]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Made cl_beams_relative only affect view-attached beams.
authortomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 12 Sep 2004 16:16:12 +0000 (16:16 +0000)
committertomaz <tomaz@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 12 Sep 2004 16:16:12 +0000 (16:16 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4487 d7cf8633-e32d-0410-b094-e92efae38249

cl_main.c

index 547937a3d87b40702eb96fdd77964b3a97ade096..a1e7c95f75eeb3c50773fa6c0844dfa770db4fd8 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -1008,7 +1008,7 @@ void CL_RelinkBeams(void)
                // if coming from the player, update the start position
                //if (b->entity == cl.viewentity)
                //      VectorCopy (cl_entities[cl.viewentity].render.origin, b->start);
-               if (cl_beams_relative.integer && b->entity && cl_entities[b->entity].state_current.active && b->relativestartvalid)
+               if (cl_beams_relative.integer && b->entity == cl.viewentity && b->entity && cl_entities[b->entity].state_current.active && b->relativestartvalid)
                {
                        entity_state_t *p = &cl_entities[b->entity].state_previous;
                        //entity_state_t *c = &cl_entities[b->entity].state_current;