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[xonotic/netradiant.git] / plugins / shaders / shadersq3.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>\r
2 <VisualStudioProject\r
3         ProjectType="Visual C++"\r
4         Version="7.10"\r
5         Name="shadersq3"\r
6         ProjectGUID="{F79DCF6D-72B1-45F6-A471-5209951C0BDD}"\r
7         Keyword="Win32Proj">\r
8         <Platforms>\r
9                 <Platform\r
10                         Name="Win32"/>\r
11         </Platforms>\r
12         <Configurations>\r
13                 <Configuration\r
14                         Name="Debug|Win32"\r
15                         OutputDirectory="Debug"\r
16                         IntermediateDirectory="Debug"\r
17                         ConfigurationType="2"\r
18                         CharacterSet="2">\r
19                         <Tool\r
20                                 Name="VCCLCompilerTool"\r
21                                 Optimization="0"\r
22                                 AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"\r
23                                 PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SHADERSQ3_EXPORTS"\r
24                                 StringPooling="TRUE"\r
25                                 MinimalRebuild="TRUE"\r
26                                 ExceptionHandling="FALSE"\r
27                                 BasicRuntimeChecks="0"\r
28                                 RuntimeLibrary="3"\r
29                                 BufferSecurityCheck="FALSE"\r
30                                 ForceConformanceInForLoopScope="TRUE"\r
31                                 UsePrecompiledHeader="0"\r
32                                 BrowseInformation="0"\r
33                                 WarningLevel="3"\r
34                                 Detect64BitPortabilityProblems="TRUE"\r
35                                 DebugInformationFormat="3"\r
36                                 DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>\r
37                         <Tool\r
38                                 Name="VCCustomBuildTool"/>\r
39                         <Tool\r
40                                 Name="VCLinkerTool"\r
41                                 AdditionalDependencies="glib-2.0.lib"\r
42                                 OutputFile="$(OutDir)/shadersq3.dll"\r
43                                 LinkIncremental="1"\r
44                                 SuppressStartupBanner="TRUE"\r
45                                 AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"\r
46                                 IgnoreDefaultLibraryNames="msvcprtd.lib"\r
47                                 ModuleDefinitionFile="$(ProjectName).def"\r
48                                 GenerateDebugInformation="TRUE"\r
49                                 ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"\r
50                                 SubSystem="2"\r
51                                 ImportLibrary="$(OutDir)/shadersq3.lib"\r
52                                 TargetMachine="1"/>\r
53                         <Tool\r
54                                 Name="VCMIDLTool"/>\r
55                         <Tool\r
56                                 Name="VCPostBuildEventTool"\r
57                                 CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;\r
58 copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;\r
59 "/>\r
60                         <Tool\r
61                                 Name="VCPreBuildEventTool"/>\r
62                         <Tool\r
63                                 Name="VCPreLinkEventTool"/>\r
64                         <Tool\r
65                                 Name="VCResourceCompilerTool"/>\r
66                         <Tool\r
67                                 Name="VCWebServiceProxyGeneratorTool"/>\r
68                         <Tool\r
69                                 Name="VCXMLDataGeneratorTool"/>\r
70                         <Tool\r
71                                 Name="VCWebDeploymentTool"/>\r
72                         <Tool\r
73                                 Name="VCManagedWrapperGeneratorTool"/>\r
74                         <Tool\r
75                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>\r
76                 </Configuration>\r
77                 <Configuration\r
78                         Name="Release|Win32"\r
79                         OutputDirectory="Release"\r
80                         IntermediateDirectory="Release"\r
81                         ConfigurationType="2"\r
82                         CharacterSet="2"\r
83                         WholeProgramOptimization="TRUE">\r
84                         <Tool\r
85                                 Name="VCCLCompilerTool"\r
86                                 GlobalOptimizations="TRUE"\r
87                                 InlineFunctionExpansion="2"\r
88                                 EnableIntrinsicFunctions="TRUE"\r
89                                 FavorSizeOrSpeed="1"\r
90                                 OptimizeForWindowsApplication="FALSE"\r
91                                 AdditionalIncludeDirectories="../../include;../../libs;&quot;../../../STLPort-4.6/stlport&quot;;&quot;../../../gtk2-2.4/include/glib-2.0&quot;;&quot;../../../gtk2-2.4/lib/glib-2.0/include&quot;"\r
92                                 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SHADERSQ3_EXPORTS"\r
93                                 StringPooling="TRUE"\r
94                                 ExceptionHandling="FALSE"\r
95                                 RuntimeLibrary="2"\r
96                                 BufferSecurityCheck="FALSE"\r
97                                 ForceConformanceInForLoopScope="TRUE"\r
98                                 UsePrecompiledHeader="0"\r
99                                 WarningLevel="4"\r
100                                 Detect64BitPortabilityProblems="TRUE"\r
101                                 DebugInformationFormat="3"\r
102                                 DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>\r
103                         <Tool\r
104                                 Name="VCCustomBuildTool"/>\r
105                         <Tool\r
106                                 Name="VCLinkerTool"\r
107                                 AdditionalDependencies="glib-2.0.lib"\r
108                                 OutputFile="$(OutDir)/shadersq3.dll"\r
109                                 LinkIncremental="1"\r
110                                 SuppressStartupBanner="TRUE"\r
111                                 AdditionalLibraryDirectories="&quot;../../../gtk2-2.4/lib&quot;"\r
112                                 IgnoreDefaultLibraryNames="msvcprt.lib"\r
113                                 ModuleDefinitionFile="$(ProjectName).def"\r
114                                 GenerateDebugInformation="TRUE"\r
115                                 ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"\r
116                                 SubSystem="2"\r
117                                 OptimizeReferences="2"\r
118                                 EnableCOMDATFolding="2"\r
119                                 ImportLibrary="$(OutDir)/shadersq3.lib"\r
120                                 TargetMachine="1"\r
121                                 FixedBaseAddress="0"/>\r
122                         <Tool\r
123                                 Name="VCMIDLTool"/>\r
124                         <Tool\r
125                                 Name="VCPostBuildEventTool"\r
126                                 CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install\modules&quot;\r
127 copy &quot;$(TargetDir)$(TargetName).pdb&quot; &quot;$(SolutionDir)install\modules&quot;\r
128 "/>\r
129                         <Tool\r
130                                 Name="VCPreBuildEventTool"/>\r
131                         <Tool\r
132                                 Name="VCPreLinkEventTool"/>\r
133                         <Tool\r
134                                 Name="VCResourceCompilerTool"/>\r
135                         <Tool\r
136                                 Name="VCWebServiceProxyGeneratorTool"/>\r
137                         <Tool\r
138                                 Name="VCXMLDataGeneratorTool"/>\r
139                         <Tool\r
140                                 Name="VCWebDeploymentTool"/>\r
141                         <Tool\r
142                                 Name="VCManagedWrapperGeneratorTool"/>\r
143                         <Tool\r
144                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>\r
145                 </Configuration>\r
146         </Configurations>\r
147         <References>\r
148         </References>\r
149         <Files>\r
150                 <Filter\r
151                         Name="src"\r
152                         Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"\r
153                         UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">\r
154                         <File\r
155                                 RelativePath=".\plugin.cpp">\r
156                         </File>\r
157                         <File\r
158                                 RelativePath=".\plugin.h">\r
159                         </File>\r
160                         <Filter\r
161                                 Name="modules"\r
162                                 Filter="">\r
163                                 <File\r
164                                         RelativePath=".\shaders.cpp">\r
165                                 </File>\r
166                                 <File\r
167                                         RelativePath=".\shaders.h">\r
168                                 </File>\r
169                         </Filter>\r
170                 </Filter>\r
171                 <File\r
172                         RelativePath="..\..\debug.py">\r
173                         <FileConfiguration\r
174                                 Name="Debug|Win32">\r
175                                 <Tool\r
176                                         Name="VCCustomBuildTool"\r
177                                         CommandLine="python &quot;$(SolutionDir)debug.py&quot;\r
178 "\r
179                                         AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"\r
180                                         Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>\r
181                         </FileConfiguration>\r
182                         <FileConfiguration\r
183                                 Name="Release|Win32">\r
184                                 <Tool\r
185                                         Name="VCCustomBuildTool"\r
186                                         CommandLine="python &quot;$(SolutionDir)debug.py&quot;\r
187 "\r
188                                         AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetName).pdb&quot;"\r
189                                         Outputs="&quot;$(TargetDir)$(TargetName).pdb&quot;"/>\r
190                         </FileConfiguration>\r
191                 </File>\r
192                 <File\r
193                         RelativePath=".\shadersq3.def">\r
194                         <FileConfiguration\r
195                                 Name="Debug|Win32">\r
196                                 <Tool\r
197                                         Name="VCCustomBuildTool"\r
198                                         CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;\r
199 "\r
200                                         AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"\r
201                                         Outputs="&quot;$(TargetPath)&quot;"/>\r
202                         </FileConfiguration>\r
203                         <FileConfiguration\r
204                                 Name="Release|Win32">\r
205                                 <Tool\r
206                                         Name="VCCustomBuildTool"\r
207                                         CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;\r
208 "\r
209                                         AdditionalDependencies="&quot;$(SolutionDir)install\modules\$(TargetFileName)&quot;"\r
210                                         Outputs="&quot;$(TargetPath)&quot;"/>\r
211                         </FileConfiguration>\r
212                 </File>\r
213         </Files>\r
214         <Globals>\r
215         </Globals>\r
216 </VisualStudioProject>\r