From d9835a6541d8ae9485eb86c1a79ea14f90edcffc Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Tue, 30 Apr 2002 06:28:21 +0000 Subject: [PATCH] more cleaning - glTexParameterf replaced with glTexParameteri git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1800 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_draw.c | 8 ++++---- gl_textures.c | 18 +++++++++--------- r_clip.c | 14 ++++++++------ 3 files changed, 21 insertions(+), 19 deletions(-) diff --git a/gl_draw.c b/gl_draw.c index 7ff921e1..a82e009e 100644 --- a/gl_draw.c +++ b/gl_draw.c @@ -343,16 +343,16 @@ void R_DrawQueue(void) /* if (vid.realwidth <= (int) vid.conwidth) { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); CHECKGLERROR } else { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); CHECKGLERROR } */ diff --git a/gl_textures.c b/gl_textures.c index 7c1d44c3..f8f1fa38 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -362,10 +362,10 @@ static void GL_TextureMode_f (void) { glBindTexture(GL_TEXTURE_2D, image->texnum); if (image->flags & TEXF_MIPMAP) - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); else - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); } } } @@ -554,9 +554,9 @@ static void R_Upload(gltexture_t *glt, qbyte *data) memset(resizebuffer, 255, glt->image->width * glt->image->height * glt->image->bytesperpixel); glTexImage2D (GL_TEXTURE_2D, 0, glt->image->glinternalformat, glt->image->width, glt->image->height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, resizebuffer); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); CHECKGLERROR } @@ -647,16 +647,16 @@ static void R_Upload(gltexture_t *glt, qbyte *data) CHECKGLERROR } - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); CHECKGLERROR } else { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); CHECKGLERROR } } diff --git a/r_clip.c b/r_clip.c index cca91702..ee67e2b2 100644 --- a/r_clip.c +++ b/r_clip.c @@ -871,6 +871,7 @@ void ScanEdges (void) void R_Clip_DisplayBuffer(void) { + /* #if CLIPTEST int i; static int firstupload = true; @@ -887,12 +888,12 @@ void R_Clip_DisplayBuffer(void) glTexImage2D(GL_TEXTURE_2D, 0, 1, 256, 256, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, clipbuffertex); } glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); if (lighthalf) - glColor3f(0.5, 0.5, 0.5); + glColor4ub(0.5, 0.5, 0.5); else - glColor3f(1, 1, 1); + glColor4ub(1, 1, 1); firstupload = false; b = clipbuffertex; for (i = 0;i < clipwidth*clipheight;i++) @@ -910,9 +911,10 @@ void R_Clip_DisplayBuffer(void) glTexCoord2f (0 , clipheight / 256.0f);glVertex2f (0 , vid.conheight); glEnd (); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); #endif + */ } float boxpoints[4*3]; -- 2.39.2