Major update, been neglecting CVS for some time...
clipping engine (r_clip.c) to determine exactly what is visible (this has altered MANY parts of the rendering engine)
fixed visibility bug with multiple players on a listen server
vid_glx.c has been improved/cleaned up greatly and now pays attention to vid_mouse and vid_dga and will not grab the mouse until after the first frame
snd_alsa_0_5.c has been fixed (Qprintf vs fprintf bug)
nehahra works again (was missing svc_skybox support)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@915
d7cf8633-e32d-0410-b094-
e92efae38249