]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)
commit25c09ca585e81bf9eb236a339ae5dcd64f63b679
treed7dd410b6e26eaa248ef5dfb7ffa71b365effdc8
parentfc8e8ca74dbb1cf8729e193ae25652daea9416a8
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249
server.h
sv_main.c
sv_phys.c