From 033d7aa23580c29f0a2d813d0c8fb02a6743c24b Mon Sep 17 00:00:00 2001 From: divverent Date: Tue, 20 Jul 2010 17:16:21 +0000 Subject: [PATCH] Fix some final things on my list for my effects in Darkplaces. First change: Use the highpass / lowpass values in Xonotic for gun leaning / following, which are much better. From: MirceaKitsune git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10351 d7cf8633-e32d-0410-b094-e92efae38249 --- darkplaces.txt | 12 ++++++------ view.c | 12 ++++++------ 2 files changed, 12 insertions(+), 12 deletions(-) diff --git a/darkplaces.txt b/darkplaces.txt index 2ae8f177..e8dab2d3 100644 --- a/darkplaces.txt +++ b/darkplaces.txt @@ -410,24 +410,24 @@ cl_leanmodel 0 enables gu cl_leanmodel_side_speed 0.7 gun leaning sideways speed cl_leanmodel_side_limit 35 gun leaning sideways limit cl_leanmodel_side_highpass1 30 gun leaning sideways pre-highpass in 1/s -cl_leanmodel_side_highpass 5 gun leaning sideways highpass in 1/s -cl_leanmodel_side_lowpass 30 gun leaning sideways lowpass in 1/s +cl_leanmodel_side_highpass 3 gun leaning sideways highpass in 1/s +cl_leanmodel_side_lowpass 20 gun leaning sideways lowpass in 1/s cl_leanmodel_up_speed 0.65 gun leaning upward speed cl_leanmodel_up_limit 50 gun leaning upward limit cl_leanmodel_up_highpass1 5 gun leaning upward pre-highpass in 1/s cl_leanmodel_up_highpass 15 gun leaning upward highpass in 1/s -cl_leanmodel_up_lowpass 30 gun leaning upward lowpass in 1/s +cl_leanmodel_up_lowpass 20 gun leaning upward lowpass in 1/s cl_followmodel 0 enables gun following cl_followmodel_side_speed 0.25 gun following sideways speed cl_followmodel_side_limit 6 gun following sideways limit cl_followmodel_side_highpass1 30 gun following sideways pre-highpass in 1/s cl_followmodel_side_highpass 5 gun following sideways highpass in 1/s -cl_followmodel_side_lowpass 30 gun following sideways lowpass in 1/s +cl_followmodel_side_lowpass 10 gun following sideways lowpass in 1/s cl_followmodel_up_speed 0.5 gun following upward speed cl_followmodel_up_limit 5 gun following upward limit cl_followmodel_up_highpass1 60 gun following upward pre-highpass in 1/s -cl_followmodel_up_highpass 3 gun following upward highpass in 1/s -cl_followmodel_up_lowpass 30 gun following upward lowpass in 1/s +cl_followmodel_up_highpass 2 gun following upward highpass in 1/s +cl_followmodel_up_lowpass 10 gun following upward lowpass in 1/s cl_bobup 0.5 view bobbing adjustment that makes the up or down swing of the bob last longer cl_capturevideo 0 enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output) cl_capturevideo_fps 30 how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful) diff --git a/view.c b/view.c index d058112c..ed6333b3 100644 --- a/view.c +++ b/view.c @@ -53,25 +53,25 @@ cvar_t cl_leanmodel = {CVAR_SAVE, "cl_leanmodel", "0", "enables gun leaning"}; cvar_t cl_leanmodel_side_speed = {CVAR_SAVE, "cl_leanmodel_side_speed", "0.7", "gun leaning sideways speed"}; cvar_t cl_leanmodel_side_limit = {CVAR_SAVE, "cl_leanmodel_side_limit", "35", "gun leaning sideways limit"}; cvar_t cl_leanmodel_side_highpass1 = {CVAR_SAVE, "cl_leanmodel_side_highpass1", "30", "gun leaning sideways pre-highpass in 1/s"}; -cvar_t cl_leanmodel_side_highpass = {CVAR_SAVE, "cl_leanmodel_side_highpass", "5", "gun leaning sideways highpass in 1/s"}; -cvar_t cl_leanmodel_side_lowpass = {CVAR_SAVE, "cl_leanmodel_side_lowpass", "30", "gun leaning sideways lowpass in 1/s"}; +cvar_t cl_leanmodel_side_highpass = {CVAR_SAVE, "cl_leanmodel_side_highpass", "3", "gun leaning sideways highpass in 1/s"}; +cvar_t cl_leanmodel_side_lowpass = {CVAR_SAVE, "cl_leanmodel_side_lowpass", "20", "gun leaning sideways lowpass in 1/s"}; cvar_t cl_leanmodel_up_speed = {CVAR_SAVE, "cl_leanmodel_up_speed", "0.65", "gun leaning upward speed"}; cvar_t cl_leanmodel_up_limit = {CVAR_SAVE, "cl_leanmodel_up_limit", "50", "gun leaning upward limit"}; cvar_t cl_leanmodel_up_highpass1 = {CVAR_SAVE, "cl_leanmodel_up_highpass1", "5", "gun leaning upward pre-highpass in 1/s"}; cvar_t cl_leanmodel_up_highpass = {CVAR_SAVE, "cl_leanmodel_up_highpass", "15", "gun leaning upward highpass in 1/s"}; -cvar_t cl_leanmodel_up_lowpass = {CVAR_SAVE, "cl_leanmodel_up_lowpass", "30", "gun leaning upward lowpass in 1/s"}; +cvar_t cl_leanmodel_up_lowpass = {CVAR_SAVE, "cl_leanmodel_up_lowpass", "20", "gun leaning upward lowpass in 1/s"}; cvar_t cl_followmodel = {CVAR_SAVE, "cl_followmodel", "0", "enables gun following"}; cvar_t cl_followmodel_side_speed = {CVAR_SAVE, "cl_followmodel_side_speed", "0.25", "gun following sideways speed"}; cvar_t cl_followmodel_side_limit = {CVAR_SAVE, "cl_followmodel_side_limit", "6", "gun following sideways limit"}; cvar_t cl_followmodel_side_highpass1 = {CVAR_SAVE, "cl_followmodel_side_highpass1", "30", "gun following sideways pre-highpass in 1/s"}; cvar_t cl_followmodel_side_highpass = {CVAR_SAVE, "cl_followmodel_side_highpass", "5", "gun following sideways highpass in 1/s"}; -cvar_t cl_followmodel_side_lowpass = {CVAR_SAVE, "cl_followmodel_side_lowpass", "30", "gun following sideways lowpass in 1/s"}; +cvar_t cl_followmodel_side_lowpass = {CVAR_SAVE, "cl_followmodel_side_lowpass", "10", "gun following sideways lowpass in 1/s"}; cvar_t cl_followmodel_up_speed = {CVAR_SAVE, "cl_followmodel_up_speed", "0.5", "gun following upward speed"}; cvar_t cl_followmodel_up_limit = {CVAR_SAVE, "cl_followmodel_up_limit", "5", "gun following upward limit"}; cvar_t cl_followmodel_up_highpass1 = {CVAR_SAVE, "cl_followmodel_up_highpass1", "60", "gun following upward pre-highpass in 1/s"}; -cvar_t cl_followmodel_up_highpass = {CVAR_SAVE, "cl_followmodel_up_highpass", "3", "gun following upward highpass in 1/s"}; -cvar_t cl_followmodel_up_lowpass = {CVAR_SAVE, "cl_followmodel_up_lowpass", "30", "gun following upward lowpass in 1/s"}; +cvar_t cl_followmodel_up_highpass = {CVAR_SAVE, "cl_followmodel_up_highpass", "2", "gun following upward highpass in 1/s"}; +cvar_t cl_followmodel_up_lowpass = {CVAR_SAVE, "cl_followmodel_up_lowpass", "10", "gun following upward lowpass in 1/s"}; cvar_t cl_viewmodel_scale = {0, "cl_viewmodel_scale", "1", "changes size of gun model, lower values prevent poking into walls but cause strange artifacts on lighting and especially r_stereo/vid_stereobuffer options where the size of the gun becomes visible"}; -- 2.39.2