2022-12-09 LegendaryGuardMerge branch 'Mario/monsters' into 'master' master
2022-12-09 MarioAdd sources for the new monster models
2022-12-09 LegendaryGuardMerge branch 'LegendaryGuard/decompile_ok_sources'...
2022-12-09 LegendaryGuardAdd Overkill weaponry decompiled sources (Blender 2...
2022-04-29 terencehillRestore shotgun model sources, they were deleted in... xonotic-v0.8.5
2022-04-07 terencehillMerge branch 'LegendaryGuard/rename-v_shotgun-to-v_arc...
2022-04-07 LegendaryGuardRename shotgun models to arc
2022-04-07 terencehillMerge branch 'samual/menu_updates'
2022-04-07 terencehillMove luminos gametype icons under luminos folder
2022-02-23 terencehillMerge branch 'terencehill/sources' into 'master'
2022-01-30 terencehillAdd Blaster source by Morphed 22/head
2022-01-30 terencehillAdd health and armor source files for luma (authors...
2021-11-05 terencehillMerge branch 'sev/luma-crosshairs' into 'master'
2021-11-05 Severin MeyerRender Luma crosshairs with Inkscape to avoid rsvg... 21/head
2021-11-04 terencehillMerge branch 'sev/luma-filters' into 'master'
2021-11-04 terencehillMerge branch 'bones_was_here/render-svg-fix' into ...
2021-11-03 Severin MeyerFix Luma svg filters 19/head
2021-11-01 bones_was_hereFix gfx/luma/render-svg.sh to work on debian 11 18/head
2021-08-24 Rudolf PolzerMerge branch 'bones_was_here/logo_flip' into 'master'
2021-08-24 bones_was_hereWorkaround for imagemagick regression causing logo... 17/head
2021-04-01 Rudolf PolzerSupport newer Inkscape version.
2020-11-18 MarioMerge branch 'sev/xolonium4_2' into 'master'
2020-11-18 Severin MeyerUpdate Xolonium sources to version 4.2
2018-10-01 MarioMerge branch 'sev/luma_ok' into 'master'
2018-10-01 sevMerge some older luma sourcefiles
2018-08-22 MarioAdd energy weapons source by Morphed
2018-08-22 MarioMerge remote-tracking branch 'origin/master'
2018-08-22 MarioMerge branch 'Mario/morphed_explosivesmodel'
2018-06-25 MarioMerge branch 'Mario/morphed_explosivesmodel' into ...
2018-06-22 MarioAdd sources for Morphed's explosives ammo box 13/head
2018-04-25 MirioAdd Audacity file of Lybertas kill sound
2017-03-31 MarioMerge branch 'master' of ssh://gitlab.com/xonotic/media... xonotic-v0.8.2
2017-03-31 MarioAdd source files for new mortar
2017-03-23 MirioMerge branch 'theaudiomonkey/gogetem' into 'master'
2017-03-13 MirioAdd TheAudioMonkeys track Go Get Em sources 12/head
2017-02-21 MarioMerge branch 'Mario/monsters'
2017-02-21 MarioMerge branch 'morphed/overkill'
2017-02-21 MarioMerge branch 'morphed/newrl'
2017-02-20 MarioAdd source for new devastator by Morphed
2017-01-28 MarioAdd new sources for mg and sg
2016-10-26 MirioAdd track Nanite to mediasource
2016-10-08 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-10-08 Severin MeyerMerge branch 'master' of gitlab.com:xonotic/mediasource... 11/head
2016-09-28 MarioFix some minor typos
2016-07-27 Severin MeyerLuma update for CTF stalemate
2016-07-03 PeterMorphednew weapon sources
2016-06-28 MarioMerge branch 'Mario/fireball_merge'
2016-06-24 MarioAdd source for diabolik's fireball
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 Severin MeyerRevise luma background sourcefile name 10/head
2016-04-03 Severin MeyerAdd source of new Luma menu background image
2016-03-30 Severin MeyerUpdate the luma sourcefiles
2016-02-26 MarioMerge branch 'mirceakitsune/shotgun_cannon' into 'master'
2016-02-21 MarioMerge branch 'morphed/hagar' into 'master'
2016-02-15 MarioMerge branch 'Mario/sniperrifle'
2016-02-15 MarioAdd sniper rifle source by LJFHutch
2015-11-21 MarioAdd delete icon source
2015-11-21 MarioAdd bulldozer asset sources by KingPimpCommander
2015-11-21 MarioMerge branch 'Melanosuchus/minigames'
2015-11-07 PeterMorphedHagar source 8/head
2015-08-25 Rudolf PolzerFix versionbuilder. xonotic-v0.8.1
2015-08-25 Rudolf PolzerMake it able to use separate input and output dirs.
2015-08-25 Rudolf PolzerUse Xolonium GPL.
2015-08-13 MarioMerge branch 'sev/luma_itemstime' into 'master'
2015-08-13 Severin MeyerUpdate Luma sourcefiles
2015-08-10 MarioMerge branch 'sev/luma_hud_vehicles' into 'master'
2015-08-05 MarioMerge branch 'sev/xolonium3' into 'master'
2015-08-04 Severin MeyerUpdate Luma sourcefiles
2015-08-04 Severin MeyerRemove extension from obsolete files to hide them from...
2015-08-04 Severin MeyerAdd buff icon sourcefiles
2015-08-04 Severin MeyerUpdate buff shader names
2015-07-31 Severin MeyerUpdate Luma sourcefiles
2015-07-30 Severin MeyerUpdate Luma buff sourcefiles
2015-07-29 Severin MeyerUpdate vehicle crosshair sourcefiles
2015-07-28 Severin MeyerUpdate Luma sourcefiles and two new Luminos files
2015-07-28 Severin MeyerUpdate Luma sourcefiles
2015-07-27 Severin MeyerUpdate Luma sourcefiles
2015-07-27 Severin MeyerUpdate Luma sourcefiles
2015-07-26 Severin MeyerRemove obsolete Luma sourcefiles
2015-07-25 Severin MeyerUpdate Luma sourcefiles
2015-07-24 Severin MeyerAdd Luma sourcefiles for the vehicles HUD
2015-06-11 Severin MeyerUpdate Xolonium font sources to version 3.1
2015-05-04 Severin MeyerUpdate Xolonium font sources to version 3.0
2015-04-27 Mattia BasagliaC4 board
2015-02-13 Mattia BasagliaUse smooth mask on the pong ball
2015-02-13 Mattia BasagliaImprove pong ball glow
2015-02-13 Mattia BasagliaTweak pong visuals some more
2015-02-13 Mattia BasagliaTweak pong textures
2015-02-12 Mattia BasagliaPong glow textures
2015-02-11 Mattia BasagliaSources for Pong graphics
2015-02-06 Mattia BasagliaInclude minigame busy sprite to the build script
2015-02-05 Mattia BasagliaMinigame busy icon by Snow_56767
2015-02-05 Mattia BasagliaMinor tweaks to the minigame texture build script
2015-02-05 Mattia BasagliaMinigame texture sources
2015-02-04 MarioMerge branch 'sev/luma' into 'master'
2015-02-04 MarioMerge branch 'sev/crosshairs' into 'master'
2015-02-03 Severin MeyerUpdate and add luma crosshair sourcefiles
2015-02-03 Severin MeyerMove crosshair sourcefiles to dedicated directories
2015-02-03 Severin MeyerUpdate luma render scripts
2015-01-25 Severin MeyerAdd crosshairs sourcefiles