]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - snd_wav.h
added r_glsl_restart command, and modified shaderstring loading back to the old way...
[xonotic/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...