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1 /*
2 BobToolz plugin for GtkRadiant
3 Copyright (C) 2001 Gordon Biggans
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 */
19
20 // DPatch.h: interface for the DPatch class.
21 //
22 //////////////////////////////////////////////////////////////////////
23
24 #if !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)
25 #define AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_
26
27 #include <list>
28
29 typedef struct
30 {       
31         bool mergable;
32         int pos1;
33         int pos2;
34 } patch_merge_t;
35
36 typedef struct {
37         float xyz[3];
38         float st[2];
39         float normal[3];
40   float lightmap[2];
41 } drawVert_t;
42
43 namespace scene
44 {
45   class Node;
46   class Instance;
47 }
48
49 #define MAX_PATCH_WIDTH 16
50 #define MAX_PATCH_HEIGHT 16
51 #define MIN_PATCH_WIDTH 3
52 #define MIN_PATCH_HEIGHT 3
53
54 class DPatch  
55 {
56 public:
57         std::list<DPatch> Split(bool rows, bool cols);
58         void Transpose();
59         void Invert();
60         DPatch* MergePatches(patch_merge_t merge_info, DPatch* p1, DPatch* p2);
61         patch_merge_t IsMergable(DPatch* other);
62   bool ResetTextures(const char *oldTextureName, const char *newTextureName);
63   scene::Node* QER_entity;
64         scene::Node* QER_brush;
65         void LoadFromPatch(scene::Instance& patch);
66         void BuildInRadiant(scene::Node* entity = NULL);
67         void SetTexture(const char* textureName);
68         char texture[256];
69         int width, height;
70         drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
71         DPatch();
72         virtual ~DPatch();
73
74 };
75
76 #endif // !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)