/* BobToolz plugin for GtkRadiant Copyright (C) 2001 Gordon Biggans This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // DTrainDrawer.h: interface for the DTrainDrawer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_TRAINDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_) #define AFX_TRAINDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include #include "mathlib.h" #include "irender.h" #include "renderable.h" class DPoint; class Shader; typedef struct { char strName[64]; vec3_t vOrigin; } controlPoint_t; typedef struct { controlPoint_t point; char strControl[64]; char strTarget[64]; std::list m_pointList; std::list m_vertexList; controlPoint_t* pTarget; } splinePoint_t; class DTrainDrawer : public Renderable, public OpenGLRenderable { private: std::list m_splineList; std::list m_pointList; bool m_bDisplay; Shader* m_shader_wireframe; Shader* m_shader_solid; public: DTrainDrawer(); virtual ~DTrainDrawer(void); void render(RenderStateFlags state) const; void renderSolid(Renderer& renderer, const VolumeTest& volume) const; void renderWireframe(Renderer& renderer, const VolumeTest& volume) const; void constructShaders(); void destroyShaders(); void ClearSplines(); void ClearPoints(); void BuildPaths(); void AddControlPoint(const char* name, vec_t* origin); splinePoint_t* AddSplinePoint(const char* name, const char* target, vec_t* origin); controlPoint_t* FindControlPoint(const char* name); }; #endif // !defined(AFX_TRAINDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)