-FLOAT: f 1;
-FLOAT: f 2;
-FLOAT: f 3;
-STRING: bar "hello world"
-
; these are builtin functions
-FUNCTION: foo
+FUNCTION: makevectors, $1
+FUNCTION: setorigin, $2
+FUNCTION: setmodel, $3
+FUNCTION: setsize, $4
+
+FUNCTION: break, $6
+FUNCTION: random, $7
+FUNCTION: sound, $8
+FUNCTION: normalize, $9
+FUNCTION: error, $10
+FUNCTION: objerror, $11
+FUNCTION: vlen, $12
+FUNCTION: vectoyaw, $13
+FUNCTION: spawn, $14
+FUNCTION: remove, $15
+FUNCTION: traceline, $16
+
+FUNCTION: find, $18
+FUNCTION: precache_sound, $19
+FUNCTION: precache_model, $20
+
+FUNCTION: findradius, $22
+
+FUNCTION: dprint, $25
+FUNCTION: ftos, $26
+FUNCTION: vtos, $27
+FUNCTION: coredump, $28
+FUNCTION: traceon, $29
+FUNCTION: traceoff, $30
+FUNCTION: eprint, $31
+FUNCTION: walkmove, $32
+
+FUNCTION: droptofloor, $34
+FUNCTION: lightstyle, $35
+FUNCTION: rint, $36
+FUNCTION: floor, $37
+FUNCTION: ceil, $38
+
+FUNCTION: checkbottom, $40
+FUNCTION: pointcontents, $41
+
+FUNCTION: fabs, $43
+
+FUNCTION: cvar, $45
+FUNCTION: localcmd, $46
+FUNCTION: nextent, $47
+FUNCTION: particle, $48
+FUNCTION: ChangeYaw, $49
+
+FUNCTION: vectoangles, $51
+FUNCTION: vectoangles2, $51
+
+FUNCTION: sin, $60
+FUNCTION: cos, $61
+FUNCTION: sqrt, $62
+FUNCTION: changepitch, $63
+FUNCTION: tracetoss, $64
+FUNCTION: etos, $65
+
+FUNCTION: precache_file, $68
+FUNCTION: makestatic, $69
-FUNCTION: foo
- ADD_F 200.4f, 300.3, OFS_RETURN
+FUNCTION: cvar_set, $72
+
+FUNCTION: ambientsound, $74
+FUNCTION: precache_model2,$75
+FUNCTION: precache_sound2,$76
+FUNCTION: precache_file2, $77
+
+FUNCTION: stof, $81
+
+FUNCTION: tracebox, $90
+FUNCTION: randomvec, $91
+FUNCTION: getlight, $92
+FUNCTION: getlight2, $92
+FUNCTION: registercvar, $93
+FUNCTION: min, $94
+FUNCTION: max, $95
+FUNCTION: bound, $96
+FUNCTION: pow, $97
+FUNCTION: findfloat, $98
+FUNCTION: checkextension, $99
+
+
+;code_chars_put("m_init", 0x6);
+;code_chars_put("m_keydown", 0x9);
+;code_chars_put("m_draw", 0x6);
+;code_chars_put("m_toggle", 0x8);
+;code_chars_put("m_shutdown", 0xA);
+
+FUNCTION: m_init #1
DONE
+FUNCTION: m_keydown #1
+ DONE
+FUNCTION: m_draw #1
+ DONE
+FUNCTION: m_toggle #1
+ DONE
+FUNCTION: m_shutdown #1
+ DONE
+