/* Vitals */
-.armor { fill:#91ff41 }
-.health { fill:#ff754b }
+.armor { fill:#81f13d }
+.health { fill:#fd705b }
/* Ammo */
-.bullets { fill:#afff9d }
-.cells { fill:#a9eeff }
-.fuel { fill:#fcf494 }
-.plasma { fill:#fbc9ff }
-.rockets { fill:#ffc091 }
-.shells { fill:#adf5d5 }
+.bullets { fill:#adf085 }
+.cells { fill:#8be1f7 }
+.fuel { fill:#fbe081 }
+.nades { fill:#96bea3 }
+.plasma { fill:#eda3f1 }
+.rockets { fill:#eaaf86 }
+.shells { fill:#9aa5ab }
+.supercells { fill:#d0f08a }
/* Weapons */
-.arc { fill:#72ff50 }
-.crylink { fill:#e577fb }
-.electro { fill:#73c1ff }
-.fireball { fill:#ffb75a }
-.grenadelauncher { fill:#ff8669 }
-.hagar { fill:#ffa35f }
-.hlac { fill:#ff7386 }
-.hmg { fill:#ff8669 }
-.hook { fill:#adff4b }
-.laser { fill:#ff7373 }
-.minelayer { fill:#ff7d6e }
-.nex { fill:#69e1ff }
-.porto { fill:#6ed1ff }
-.rifle { fill:#ffdf50 }
-.rocketlauncher { fill:#ffca55 }
-.rpc { fill:#ffca55 }
-.seeker { fill:#fff34b }
-.shockwave { fill:#6bf5b9 }
-.tuba { fill:#edf94b }
-.vaporizer { fill:#9b9fff }
-.vortex { fill:#ff73e3 }
+.arc { fill:#7c9ceb }
+.crylink { fill:#ea6ff9 }
+.electro { fill:#6899f2 }
+.fireball { fill:#f0855f }
+.grenadelauncher { fill:#fd705b }
+.hagar { fill:#e39160 }
+.hlac { fill:#e5965b }
+.hmg { fill:#fd705b }
+.hook { fill:#81f13d }
+.laser { fill:#f7717b }
+.minelayer { fill:#fd705b }
+.minstanex { fill:#978ed2 }
+.nex { fill:#75c3d5 }
+.porto { fill:#6899f2 }
+.rifle { fill:#e39160 }
+.rocketlauncher { fill:#e9be57 }
+.rpc { fill:#e9be57 }
+.seeker { fill:#f7717b }
+.shotgun { fill:#849ba8 }
+.shockwave { fill:#77b38a }
+.tuba { fill:#e9be57 }
+.uzi { fill:#81f13d }
/* Powerups */
-.detonator { fill:#ffca55 }
-.invisibility { fill:#7daaff }
-.resurrection { fill:#ff739a }
-.speed { fill:#69e1ff }
-.strength { fill:#ffa35f }
-.superweapons { fill:#dcff4b }
-.xray { fill:#8b90ff }
+.detonator { fill:#e39160 }
+.invisibility { fill:#6899f2 }
+.resurrection { fill:#f7717b }
+.speed { fill:#75c3d5 }
+.strength { fill:#e39160 }
+.superweapons { fill:#e9be57 }
+.xray { fill:#978ed2 }
/* Items */
-.keepaway { fill:#a5c4e3 }
-.ball { fill:#cad4de }
+.keepaway { fill:#8aa9c6 }
+.ball { fill:#8aa9c6 }
+
+/* Nades */
+.nade_default { fill:#77b38a }
+.nade_heal { fill:#fd705b }
+.nade_ice { fill:#75c3d5 }
+.nade_napalm { fill:#e39160 }
/* Notifications */
-.camping { fill:#62ff55 }
-.death { fill:#96ccfa }
-.fall { fill:#ff7373 }
-.lava { fill:#ffb75a }
-.melee { fill:#adff4b }
-.outofammo { fill:#ff8669 }
-.selfkill { fill:#96ccfa }
-.shootingstar { fill:#fff34b }
-.slime { fill:#dcff4b }
-.telefrag { fill:#73c1ff }
-.void { fill:#78b5ff }
-.water { fill:#69fffa }
+.camping { fill:#81f13d }
+.death { fill:#8aa9c6 }
+.fall { fill:#fd705b }
+.lava { fill:#e39160 }
+.melee { fill:#81f13d }
+.outofammo { fill:#8aa9c6 }
+.selfkill { fill:#8aa9c6 }
+.shootingstar { fill:#e9be57 }
+.slime { fill:#81f13d }
+.telefrag { fill:#6899f2 }
+.void { fill:#6899f2 }
+.water { fill:#75c3d5 }
/* Race */
-.newfail { fill:#6ed1ff }
-.newrank { fill:#fff34b }
-.newrecord { fill:#ff8669 }
-.newtime { fill:#81ff4b }
+.newfail { fill:#6899f2 }
+.newrank { fill:#e9be57 }
+.newrecord { fill:#fd705b }
+.newtime { fill:#81f13d }
+
+/* Misc */
+.key { fill:#8aa9c6 }
+.no { fill:#fd705b }
+.progressbar { fill:#ffffff }
+.yes { fill:#81f13d }
-/* Borders */
+/* Backgrounds */
+.shadow { fill:#000000; opacity:0.6 }
.border_corner { fill:url(common.gradients#border_corner) }
.border_default { fill:url(common.gradients#border_default) }
.border_fading { fill:url(common.gradients#border_fading) }
-.border_small { fill:#2f2f2f; opacity:0.7 }
+.border_small { fill:#2f2f2f; opacity:0.6 }
.border_highlighted { fill:#ffffff }
/* Selectors */
-.current { fill:#b3deff }
-.current_bg { fill:#cee4f8; opacity:0.6 }
-.weapon_accuracy { fill:#ffffff; opacity:0.4 }
+.current_bg { fill:url(common.gradients#current_bg) }
+.current_bg_east { fill:url(common.gradients#current_bg_east) }
+.current_frame { fill:url(common.gradients#current_frame) }
+.current_frame_east { fill:url(common.gradients#current_frame_east) }
+.weapon_accuracy { fill:url(common.gradients#weapon_accuracy) }
.weapon_ammo { fill:url(common.gradients#weapon_ammo) }
.weapon_complainbubble { fill:#ffffff; opacity:0.6 }
-/* Misc */
-.backdrop { fill:#000000; opacity:0.6 }
-.progressbar { fill:#ffffff }
-.key { fill:#96ccfa }
-.no { fill:#ff6351 }
-.yes { fill:#8dff39 }
-
/* Filters */
-.blurred { filter:url(common.filters#blurred) }
-.darkened { filter:url(common.filters#darkened) }
-.highlighted { filter:url(common.filters#highlighted) }
-.lumatic { filter:url(common.filters#lumatic) }
-.shadowed { filter:url(common.filters#shadowed) }
+.blurred { filter:url(common.filters#blurred) }
+.darkened { filter:url(common.filters#darkened) }
+.glowing { filter:url(common.filters#glowing) }
+.shining { filter:url(common.filters#shining) }