From: havoc Date: Wed, 17 Nov 2004 09:58:38 +0000 (+0000) Subject: 325 X-Git-Tag: xonotic-v0.1.0preview~5371 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=cbd29707307dc808600f5260c2725c94a11c043c 325 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4764 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/todo b/todo index 898a4893..5147d374 100644 --- a/todo +++ b/todo @@ -10,9 +10,7 @@ 0 darkplaces client: add a swinging weapon motion to replace the removed forward/back movement of the weapon, should be controllable with cl_bob_* cvars (Joel Murdoch) 0 darkplaces client: add back cl_particles_lighting cvar and add back the particle lighting (romi) 0 darkplaces client: add color code support to console printing (Vermeulen) -0 darkplaces client: add coronaonly flag to .rtlights (Vermeulen) 0 darkplaces client: add cvars to control lighting quality to allow performance tradeoffs; r_shadow_ options for use of dot3 shading, etc -0 darkplaces client: add to .rtlights these fields: flags (ambient, diffuse, specular, normalmode, realtimemode), coronascale (0-1), the normalmode flag allows rtlights to forcibly exist in normal mode which is mainly useful for decorative coronas in nexuiz maps (Vermeulen) 0 darkplaces client: cl_particles_size isn't working, it should affect rendering (Chillo) 0 darkplaces client: corona on your own muzzleflash is annoying when looking down because it can be seen (flum) 0 darkplaces client: default to -dinput mode to try to fix the stuttering input problem with gl_finish 0 mode (Kinn, Urre, romi) @@ -346,6 +344,7 @@ d darkplaces client: add cl_particles_particleffect_bloodhack cvar to enable con d darkplaces client: add cvars for sbar alpha (background and foreground) (Throvold@uboot.com) d darkplaces client: add gl_polyblend cvar to control amount of viewblend effect (Andrew A. Gilevsky) d darkplaces client: add r_waterwarp cvar to control amount of viewwarping underwater (Andrew A. Gilevsky) +d darkplaces client: add to .rtlights these fields: flags (ambient, diffuse, specular, normalmode, realtimemode), coronascale (0-1), the normalmode flag allows rtlights to forcibly exist in normal mode which is mainly useful for decorative coronas in nexuiz maps (Vermeulen) d darkplaces client: add two cvars to replace sbar_alpha, one would control background as 0-1, and one would control everything else as 0-1 d darkplaces client: all glow trails are bright blue (Kinn) d darkplaces client: don't disconnect before attempting to connect to another server, so if it fails you remain on the current one (RenegadeC, Urre) @@ -389,6 +388,7 @@ d darkplaces input: key repeat should work in menus, for example scrolling quick d darkplaces loading: clear stainmaps on map restart/change based on cl_stainmapsclearonload cvar (John Truex) d darkplaces loading: fix bumpmapping, there's something quite mixed up about the svectors and tvectors (Randi) d darkplaces loading: make files override pak and pk3 archives, as it's really what people expect, hopefully this won't break any broken mods (Stribbs) +d darkplaces loading: make files override pak and pk3 archives, as it's really what people expect, hopefully this won't break any broken mods (Stribbs) d darkplaces loading: make hl map loading halve the lightmap samples, to fit hl's 0-1 range into quake's 0-2 range (KrimZon) d darkplaces loading: make it only reload rtlights when current map changes, not when restarting renderer or reloading same map (Stribbs) d darkplaces loading: make sky work without a valid size (just treat it as single layer clouds or non-animated) (tell Vermeulen)