From: havoc Date: Thu, 25 Jul 2002 09:57:41 +0000 (+0000) Subject: fragment images made for fragment textures will now always be big enough for the... X-Git-Tag: RELEASE_0_2_0_RC1~423 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=02f569a0df0e1a9dee41cbcbed4e9e409b3799e9 fragment images made for fragment textures will now always be big enough for the fragment texture that created them git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2088 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_textures.c b/gl_textures.c index a2b005fa..0a7f2a1d 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -26,7 +26,6 @@ static mempool_t *textureprocessingmempool; #define GLTEXF_DESTROYED 0x00040000 // size of images which hold fragment textures, ignores picmip and max_size -//#define BLOCK_SIZE 256 static int block_size; // really this number only governs gltexnuminuse @@ -677,10 +676,11 @@ static void R_FindImageForTexture(gltexture_t *glt) continue; if (image->glformat != texinfo->glformat || image->glinternalformat != texinfo->glinternalformat) continue; + if (glt->width > image->width || glt->height > image->height) + continue; // got a fragments texture, find a place in it if we can - best = block_size; - for (best = block_size, i = 0;i < block_size - w;i += texinfo->align) + for (best = image->width, i = 0;i < image->width - w;i += texinfo->align) { for (best2 = 0, j = 0;j < w;j++) { @@ -697,7 +697,7 @@ static void R_FindImageForTexture(gltexture_t *glt) } } - if (best + h > block_size) + if (best + h > image->height) continue; for (i = 0;i < w;i++) @@ -714,10 +714,11 @@ static void R_FindImageForTexture(gltexture_t *glt) if (image == NULL) Sys_Error("R_FindImageForTexture: ran out of memory\n"); image->type = GLIMAGETYPE_FRAGMENTS; - image->width = block_size; - image->height = block_size; - image->blockallocation = Mem_Alloc(texturemempool, block_size * sizeof(short)); - memset(image->blockallocation, 0, block_size * sizeof(short)); + // make sure the created image is big enough for the fragment + for (image->width = block_size;image->width < glt->width;image->width <<= 1); + for (image->height = block_size;image->height < glt->height;image->height <<= 1); + image->blockallocation = Mem_Alloc(texturemempool, image->width * sizeof(short)); + memset(image->blockallocation, 0, image->width * sizeof(short)); x = 0; y = 0; @@ -864,12 +865,8 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w texinfo = R_GetTexTypeInfo(textype, flags); if (flags & TEXF_FRAGMENT) - { - if (width > block_size || height > block_size) - Host_Error("R_LoadTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size); if ((width * texinfo->internalbytesperpixel) & 3) Host_Error("R_LoadTexture: incompatible width for fragment"); - } // clear the alpha flag if the texture has no transparent pixels switch(textype) @@ -943,12 +940,8 @@ rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, texinfo = R_GetTexTypeInfo(textype, flags); if (flags & TEXF_FRAGMENT) - { - if (width > block_size || height > block_size) - Host_Error("R_ProceduralTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size); if ((width * texinfo->internalbytesperpixel) & 3) Host_Error("R_ProceduralTexture: incompatible width for fragment"); - } // see if the texture is already present if (identifier && (glt = R_FindTexture(pool, identifier)))