From: havoc Date: Sat, 22 May 2004 03:13:09 +0000 (+0000) Subject: *** empty log message *** X-Git-Tag: xonotic-v0.1.0preview~5818 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=85a69ebe143ee788433f6676d567048d0970c3e4 *** empty log message *** git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4237 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/todo b/todo index ca280a88..7a0ef016 100644 --- a/todo +++ b/todo @@ -39,7 +39,7 @@ -f darkplaces: figure out what crashes when this sequence is done: r_speeds 1;map anything, crash (Stribbs) -f darkplaces: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich) -f darkplaces: model interpolation off crashes? (SeienAbunae) -0 darkplaces: Host_Name_f validate player names, stripping \r and \n +d darkplaces: Host_Name_f validate player names, stripping \r and \n 0 darkplaces: Mod_Q3BSP_TraceBrush_RecursiveBSPNode can be optimized to take a clipflags parameter like R_Q3BSP_RecursiveworldNode (Vic) 0 darkplaces: add DP_OGGSOUND extension which can be checked by mods to know they can intentionally load .ogg instead of .wav, since the engine prefers wav over ogg normally (CheapAlert) 0 darkplaces: add DP_SENSITIVITYSCALE extension which scales sensitivity on client like viewzoom does, but without affecting fov, note if this is non-zero it overrides viewzoom sensitivity entirely, it does not scale it (Urre) @@ -395,7 +395,7 @@ 7 darkplaces: mirrors (SeienAbunae) 7 darkplaces: shadow volume clipping (romi) 7 darkplaces: should add quake3 shader support even though the language is utterly insane -bug darkplaces: physics: rotating MOVETYPE_PUSH code calls blocked when it's just a touch, it isn't even trying to push (SeienAbunae) +4 darkplaces: rotating MOVETYPE_PUSH code calls blocked when it's just a touch, it isn't even trying to push (SeienAbunae) d darkplaces: "edict -1" and other invalid numbers cause an error, should just complain (Supajoe) d darkplaces: (goodvsbad2) increase chase_stevie height to 2048 (yummyluv) d darkplaces: .skin loading for models (override skins - not exactly shaders, but adequate, missing replacements are nodraw, this allows q3 player models with optional accessories) (Electro)