]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
support for GL_ARB_texture_non_power_of_two extension (makes quake textures look...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 19 Dec 2006 06:47:27 +0000 (06:47 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 19 Dec 2006 06:47:27 +0000 (06:47 +0000)
known to be supported on NVIDIA Geforce 6 and above

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6661 d7cf8633-e32d-0410-b094-e92efae38249

gl_textures.c
glquake.h
image.c
vid_shared.c

index e473f6fdad0f05d17127ee54ca65bd5fa165e920..c3e200fb72e15f2b43f661e4b0dac446efe430ac 100644 (file)
@@ -86,7 +86,8 @@ typedef struct gltexture_s
        int texturetype;
        // palette if the texture is TEXTYPE_PALETTE
        const unsigned int *palette;
-       // power of 2 size, after gl_picmip and gl_max_size are applied
+       // actual stored texture size after gl_picmip and gl_max_size are applied
+       // (power of 2 if gl_support_arb_texture_non_power_of_two is not supported)
        int tilewidth, tileheight, tiledepth;
        // 1 or 6 depending on texturetype
        int sides;
@@ -351,20 +352,35 @@ static void GL_Texture_CalcImageSize(int texturetype, int flags, int inwidth, in
 
        if (outwidth)
        {
-               for (width2 = 1;width2 < inwidth;width2 <<= 1);
-               for (width2 >>= picmip;width2 > maxsize;width2 >>= 1);
+               if (gl_support_arb_texture_non_power_of_two)
+                       width2 = min(inwidth >> picmip, maxsize);
+               else
+               {
+                       for (width2 = 1;width2 < inwidth;width2 <<= 1);
+                       for (width2 >>= picmip;width2 > maxsize;width2 >>= 1);
+               }
                *outwidth = max(1, width2);
        }
        if (outheight)
        {
-               for (height2 = 1;height2 < inheight;height2 <<= 1);
-               for (height2 >>= picmip;height2 > maxsize;height2 >>= 1);
+               if (gl_support_arb_texture_non_power_of_two)
+                       height2 = min(inheight >> picmip, maxsize);
+               else
+               {
+                       for (height2 = 1;height2 < inheight;height2 <<= 1);
+                       for (height2 >>= picmip;height2 > maxsize;height2 >>= 1);
+               }
                *outheight = max(1, height2);
        }
        if (outdepth)
        {
-               for (depth2 = 1;depth2 < indepth;depth2 <<= 1);
-               for (depth2 >>= picmip;depth2 > maxsize;depth2 >>= 1);
+               if (gl_support_arb_texture_non_power_of_two)
+                       depth2 = min(indepth >> picmip, maxsize);
+               else
+               {
+                       for (depth2 = 1;depth2 < indepth;depth2 <<= 1);
+                       for (depth2 >>= picmip;depth2 > maxsize;depth2 >>= 1);
+               }
                *outdepth = max(1, depth2);
        }
 }
@@ -649,9 +665,18 @@ static void R_Upload(gltexture_t *glt, unsigned char *data, int fragx, int fragy
        qglBindTexture(gltexturetypeenums[glt->texturetype], glt->texnum);CHECKGLERROR
 
        // these are rounded up versions of the size to do better resampling
-       for (width  = 1;width  < glt->inputwidth ;width  <<= 1);
-       for (height = 1;height < glt->inputheight;height <<= 1);
-       for (depth  = 1;depth  < glt->inputdepth ;depth  <<= 1);
+       if (gl_support_arb_texture_non_power_of_two)
+       {
+               width = glt->inputwidth;
+               height = glt->inputheight;
+               depth = glt->inputdepth;
+       }
+       else
+       {
+               for (width  = 1;width  < glt->inputwidth ;width  <<= 1);
+               for (height = 1;height < glt->inputheight;height <<= 1);
+               for (depth  = 1;depth  < glt->inputdepth ;depth  <<= 1);
+       }
 
        R_MakeResizeBufferBigger(width * height * depth * glt->sides * glt->bytesperpixel);
        R_MakeResizeBufferBigger(fragwidth * fragheight * fragdepth * glt->sides * glt->bytesperpixel);
index 47cb698b7bcbd6346ba408cf6309b93402a3352e..b27cd252d2d4c7f629fdfc4e8a262b119e4a85fd 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -399,6 +399,9 @@ extern int gl_support_clamptoedge;
 extern void (GLAPIENTRY *qglActiveStencilFaceEXT)(GLenum);
 extern int gl_support_stenciltwoside;
 
+//GL_ARB_texture_non_power_of_two
+extern int gl_support_arb_texture_non_power_of_two;
+
 extern void (GLAPIENTRY *qglScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
 
 extern void (GLAPIENTRY *qglClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
diff --git a/image.c b/image.c
index 3fad1afb46913d7abe37b42ff755a81533be8a89..fa2252d628eca0caed6c9ad00514fb799ecbfe59 100644 (file)
--- a/image.c
+++ b/image.c
@@ -765,7 +765,7 @@ unsigned char *LoadWAL (const unsigned char *f, int filesize, int matchwidth, in
 static void Image_StripImageExtension (const char *in, char *out, size_t size_out)
 {
        const char *end, *temp;
-       
+
        if (size_out == 0)
                return;
 
@@ -1358,6 +1358,7 @@ void Image_Resample (const void *indata, int inwidth, int inheight, int indepth,
 // in can be the same as out
 void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, int *height, int *depth, int destwidth, int destheight, int destdepth, int bytesperpixel)
 {
+       const unsigned char *inrow;
        int x, y, nextrow;
        if (*depth != 1 || destdepth != 1)
        {
@@ -1370,6 +1371,9 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                        *depth >>= 1;
                return;
        }
+       // note: if given odd width/height this discards the last row/column of
+       // pixels, rather than doing a proper box-filter scale down
+       inrow = in;
        nextrow = *width * bytesperpixel;
        if (*width > destwidth)
        {
@@ -1380,9 +1384,9 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                        *height >>= 1;
                        if (bytesperpixel == 4)
                        {
-                               for (y = 0;y < *height;y++)
+                               for (y = 0;y < *height;y++, inrow += nextrow * 2)
                                {
-                                       for (x = 0;x < *width;x++)
+                                       for (in = inrow, x = 0;x < *width;x++)
                                        {
                                                out[0] = (unsigned char) ((in[0] + in[4] + in[nextrow  ] + in[nextrow+4]) >> 2);
                                                out[1] = (unsigned char) ((in[1] + in[5] + in[nextrow+1] + in[nextrow+5]) >> 2);
@@ -1391,14 +1395,13 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                                                out += 4;
                                                in += 8;
                                        }
-                                       in += nextrow; // skip a line
                                }
                        }
                        else if (bytesperpixel == 3)
                        {
-                               for (y = 0;y < *height;y++)
+                               for (y = 0;y < *height;y++, inrow += nextrow * 2)
                                {
-                                       for (x = 0;x < *width;x++)
+                                       for (in = inrow, x = 0;x < *width;x++)
                                        {
                                                out[0] = (unsigned char) ((in[0] + in[3] + in[nextrow  ] + in[nextrow+3]) >> 2);
                                                out[1] = (unsigned char) ((in[1] + in[4] + in[nextrow+1] + in[nextrow+4]) >> 2);
@@ -1406,7 +1409,6 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                                                out += 3;
                                                in += 6;
                                        }
-                                       in += nextrow; // skip a line
                                }
                        }
                        else
@@ -1417,9 +1419,9 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                        // reduce width
                        if (bytesperpixel == 4)
                        {
-                               for (y = 0;y < *height;y++)
+                               for (y = 0;y < *height;y++, inrow += nextrow)
                                {
-                                       for (x = 0;x < *width;x++)
+                                       for (in = inrow, x = 0;x < *width;x++)
                                        {
                                                out[0] = (unsigned char) ((in[0] + in[4]) >> 1);
                                                out[1] = (unsigned char) ((in[1] + in[5]) >> 1);
@@ -1432,9 +1434,9 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                        }
                        else if (bytesperpixel == 3)
                        {
-                               for (y = 0;y < *height;y++)
+                               for (y = 0;y < *height;y++, inrow += nextrow)
                                {
-                                       for (x = 0;x < *width;x++)
+                                       for (in = inrow, x = 0;x < *width;x++)
                                        {
                                                out[0] = (unsigned char) ((in[0] + in[3]) >> 1);
                                                out[1] = (unsigned char) ((in[1] + in[4]) >> 1);
@@ -1456,9 +1458,9 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                        *height >>= 1;
                        if (bytesperpixel == 4)
                        {
-                               for (y = 0;y < *height;y++)
+                               for (y = 0;y < *height;y++, inrow += nextrow * 2)
                                {
-                                       for (x = 0;x < *width;x++)
+                                       for (in = inrow, x = 0;x < *width;x++)
                                        {
                                                out[0] = (unsigned char) ((in[0] + in[nextrow  ]) >> 1);
                                                out[1] = (unsigned char) ((in[1] + in[nextrow+1]) >> 1);
@@ -1467,14 +1469,13 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                                                out += 4;
                                                in += 4;
                                        }
-                                       in += nextrow; // skip a line
                                }
                        }
                        else if (bytesperpixel == 3)
                        {
-                               for (y = 0;y < *height;y++)
+                               for (y = 0;y < *height;y++, inrow += nextrow * 2)
                                {
-                                       for (x = 0;x < *width;x++)
+                                       for (in = inrow, x = 0;x < *width;x++)
                                        {
                                                out[0] = (unsigned char) ((in[0] + in[nextrow  ]) >> 1);
                                                out[1] = (unsigned char) ((in[1] + in[nextrow+1]) >> 1);
@@ -1482,7 +1483,6 @@ void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, in
                                                out += 3;
                                                in += 3;
                                        }
-                                       in += nextrow; // skip a line
                                }
                        }
                        else
index 6a2d0d2c7d43f7d59e987ecb04e95d90d3cd9836..200f44587af8683eeb4c44d47e4bdafe888b9ffc 100644 (file)
@@ -33,6 +33,8 @@ int gl_stencil = false;
 int gl_texture3d = false;
 // GL_ARB_texture_cubemap
 int gl_texturecubemap = false;
+// GL_ARB_texture_non_power_of_two
+int gl_support_arb_texture_non_power_of_two = false;
 // GL_ARB_texture_env_dot3
 int gl_dot3arb = false;
 // GL_SGIS_texture_edge_clamp
@@ -627,6 +629,7 @@ void VID_CheckExtensions(void)
        gl_supportslockarrays = false;
        gl_texture3d = false;
        gl_texturecubemap = false;
+       gl_support_arb_texture_non_power_of_two = false;
        gl_dot3arb = false;
        gl_support_clamptoedge = false;
        gl_support_anisotropy = false;
@@ -679,6 +682,7 @@ void VID_CheckExtensions(void)
 // COMMANDLINEOPTION: GL: -nocubemap disables GL_ARB_texture_cube_map (required for bumpmapping)
        if ((gl_texturecubemap = GL_CheckExtension("GL_ARB_texture_cube_map", NULL, "-nocubemap", false)))
                qglGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, &gl_max_cube_map_texture_size);
+       gl_support_arb_texture_non_power_of_two = GL_CheckExtension("GL_ARB_texture_non_power_of_two", NULL, "-notexturenonpoweroftwo", false);
 // COMMANDLINEOPTION: GL: -nocva disables GL_EXT_compiled_vertex_array (renders faster)
        gl_supportslockarrays = GL_CheckExtension("GL_EXT_compiled_vertex_array", compiledvertexarrayfuncs, "-nocva", false);
 // COMMANDLINEOPTION: GL: -noedgeclamp disables GL_EXT_texture_edge_clamp or GL_SGIS_texture_edge_clamp (recommended, some cards do not support the other texture clamp method)