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fixed arbitrary rotation
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1 /*
2 Copyright (C) 2001-2006, William Joseph.
3 All Rights Reserved.
4
5 This file is part of GtkRadiant.
6
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20 */
21
22 #if !defined(INCLUDED_DRAGPLANES_H)
23 #define INCLUDED_DRAGPLANES_H
24
25 #include "selectable.h"
26 #include "selectionlib.h"
27 #include "math/aabb.h"
28 #include "math/line.h"
29
30 // local must be a pure rotation
31 inline Vector3 translation_to_local(const Vector3& translation, const Matrix4& local)
32 {
33   return matrix4_get_translation_vec3(
34     matrix4_multiplied_by_matrix4(
35       matrix4_translated_by_vec3(matrix4_transposed(local), translation),
36       local
37     )
38   );
39 }
40
41 // local must be a pure rotation
42 inline Vector3 translation_from_local(const Vector3& translation, const Matrix4& local)
43 {
44   return matrix4_get_translation_vec3(
45     matrix4_multiplied_by_matrix4(
46       matrix4_translated_by_vec3(local, translation),
47       matrix4_transposed(local)
48     )
49   );
50 }
51
52 class DragPlanes
53 {
54 public:
55   ObservedSelectable m_selectable_right; // +x
56   ObservedSelectable m_selectable_left; // -x
57   ObservedSelectable m_selectable_front; // +y
58   ObservedSelectable m_selectable_back; // -y
59   ObservedSelectable m_selectable_top; // +z
60   ObservedSelectable m_selectable_bottom; // -z
61   AABB m_bounds;
62
63   DragPlanes(const SelectionChangeCallback& onchanged) :
64     m_selectable_right(onchanged),
65     m_selectable_left(onchanged),
66     m_selectable_front(onchanged),
67     m_selectable_back(onchanged),
68     m_selectable_top(onchanged),
69     m_selectable_bottom(onchanged)
70   {
71   }
72   bool isSelected() const
73   {
74     return m_selectable_right.isSelected()
75       || m_selectable_left.isSelected()
76       || m_selectable_front.isSelected()
77       || m_selectable_back.isSelected()
78       || m_selectable_top.isSelected()
79       || m_selectable_bottom.isSelected();
80   }
81   void setSelected(bool selected)
82   {
83     m_selectable_right.setSelected(selected);
84     m_selectable_left.setSelected(selected);
85     m_selectable_front.setSelected(selected);
86     m_selectable_back.setSelected(selected);
87     m_selectable_top.setSelected(selected);
88     m_selectable_bottom.setSelected(selected);
89   }
90   void selectPlanes(const AABB& aabb, Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback, const Matrix4& rotation = g_matrix4_identity)
91   {
92     Line line(test.getNear(), test.getFar());
93     Vector3 corners[8];
94     aabb_corners_oriented(aabb, rotation, corners);
95
96     Plane3 planes[6];
97     aabb_planes_oriented(aabb, rotation, planes);
98
99     for(Vector3* i = corners; i != corners + 8; ++i)
100     {
101       *i = vector3_subtracted(line_closest_point(line, *i), *i);
102     }
103
104     if(vector3_dot(planes[0].normal(), corners[1]) > 0
105       && vector3_dot(planes[0].normal(), corners[2]) > 0
106       && vector3_dot(planes[0].normal(), corners[5]) > 0
107       && vector3_dot(planes[0].normal(), corners[6]) > 0)
108     {
109       Selector_add(selector, m_selectable_right);
110       selectedPlaneCallback(planes[0]);
111       //globalOutputStream() << "right\n";
112     }
113     if(vector3_dot(planes[1].normal(), corners[0]) > 0
114       && vector3_dot(planes[1].normal(), corners[3]) > 0
115       && vector3_dot(planes[1].normal(), corners[4]) > 0
116       && vector3_dot(planes[1].normal(), corners[7]) > 0)
117     {
118       Selector_add(selector, m_selectable_left);
119       selectedPlaneCallback(planes[1]);
120       //globalOutputStream() << "left\n";
121     }
122     if(vector3_dot(planes[2].normal(), corners[0]) > 0
123       && vector3_dot(planes[2].normal(), corners[1]) > 0
124       && vector3_dot(planes[2].normal(), corners[4]) > 0
125       && vector3_dot(planes[2].normal(), corners[5]) > 0)
126     {
127       Selector_add(selector, m_selectable_front);
128       selectedPlaneCallback(planes[2]);
129       //globalOutputStream() << "front\n";
130     }
131     if(vector3_dot(planes[3].normal(), corners[2]) > 0
132       && vector3_dot(planes[3].normal(), corners[3]) > 0
133       && vector3_dot(planes[3].normal(), corners[6]) > 0
134       && vector3_dot(planes[3].normal(), corners[7]) > 0)
135     {
136       Selector_add(selector, m_selectable_back);
137       selectedPlaneCallback(planes[3]);
138       //globalOutputStream() << "back\n";
139     }
140     if(vector3_dot(planes[4].normal(), corners[0]) > 0
141       && vector3_dot(planes[4].normal(), corners[1]) > 0
142       && vector3_dot(planes[4].normal(), corners[2]) > 0
143       && vector3_dot(planes[4].normal(), corners[3]) > 0)
144     {
145       Selector_add(selector, m_selectable_top);
146       selectedPlaneCallback(planes[4]);
147       //globalOutputStream() << "top\n";
148     }
149     if(vector3_dot(planes[5].normal(), corners[4]) > 0
150       && vector3_dot(planes[5].normal(), corners[5]) > 0
151       && vector3_dot(planes[5].normal(), corners[6]) > 0
152       && vector3_dot(planes[5].normal(), corners[7]) > 0)
153     {
154       Selector_add(selector, m_selectable_bottom);
155       selectedPlaneCallback(planes[5]);
156       //globalOutputStream() << "bottom\n";
157     }
158
159     m_bounds = aabb;
160   }
161   void selectReversedPlanes(const AABB& aabb, Selector& selector, const SelectedPlanes& selectedPlanes, const Matrix4& rotation = g_matrix4_identity)
162   {
163     Plane3 planes[6];
164     aabb_planes_oriented(aabb, rotation, planes);
165
166     if(selectedPlanes.contains(plane3_flipped(planes[0])))
167     {
168       Selector_add(selector, m_selectable_right);
169     }
170     if(selectedPlanes.contains(plane3_flipped(planes[1])))
171     {
172       Selector_add(selector, m_selectable_left);
173     }
174     if(selectedPlanes.contains(plane3_flipped(planes[2])))
175     {
176       Selector_add(selector, m_selectable_front);
177     }
178     if(selectedPlanes.contains(plane3_flipped(planes[3])))
179     {
180       Selector_add(selector, m_selectable_back);
181     }
182     if(selectedPlanes.contains(plane3_flipped(planes[4])))
183     {
184       Selector_add(selector, m_selectable_top);
185     }
186     if(selectedPlanes.contains(plane3_flipped(planes[5])))
187     {
188       Selector_add(selector, m_selectable_bottom);
189     }
190   }
191   AABB evaluateResize(const Vector3& translation) const
192   {
193     Vector3 min = m_bounds.origin - m_bounds.extents;
194     Vector3 max = m_bounds.origin + m_bounds.extents;
195     if(m_bounds.extents[0] != 0)
196     {
197       if(m_selectable_right.isSelected())
198       {
199         max[0] += translation[0];
200         //globalOutputStream() << "moving right\n";
201       }
202       if(m_selectable_left.isSelected())
203       {
204         min[0] += translation[0];
205         //globalOutputStream() << "moving left\n";
206       }
207     }
208     if(m_bounds.extents[1] != 0)
209     {
210       if(m_selectable_front.isSelected())
211       {
212         max[1] += translation[1];
213         //globalOutputStream() << "moving front\n";
214       }
215       if(m_selectable_back.isSelected())
216       {
217         min[1] += translation[1];
218         //globalOutputStream() << "moving back\n";
219       }
220     }
221     if(m_bounds.extents[2] != 0)
222     {
223       if(m_selectable_top.isSelected())
224       {
225         max[2] += translation[2];
226         //globalOutputStream() << "moving top\n";
227       }
228       if(m_selectable_bottom.isSelected())
229       {
230         min[2] += translation[2];
231         //globalOutputStream() << "moving bottom\n";
232       }
233     }
234
235     return AABB(vector3_mid(min, max), vector3_scaled(vector3_subtracted(max, min), 0.5));
236   }
237   AABB evaluateResize(const Vector3& translation, const Matrix4& rotation) const
238   {
239     AABB aabb(evaluateResize(translation_to_local(translation, rotation)));
240     aabb.origin = m_bounds.origin + translation_from_local(aabb.origin - m_bounds.origin, rotation);
241     return aabb;
242   }
243   Matrix4 evaluateTransform(const Vector3& translation) const
244   {
245     AABB aabb(evaluateResize(translation));
246     Vector3 scale(
247       m_bounds.extents[0] != 0 ? aabb.extents[0] / m_bounds.extents[0] : 1,
248       m_bounds.extents[1] != 0 ? aabb.extents[1] / m_bounds.extents[1] : 1,
249       m_bounds.extents[2] != 0 ? aabb.extents[2] / m_bounds.extents[2] : 1
250     );
251
252     Matrix4 matrix(matrix4_translation_for_vec3(aabb.origin - m_bounds.origin));
253     matrix4_pivoted_scale_by_vec3(matrix, scale, m_bounds.origin);
254
255     return matrix;
256   }  
257 };
258
259 #endif