fragment images made for fragment textures will now always be big enough for the...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Jul 2002 09:57:41 +0000 (09:57 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 25 Jul 2002 09:57:41 +0000 (09:57 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2088 d7cf8633-e32d-0410-b094-e92efae38249

gl_textures.c

index a2b005fae9391cd4a6554def3a746732c9d25edd..0a7f2a1d1e3f72d5ff913be2e4da35abc7329bab 100644 (file)
@@ -26,7 +26,6 @@ static mempool_t *textureprocessingmempool;
 #define GLTEXF_DESTROYED 0x00040000
 
 // size of images which hold fragment textures, ignores picmip and max_size
-//#define BLOCK_SIZE 256
 static int block_size;
 
 // really this number only governs gltexnuminuse
@@ -677,10 +676,11 @@ static void R_FindImageForTexture(gltexture_t *glt)
                                continue;
                        if (image->glformat != texinfo->glformat || image->glinternalformat != texinfo->glinternalformat)
                                continue;
+                       if (glt->width > image->width || glt->height > image->height)
+                               continue;
 
                        // got a fragments texture, find a place in it if we can
-                       best = block_size;
-                       for (best = block_size, i = 0;i < block_size - w;i += texinfo->align)
+                       for (best = image->width, i = 0;i < image->width - w;i += texinfo->align)
                        {
                                for (best2 = 0, j = 0;j < w;j++)
                                {
@@ -697,7 +697,7 @@ static void R_FindImageForTexture(gltexture_t *glt)
                                }
                        }
 
-                       if (best + h > block_size)
+                       if (best + h > image->height)
                                continue;
 
                        for (i = 0;i < w;i++)
@@ -714,10 +714,11 @@ static void R_FindImageForTexture(gltexture_t *glt)
                if (image == NULL)
                        Sys_Error("R_FindImageForTexture: ran out of memory\n");
                image->type = GLIMAGETYPE_FRAGMENTS;
-               image->width = block_size;
-               image->height = block_size;
-               image->blockallocation = Mem_Alloc(texturemempool, block_size * sizeof(short));
-               memset(image->blockallocation, 0, block_size * sizeof(short));
+               // make sure the created image is big enough for the fragment
+               for (image->width = block_size;image->width < glt->width;image->width <<= 1);
+               for (image->height = block_size;image->height < glt->height;image->height <<= 1);
+               image->blockallocation = Mem_Alloc(texturemempool, image->width * sizeof(short));
+               memset(image->blockallocation, 0, image->width * sizeof(short));
 
                x = 0;
                y = 0;
@@ -864,12 +865,8 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w
        texinfo = R_GetTexTypeInfo(textype, flags);
 
        if (flags & TEXF_FRAGMENT)
-       {
-               if (width > block_size || height > block_size)
-                       Host_Error("R_LoadTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size);
                if ((width * texinfo->internalbytesperpixel) & 3)
                        Host_Error("R_LoadTexture: incompatible width for fragment");
-       }
 
        // clear the alpha flag if the texture has no transparent pixels
        switch(textype)
@@ -943,12 +940,8 @@ rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier,
        texinfo = R_GetTexTypeInfo(textype, flags);
 
        if (flags & TEXF_FRAGMENT)
-       {
-               if (width > block_size || height > block_size)
-                       Host_Error("R_ProceduralTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size);
                if ((width * texinfo->internalbytesperpixel) & 3)
                        Host_Error("R_ProceduralTexture: incompatible width for fragment");
-       }
 
        // see if the texture is already present
        if (identifier && (glt = R_FindTexture(pool, identifier)))