window_width / 2; - window_center_y = window_y + window_height / 2; - - if (mouseinitialized && mouseactive && !dinput) - { - RECT window_rect; - window_rect.left = window_x; - window_rect.top = window_y; - window_rect.right = window_x + window_width; - window_rect.bottom = window_y + window_height; - ClipCursor (&window_rect); - } -} +static void IN_StartupJoystick (void); +static void Joy_AdvancedUpdate_f (void); +static void IN_JoyMove (void); +static void IN_StartupMouse (void); //==================================== -/* -================= -VID_GetWindowSize -================= -*/ -void VID_GetWindowSize (int *x, int *y, int *width, int *height) -{ - *x = 0; - *y = 0; - *width = window_width; - *height = window_height; -} - - -void VID_Finish (void) +void VID_Finish (qboolean allowmousegrab) { - int vid_usemouse; - static int old_vsync = -1; + qboolean vid_usemouse; - if (old_vsync != vid_vsync.integer) + vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable; + if (vid_usingvsync != vid_usevsync && gl_videosyncavailable) { - old_vsync = bound(0, vid_vsync.integer, 1); - Cvar_SetValueQuick(&vid_vsync, old_vsync); - if (gl_videosyncavailable) - qwglSwapIntervalEXT (old_vsync); - } - - if (r_render.integer && !vid_hidden) - { - if (r_speeds.integer || gl_finish.integer) - qglFinish(); - SwapBuffers(baseDC); + vid_usingvsync = vid_usevsync; + qwglSwapIntervalEXT (vid_usevsync); } // handle the mouse state when windowed if that's changed vid_usemouse = false; - if (vid_mouse.integer && !key_consoleactive) + if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback)) vid_usemouse = true; if (vid_isfullscreen) vid_usemouse = true; if (!vid_activewindow) vid_usemouse = false; - if (vid_usemouse) - { - if (!vid_usingmouse) - { - vid_usingmouse = true; - IN_ActivateMouse (); - IN_HideMouse(); - } - } - else + IN_Activate(vid_usemouse); + + if (r_render.integer && !vid_hidden) { - if (vid_usingmouse) + CHECKGLERROR + if (r_speeds.integer || gl_finish.integer) { - vid_usingmouse = false; - IN_DeactivateMouse (); - IN_ShowMouse(); + qglFinish();CHECKGLERROR } + SwapBuffers(baseDC); } + + VID_UpdateGamma(false, 256); } //========================================================================== @@ -353,7 +299,7 @@ void VID_Finish (void) -qbyte scantokey[128] = +static unsigned char scantokey[128] = { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0 @@ -447,14 +393,13 @@ MAIN WINDOW ClearAllStates ================ */ -void ClearAllStates (void) +static void ClearAllStates (void) { Key_ClearStates (); - IN_ClearStates (); + if (vid_usingmouse) + mouse_oldbuttonstate = 0; } -extern qboolean host_loopactive; - void AppActivate(BOOL fActive, BOOL minimize) /**************************************************************************** * @@ -467,7 +412,7 @@ void AppActivate(BOOL fActive, BOOL minimize) * ****************************************************************************/ { - static BOOL sound_active; + static qboolean sound_active = false; // initially blocked by Sys_InitConsole() vid_activewindow = fActive; vid_hidden = minimize; @@ -502,9 +447,7 @@ void AppActivate(BOOL fActive, BOOL minimize) if (!fActive) { - vid_usingmouse = false; - IN_DeactivateMouse (); - IN_ShowMouse (); + IN_Activate (false); if (vid_isfullscreen) { ChangeDisplaySettings (NULL, 0); @@ -531,6 +474,26 @@ void Sys_SendKeyEvents (void) LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); +static keynum_t buttonremap[16] = +{ + K_MOUSE1, + K_MOUSE2, + K_MOUSE3, + K_MOUSE4, + K_MOUSE5, + K_MOUSE6, + K_MOUSE7, + K_MOUSE8, + K_MOUSE9, + K_MOUSE10, + K_MOUSE11, + K_MOUSE12, + K_MOUSE13, + K_MOUSE14, + K_MOUSE15, + K_MOUSE16, +}; + /* main window procedure */ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { @@ -539,10 +502,9 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) char state[256]; char asciichar[4]; int vkey; + int charlength; qboolean down = false; - extern unsigned int uiWheelMessage; - if ( uMsg == uiWheelMessage ) uMsg = WM_MOUSEWHEEL; @@ -559,9 +521,9 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) case WM_MOVE: window_x = (int) LOWORD(lParam); window_y = (int) HIWORD(lParam); - VID_UpdateWindowStatus (); + IN_Activate(false); break; - + case WM_KEYDOWN: case WM_SYSKEYDOWN: down = true; @@ -571,8 +533,12 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) GetKeyboardState (state); // alt/ctrl/shift tend to produce funky ToAscii values, // and if it's not a single character we don't know care about it - if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0) != 1) + charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0); + if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0) asciichar[0] = 0; + else if( charlength == 2 ) { + asciichar[0] = asciichar[1]; + } Key_Event (vkey, asciichar[0], down); break; @@ -622,7 +588,15 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) if (wParam & MK_XBUTTON7) temp |= 512; - IN_MouseEvent (temp); + if (vid_usingmouse && !dinput_acquired) + { + // perform button actions + int i; + for (i=0 ; i= 32) @@ -802,6 +776,9 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) pfd.cAlphaBits = 0; } + if (stereobuffer) + pfd.dwFlags |= PFD_STEREO; + gldrivername = "opengl32.dll"; // COMMANDLINEOPTION: Windows WGL: -gl_driver selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it i = COM_CheckParm("-gl_driver"); @@ -818,10 +795,11 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) vid_isfullscreen = false; if (fullscreen) { - gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; gdevmode.dmBitsPerPel = bpp; gdevmode.dmPelsWidth = width; gdevmode.dmPelsHeight = height; + gdevmode.dmDisplayFrequency = refreshrate; gdevmode.dmSize = sizeof (gdevmode); if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { @@ -879,8 +857,6 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) // x and y may be changed by WM_MOVE messages window_x = CenterX; window_y = CenterY; - window_width = width; - window_height = height; rect.left += CenterX; rect.right += CenterX; rect.top += CenterY; @@ -889,7 +865,7 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL); if (!mainwindow) { - Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL); + Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL); VID_Shutdown(); return false; } @@ -902,8 +878,6 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) ShowWindow (mainwindow, SW_SHOWDEFAULT); UpdateWindow (mainwindow); - VID_UpdateWindowStatus (); - // now we try to make sure we get the focus on the mode switch, because // sometimes in some systems we don't. We grab the foreground, then // finish setting up, pump all our messages, and sleep for a little while @@ -932,14 +906,14 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0) { VID_Shutdown(); - Con_Printf("ChoosePixelFormat(%d, %p) failed\n", baseDC, &pfd); + Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd); return false; } if (SetPixelFormat(baseDC, pixelformat, &pfd) == false) { VID_Shutdown(); - Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", baseDC, pixelformat, &pfd); + Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd); return false; } @@ -960,18 +934,18 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) if (!qwglMakeCurrent(baseDC, baseRC)) { VID_Shutdown(); - Con_Printf("wglMakeCurrent(%d, %d) failed\n", baseDC, baseRC); + Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC); return false; } - qglGetString = GL_GetProcAddress("glGetString"); - qwglGetExtensionsStringARB = GL_GetProcAddress("wglGetExtensionsStringARB"); - if (qglGetString == NULL) + if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL) { VID_Shutdown(); Con_Print("glGetString not found\n"); return false; } + if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL) + Con_Print("wglGetExtensionsStringARB not found\n"); gl_renderer = qglGetString(GL_RENDERER); gl_vendor = qglGetString(GL_VENDOR); gl_version = qglGetString(GL_VERSION); @@ -1001,12 +975,21 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp) //vid_menudrawfn = VID_MenuDraw; //vid_menukeyfn = VID_MenuKey; + vid_usingmouse = false; + vid_usingvsync = false; vid_hidden = false; vid_initialized = true; IN_StartupMouse (); IN_StartupJoystick (); + if (gl_videosyncavailable) + { + vid_usevsync = vid_vsync.integer; + vid_usingvsync = vid_vsync.integer; + qwglSwapIntervalEXT (vid_usevsync); + } + return true; } @@ -1037,118 +1020,58 @@ void VID_Shutdown (void) vid_isfullscreen = false; } - -/* -=========== -IN_ShowMouse -=========== -*/ -void IN_ShowMouse (void) -{ - if (!mouseshowtoggle) - { - ShowCursor (true); - mouseshowtoggle = 1; - } -} - - -/* -=========== -IN_HideMouse -=========== -*/ -void IN_HideMouse (void) -{ - if (mouseshowtoggle) - { - ShowCursor (false); - mouseshowtoggle = 0; - } -} - - -/* -=========== -IN_ActivateMouse -=========== -*/ -void IN_ActivateMouse (void) +static void IN_Activate (qboolean grab) { + if (!mouseinitialized) + return; - mouseactivatetoggle = true; - - if (mouseinitialized) + if (grab) { - if (dinput) + if (!vid_usingmouse) { - if (g_pMouse) + vid_usingmouse = true; + cl_ignoremousemove = true; + if (dinput && g_pMouse) { - if (!dinput_acquired) - { - IDirectInputDevice_Acquire(g_pMouse); - dinput_acquired = true; - } + IDirectInputDevice_Acquire(g_pMouse); + dinput_acquired = true; } else { - return; + RECT window_rect; + window_rect.left = window_x; + window_rect.top = window_y; + window_rect.right = window_x + vid.width; + window_rect.bottom = window_y + vid.height; + if (mouseparmsvalid) + restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); + SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2)); + SetCapture (mainwindow); + ClipCursor (&window_rect); } + ShowCursor (false); } - else - { - RECT window_rect; - window_rect.left = window_x; - window_rect.top = window_y; - window_rect.right = window_x + window_width; - window_rect.bottom = window_y + window_height; - - if (mouseparmsvalid) - restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); - - SetCursorPos (window_center_x, window_center_y); - SetCapture (mainwindow); - ClipCursor (&window_rect); - } - - mouseactive = true; } -} - - -/* -=========== -IN_DeactivateMouse -=========== -*/ -void IN_DeactivateMouse (void) -{ - - mouseactivatetoggle = false; - - if (mouseinitialized) + else { - if (dinput) + if (vid_usingmouse) { - if (g_pMouse) + vid_usingmouse = false; + cl_ignoremousemove = true; + if (dinput_acquired) { - if (dinput_acquired) - { - IDirectInputDevice_Unacquire(g_pMouse); - dinput_acquired = false; - } + IDirectInputDevice_Unacquire(g_pMouse); + dinput_acquired = false; } + else + { + if (restore_spi) + SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); + ClipCursor (NULL); + ReleaseCapture (); + } + ShowCursor (true); } - else - { - if (restore_spi) - SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); - - ClipCursor (NULL); - ReleaseCapture (); - } - - mouseactive = false; } } @@ -1158,7 +1081,7 @@ void IN_DeactivateMouse (void) IN_InitDInput =========== */ -qboolean IN_InitDInput (void) +static qboolean IN_InitDInput (void) { HRESULT hr; DIPROPDWORD dipdw = { @@ -1177,7 +1100,7 @@ qboolean IN_InitDInput (void) if (hInstDI == NULL) { - Con_SafePrint("Couldn't load dinput.dll\n"); + Con_Print("Couldn't load dinput.dll\n"); return false; } } @@ -1188,7 +1111,7 @@ qboolean IN_InitDInput (void) if (!pDirectInputCreate) { - Con_SafePrint("Couldn't get DI proc addr\n"); + Con_Print("Couldn't get DI proc addr\n"); return false; } } @@ -1206,7 +1129,7 @@ qboolean IN_InitDInput (void) if (FAILED(hr)) { - Con_SafePrint("Couldn't open DI mouse device\n"); + Con_Print("Couldn't open DI mouse device\n"); return false; } @@ -1215,7 +1138,7 @@ qboolean IN_InitDInput (void) if (FAILED(hr)) { - Con_SafePrint("Couldn't set DI mouse format\n"); + Con_Print("Couldn't set DI mouse format\n"); return false; } @@ -1225,7 +1148,7 @@ qboolean IN_InitDInput (void) if (FAILED(hr)) { - Con_SafePrint("Couldn't set DI coop level\n"); + Con_Print("Couldn't set DI coop level\n"); return false; } @@ -1236,7 +1159,7 @@ qboolean IN_InitDInput (void) if (FAILED(hr)) { - Con_SafePrint("Couldn't set DI buffersize\n"); + Con_Print("Couldn't set DI buffersize\n"); return false; } @@ -1249,93 +1172,47 @@ qboolean IN_InitDInput (void) IN_StartupMouse =========== */ -void IN_StartupMouse (void) +static void IN_StartupMouse (void) { if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe")) return; mouseinitialized = true; -// COMMANDLINEOPTION: Windows Input: -nodinput disables DirectInput for mouse/joystick input, gl_finish 1 mode recommended if this option is used as otherwise it tends to stutter due to input backlog. - if (!COM_CheckParm ("-nodinput")) - { +// COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input + if (COM_CheckParm ("-dinput")) dinput = IN_InitDInput (); - if (dinput) - { - Con_SafePrint("DirectInput initialized\n"); - } - else - { - Con_SafePrint("DirectInput not initialized\n"); - } - } + if (dinput) + Con_Print("DirectInput initialized\n"); + else + Con_Print("DirectInput not initialized\n"); - if (!dinput) + mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); + + if (mouseparmsvalid) { - mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); +// COMMANDLINEOPTION: Windows GDI Input: -noforcemspd disables setting of mouse speed (not used with -dinput, windows only) + if ( COM_CheckParm ("-noforcemspd") ) + newmouseparms[2] = originalmouseparms[2]; - if (mouseparmsvalid) +// COMMANDLINEOPTION: Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (not used with -dinput, windows only) + if ( COM_CheckParm ("-noforcemaccel") ) { -// COMMANDLINEOPTION: Windows GDI Input: -noforcemspd disables setting of mouse speed (-nodinput only, windows only) - if ( COM_CheckParm ("-noforcemspd") ) - newmouseparms[2] = originalmouseparms[2]; - -// COMMANDLINEOPTION: Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (-nodinput only, windows only) - if ( COM_CheckParm ("-noforcemaccel") ) - { - newmouseparms[0] = originalmouseparms[0]; - newmouseparms[1] = originalmouseparms[1]; - } - -// COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (-nodinput only, windows only) - if ( COM_CheckParm ("-noforcemparms") ) - { - newmouseparms[0] = originalmouseparms[0]; - newmouseparms[1] = originalmouseparms[1]; - newmouseparms[2] = originalmouseparms[2]; - } + newmouseparms[0] = originalmouseparms[0]; + newmouseparms[1] = originalmouseparms[1]; } - } - - mouse_buttons = 10; - -// if a fullscreen video mode was set before the mouse was initialized, -// set the mouse state appropriately - if (mouseactivatetoggle) - IN_ActivateMouse (); -} - -/* -=========== -IN_MouseEvent -=========== -*/ -void IN_MouseEvent (int mstate) -{ - int i; - - if (mouseactive && !dinput) - { - // perform button actions - for (i=0 ; i